Sk1zzy
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« on: February 13, 2009, 03:09:16 pm » |
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So far this is my deck.
Lands: 4 Islands 3 Forest 2 Tropical Island 1 Wasteland 1 Strip Mine 1 City of Brass
Artifacts: Cloud Key Zuran Orb Black Lotus Mox Sapphire Mox Emerald Mox Ruby Mox Pearl Mox Jet Mana Vault Lotus Petal Sol Ring Sensei's Divining Top Crucible of Worlds
Instants: 4 Remand 4 Guttural Response 4 Thirst for Knowledge 2 Long Term Plans 1 Mystical Tutor 1 Brainstorm 1 Ancestral Recall 1 Echoing Truth 1 Brain Freeze 1 Krosan Grip 1 Gifts Ungiven 1 Fact or Fiction
Sorceries: 4 Gaea's Blessings 1 Time Walk 1 Life From The Loam 1 Tinker 1 Ponder 1 Regrowth
Enchantments: 1 Fast Bond 1 Oath of Druids
Creatures: 1 Progenitus 1 Magus of the Future
If you have any tips for making this deck a little faster, or have any tips for a side board, I would be greatly appreciated.
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Lurker101
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« Reply #1 on: February 13, 2009, 05:43:38 pm » |
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I don't really get what this deck does. This looks like a bad Oath deck to be honest (no offense intended). If you're going to play Oath use 4 of them along with tutors and disruption. Also pick better creatures, Progenitus is a good Oath target but Magus of the Future is not. You should also be running 4 Forbidden Orchard too and probably only 1 or 2 Gaea's Blessings. Other cards you might want to consider: Akroma, Angel of Wrath Hellkite Overlord Magister Sphinx Force of Will Duress Thoughtseize Intuition Demonic Tutor Vampiric Tutor Cards that are in your deck that are subpar: Cloud Key (what does this do for you?) Zuran Orb Remand Guttural Response Long Term Plans Brain Freeze (this doesn't seem to do anything for your deck) Also, why are you running tinker without something good to tinker for? (Like Darksteel Colossus or Memory Jar) Why only 1 wasteland? Why only 1 Krosan Grip? Why only 1 Crucible? Why only 1 Divining Top? I would read this: http://www.themanadrain.com/index.php?topic=36157.0
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Sk1zzy
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« Reply #2 on: February 14, 2009, 05:06:32 am » |
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Ah. Shoulda put together the combo list.
1) Magus of the future and Cloud Key (Targeting Artifacts), The Divining Top, and lastly Brain Freeze. (Mill combo)
2) Zuran orb, Fast Bond, and Crucible. (Life gain combo)
Progenitus is a beatstick basically. Originally I had Vorosh the hunter
Most of the one of's I got are because I am short for cash at the moment. And I am also trying to keep this specifically blue/green. Remand and Guttural Response are place holders for when I get a hold of Mana Drain, and Force of Will. Long Term Plans is an expensive tutor to say the least. I plan to switch them for intuition soon.
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the boogie man
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« Reply #3 on: February 14, 2009, 03:11:05 pm » |
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I (vaguely) remember a deck from a couple of years ago that ran a couple combos in one deck, and also ran holistic wisdom. I remember actually liking the deck too. It wasn't the best deck, but it won sometimes. but it was a blast to play. With that said, I think that the combos in this deck need reworking. Why not run the strongest combos vintage has to offer?
combo#1: Time vault+key. This combo is the best around right now, and it only required four mana. Good with tinker and intuition (possibly aks and/or reconstruction?). the only bad thing is that it's 2 artifacts that are vulnerable to null rod, and shaman/grudge. Also good with a single tezz main, which avoids oath.
combo#2: Oath of druids. Another really good combo. 1 two mana enchantment, 1 land, and 1-2 turns>win usually. You really need the full 4 to get the most out of it, because it can sneak through early before defenses have been built up. The only thing is what to win with. I think there are a couple options.
