Ruven
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« on: June 25, 2010, 10:30:56 am » |
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Hey everyone,
As I haven't found a thread on this already, I thought I give it a try. I just dicovered the card Shared Discovery yesterday and was kinda psychied to try and make a deck that works well with it, so first, the decklist, and after that I try to write a bit about, why I chose the cards etc.
Hope to get some ideas, critiques etc. to see if the idea might be a good one or not.
Decklist:
4 Empty the Warrens 4 Shared Discovery
4 See Beyond 1 Ancestral 1 Time Walk 1 Brainstorm 1 Mystical Tutor 1 Demontic Tutor 1 Vampiric Tutor 1 Personal Tutor 1 Merchant Scroll 1 Yawgmoth's Will
4 Force of Will 1 Misdircetion 2 Pyroblast 3 Spell Snare
2 Repeal 2 Rebuild 2 Mystic Remora
8 SoLoMoxCrypt 1 Mana Vault
2 Polluted Delta 4 Scalding Tarn 3 U-Sea 3 Volcanic Island 2 Island 1 Mountain
SB
2 Annul 2 Hurkyl's Recall 2 Pithing Needle 2 Ravenous Trap 2 Tormod's Crypt 2 Ingot Chewer 1 Darkblast 1 Pyroclasm 1 Thada Adel (or 1 additional Land instead of Thada or Pyroclams)
Well, as Shared Discovery is really useless without 4 critters/tokens I figured figured I really want 4 Emptys. On the other hand, having a few tokens is often useless, so I also really wanted 4 Shared Discoverys to make something more out of the tokens than just a few dudes hanging around on the battlefield.
But as with 4 offs: Sometimes you get too much of one and that's why I tried out See Beyond here, to shuffle back to not needed second copy of some cards, or depending on the MU some other useless/suboptimal cards. As with 4 Empty and 4 SD's the Deck was already quite Sorceryspeed-heavy, I figured I rather have See Beyond than any of the 2-3 mana instants who do a similar job but slightly worse (imo, OR I forgot a card..).
I haven't gotten to actually testing (as it's summerbreak for vintage Tournies here in Switzerland AND I just orderd the cards yesterday anyway), but I did some Goldfishing and See Beyond was solid there. Not extremely awesome or anything, but wouldn't want to kick it out of the deck (or rather: no better card came to mind in this slot).
Anyway, as the deck is quite Sorceryspeed-heavy, I decided to not play drains and play 2 Pyroblasts instead (they were fist drains, but I never had the mana open to cas them anyway), which also help against fish (destroying their draw engine or a nasty meddling mage).
As the deck doesn't require UU, I also put in a basic Mountain, which should help me against Staxx/Fish (especially postboard) and makes having 2 Pyroblasts not a risk to my manabase.
3 Snares also mostly against fish, but have theri uses against Drains as well. Against fish, cause I really think a single resolved null rod can easily ruin my day. as Empty still costs 4 Mana and they not only got Stifle, but can also protect their Rod with Force and Spell pierce, which makes a resolved Null Rod hard to handle (if they have a decent clock). Or so is my believe on that matter, correct me if I'm completely wrong.
Besides the usual power/restricted cards, I didn't want to include a few namely: Thirst, Gifts, Fact, Ponder.
Thirst: I think I don't have enough artifacts to really support that card in a useful matter, also the Instant speed isn't needed. Fact: 4 Mana is quite a bit, considering I already have 4 Empties, also the effect even though OK, is surely not THAT great in a deck that doesn't go "Draw, Go"
Gifts: well, partly the same reason as Fact (4 Mana), but also, cause I believe I sport too few actualy Bombs, that work on their own, to make this a worthwhile inclusion here. I mean, I don't have a 2 card combo or a quick tendrils kill or anything, I don't have a lot of draw that works on its own etc.
Ponder: I'm not sure, I shuold just take one See Beyond out for this to be honest. Though more often thatn not, the awayshuffling of a not-so-needed-card was really nice to have even though See Beyond only goes 2 cards deep.
Inclusion of Personal Tutor: Well, as this deck heavily depends on Empty/Discovery I wanted to have more than 3 tutors for them. First I wanted to include an impereal Seal, but figured I didn't want to fetch for U-Sea, if I don't have to, so mostly for manastability purposes I included personal Tutor here. Still this card is really either great or useless depending on the situation. So I dunno if I shouldnt look for a better card here.
Inclusion of Remora: Another slot that I don't feel too strongly about. Mostly I felt I needed something against Drains, as I lack the unconditional draw-bombs, that drain has, at the same time, I didn't want some too expenisve spell, so I thought I put remoras in here. As they slow down the game and let me make some landdrops, mabye let me resolve a See boyond or even a small Empty for 2 or 3, while Drain players "have" to wait a bit OR have to use a counterspell for something I only paid U
Well, from the few goldfishingmirror on MWS (which is of course not really conclusive in any way) I get the feeling, this deck MIGHT maybe be quite good, but of course I have to test it first anyway..
Either way, I hope you can give me some ideas, cirtique cardchices, etc.
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