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Author Topic: Lat-Nam's Legacy in Flash?  (Read 2442 times)
ReAnimator
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« on: April 21, 2008, 12:07:14 pm »

What do people think about this cards' inclusion in flash?

Old Oath decks used to run this all the time.
It seems like it would be good to have some extra "brainstorms" to get rid of combo pieces in hand, and the speed of the card shouldn't be too much of a deterrent as a lot of the time you are not trying to combo out as soon as possible but waiting till the last minute with a critical mass.

I've seen a few local people running it, has anyone else tested it and been pleased/unpleased with the results?
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Shock Wave
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« Reply #1 on: April 21, 2008, 01:22:13 pm »

I find this card is one of those that is good but just falls short of making the cut. I've considered it, but have decided that every other card in my list is at least slightly more important. Until I feel that one of my slots is not carrying its weight, I probably won't test this any further.
« Last Edit: April 21, 2008, 03:26:34 pm by Shock Wave » Logged

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« Reply #2 on: April 21, 2008, 03:15:31 pm »

What do people think about this cards' inclusion in flash?

Old Oath decks used to run this all the time.
It seems like it would be good to have some extra "brainstorms" to get rid of combo pieces in hand, and the speed of the card shouldn't be too much of a deterrent as a lot of the time you are not trying to combo out as soon as possible but waiting till the last minute with a critical mass.

I've seen a few local people running it, has anyone else tested it and been pleased/unpleased with the results?

When I ran it, It was sided out every single match. I don't think I would run it again.
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Anusien
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« Reply #3 on: April 21, 2008, 05:34:27 pm »

When I ran it, It was sided out every single match. I don't think I would run it again.
Seems like a spurious reason to cut it.  Why was it included in the first place; did you just not test?

I played around with the card in Legacy flash, and I just wished every single time it was a Brainstorm or something.  It basically only comboes with a random land or one of the 5 combo pieces in the deck, otherwise it's pretty chaffy.
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« Reply #4 on: April 21, 2008, 08:30:57 pm »

When I ran it, It was sided out every single match. I don't think I would run it again.
Seems like a spurious reason to cut it.  Why was it included in the first place; did you just not test?

I played around with the card in Legacy flash, and I just wished every single time it was a Brainstorm or something.  It basically only comboes with a random land or one of the 5 combo pieces in the deck, otherwise it's pretty chaffy.

No, I did not test it. I was passed most of the cards for the deck by a friend and it was in the deck. Seemed to do very little, either there wasn't a card I wanted to get rid of in hand, so I didn't cast it, or I would have much preferred it to be a different card.
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Tha Gunslinga
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« Reply #5 on: April 21, 2008, 09:54:47 pm »

Lat-Nam's Legacy is terrible, and while some Oath builds may have run it at some point, it hasn't been run in good Oath builds since Orchard was printed.

This is your last verbal warning about antagonistic one-line posts.  It's great that you have so many strong opinions about Magic, but an aggressive tone is not an adequate substitute for supporting facts and reasonable argument.  If your positions are so manifestly clear, then it should be easy for you to substantiate your conclusions rather than present them as bald assertions.  Verbal warning for violation of Rule 4, Lack of Content.  -DA 
« Last Edit: April 21, 2008, 10:57:55 pm by Demonic Attorney » Logged

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« Reply #6 on: April 21, 2008, 11:15:50 pm »

OK, fine then.  Reasons why Lat-Nam's Legacy sucks:

2 mana is too much for "drawing" one card.
It's card parity, since you're spending 2 cards to get 2 cards.
You can't play it unless you already have a card in hand, so late-game topdecking it is useless.
You don't get the 2 cards until next turn.
Flash is already a tight deck; I would run virtually anything over this.
« Last Edit: April 21, 2008, 11:19:59 pm by Tha Gunslinga » Logged

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« Reply #7 on: April 22, 2008, 12:04:57 am »

I tested this card for flash (terrible) and for oath (slightly better) in older builds and this is what I found:

Pros:
1)  It pitches to FoW (and Misd)
2)  Merchant Scroll finds it 
3)  Lose two cards now, get them back soon.  You do not play this card until EOT step, usually opponents to try to eliminate the card disadvantage.  Therefore the card disadvantage can be put off much like using Meditate under Mystic Remora at the EOT step to not open the floodgates for the opponent.
4)  Shuffle effect (pre-ponder, this was useful a few times if I didn't have to scroll for it)

Cons:  Mostly, let me just compare it to Brainstorm:
1)  BS also pitches to FoW and MisD
2)  BS is also scrollable
3)  BS is no card disadvantage - once it resolves, you get the card back to replace the BS
4)  BS is U, as opposed to 1U

The main reason I would use this card would be to put something like Heart Sliver back into the MD before I used Flash + S. Pact.  I found that I have really bad luck and could re-draw the cards at the next upkeep.  It is only good right before you play flash.  That means 2UU (flash + legacy) instead of 1UU (flash + bs).  This is why it was so awful in flash and not so much in Oath - in Oath if you use Legacy at EOT I felt safer oathing without counterbackup (fear of FoW/drain/etc >>> stifle) and I could get the cards back after oathing.

In the flash case, as this thread is describing, if the game drags out long enough for you to go through 4 brainstorms you have probably lost.  If you expect this card to act as BS 5-x, you will not get anything nearly as powerful.  Now with Reveillark and black availability, you might actually be better off using the worst rare ever printed:  One With Nothing.  I never thought I'd ever ever ever say that ever, but it might do better for you under Reveillark than lat-nam's legacy.  If you have a scroll to find legacy you have a scroll to find brainstorm - if you are out of brainstorms you are likely losing (unless somebody extirpated brainstorms and not any of the other wonderful options to disrupt the combo) in which case you can probably wait the game out and slowbeat them with a Carrion Feeder. 

Anyway, point is, the card wasn't viable then, and I doubt it's any better now.

Edit:  added also for clarity.
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« Reply #8 on: April 22, 2008, 11:51:47 am »

Thanks a lot guys, i've been enlightened.
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Goobafish: I'll cast lim dul's vault
Opponent: Ok
Goobafish: Sorry its foreign do you know what it does?
Opponent: Yes
Goobafish: Well I don't
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