1: eternal witness. When run with oath, generally the krosan reclamation is the graveyard recursion of choice, and it is instant speed, so you can play around graveyard hate. Eternal witness will allow you to get back combo pieces after oathing, or get a critical piece of disruption. Just need another turn of oathing? get back timewalk. playbable from hand.
2: Platinum angel. good with tinker, excellent in a tight spot. Also good with oath, and is better with disruption.
3: Inkwell leviathan. Really good against random artifact/creature hate. nearly unblockable, really good with tinker/oath.
4:progenitus/hellkite overlord. really good with oath, but not with tinker. if eternal witness is played, perhaps you could play with one of these and natural order, and maybe treetop village or something wacky.
as far as acceleration goes, mox diamond seems like a real easy way to
sorry have to go, will return to this post
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Unrestrict: Gush, Flash, Frantic search, fact or fiction (probably), and burning wish if it doesn't suck now.
this may be the last time you hear the boogie song.
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Rock Lee
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Basic User
  
Posts: 199
2nd 2 0
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« Reply #4 on: February 14, 2009, 06:09:34 pm » |
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Welcome to Vintage!
As you no doubt know from other formats, how you build your deck is often a reflection and based upon the metagame, which if you aren't versed in competitive magic is an overall idea of what your competition might be. Very rarely can a deck be formulated without knowing at least the speed, hate, and threats they will have to deal with are.
I suggest taking a look at what people feel are top decks at the moment and then thinking if your configuration can compete with those. I suggest. Pick up the "known" decks and get a feel for how they play, attack, and/or circumvent other decks and then find your niche within that!
decks to take a look at are TPS, Tezzeret, Mono Red Shops, the multitude of Fish Varients
And good luck!
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"A Dropout will defeat a Genius with hard work!"
"You can check on the rep, yep, second to none"
Team R&D - a panglobal collaboration
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Sk1zzy
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« Reply #5 on: February 15, 2009, 06:29:35 am » |
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Taking most tips into consideration and adding some ideas of my own I want to know how this deck would work out.
Lands: 1 Strip Mine 2 Forbidden Orchards 2 Windsweapt Heaths or Wooded Foothills 2 Polluted Deltas or Flooded Strands 2 Islands 3 Wastelands 3 Tropical Islands or Breeding Pools
Artifacts: 1 Black Lotus 1 Mox Emerald 1 Mox Sapphire 1 Mox Ruby 1 Mox Jet 1 Mox Pearl 1 Mox Diamond 1 Zuran Orb 1 Sol Ring 1 Crucible of Worlds 1 Panoptic Mirror
Enchantments: 1 Fastbond 3 Oath of Druids
Sorceries: 1 Tinker 1 Time Walk 1 Life from the Loam 1 Regrowth 3 Gaea's Blessings
Instants: 1 Brainstorm 1 Ancestral Recall 1 Gifts Ungiven 1 Intuition 1 Fact of Fiction 2 Krosan Grip 3 Guttural Response 3 Muddle the Mixture 3 Thirst for knowledge 4 Force of Will
Creatures: 1 Progenitus 1 Platinum Angel or Darksteel Colossus
For those that commented already thank you for the advice, everyone else is free to add a comment or not.
Skizzy
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« Last Edit: February 15, 2009, 10:26:03 am by Sk1zzy »
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Legendre
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« Reply #6 on: February 17, 2009, 05:51:24 pm » |
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Hello friend,
Looks a lot better than the first list. I'd let go of the orb/bond/crucible thing. It's just not a good enough combo to warrant 3 spots.
Broader stuff: it looks like you're leaning towards an oath deck, which is great, but youre gonna need the full 4 oath and 4 orchard to do it right.
If this were in my meta I'd run a single Forest for wasteland/magus protection, but that's up to you.
Good luck!
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Observation: I can't see a thing. Conclusion: Dinosaurs.
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