It is possible that most good Vintage players will know most of the obvious cards, but this thread will flesh out the not so obvious ones.
Still waiting for this to happen.

Think with the mindframe of "If I had no hand, a buttload of mana, nothing but lands/moxen in play, and my opponent just tormod's crypted me, what card could I topdeck that wins me the game in the next 2 turns?"
So, you are assuming you are on top deck mode, mana flooded, no grave yard and are wondering what you can draw that will lead you the way to a win? The answer is nothing.
Saying that Barren Glory makes the cut, but tendrils, or ETW, doesnt make the cut is contradicting at best. They are all cards you would have to build around. Speaking of Barren Glory, do you really think this card would ever win a game of type 1? Can we add a new rule to the criteria of one-card-wins? Realistically possible.
Game enders in and of themselves
Nothing really fits this criteria. Not to rain on your parade or anything, but you seem to forget that some cards are good because of already powerful and frequently played cards.
I still feel as if this thread isn't adding anything useful or new