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Author Topic: Eldrazi set Review  (Read 3716 times)
vroman
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« on: April 16, 2010, 02:43:07 am »

My review. Probably nothing really controversial:
http://unpopularideasclub.blogspot.com/2010/04/eldrazi-vintage-review.html
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« Reply #1 on: April 16, 2010, 05:26:44 am »

No mention of Ancient Stirrings? Seems like it should be at least considered for play in Stax decks.
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BruiZar
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« Reply #2 on: April 16, 2010, 05:39:44 am »

I agree that you missed Ancient Stirrings. It digs deeper than Impulse for half the cost yet is limited to lands and artifacts. In a format so clearly defined by artifact acceleration, artifact combos, and power lands such as Mishra's Workshop, Bazaar of Baghdad, Strip effects and Tolarian Academy, this card is a house. It also digs for hate in the form of Null Rod, Chalice, Explosives (Costing only 1 mana means you can actually sunburst it for quiet a bit the same turn, or drop it for 0 and blow it up immediately).
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vroman
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« Reply #3 on: April 16, 2010, 10:15:30 am »

I overlooked it because its green. I don't think the card is better than Bazaar, nor worth another color, but I'll mention it.
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Diakonov
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« Reply #4 on: April 17, 2010, 09:25:56 am »

Good overview.  I agree with pretty much everything you said.  The only thing I'm not sure about is whether Surrakar is better than Selkie, but same as you, I'm no expert on Fish.  Oh, and also, Tajuru is solid SB hate for Stax, but the question is whether or not it's better than what we already have.
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« Reply #5 on: April 17, 2010, 03:36:57 pm »

I overlooked it because its green. I don't think the card is better than Bazaar, nor worth another color, but I'll mention it.

Ancient Stirrings obviously only can be in 5c Shops, but so far it has been very good early game, mid game, and late game.  It is uberponder for Stax.  The only time this card is dead is when Chalice for 1 is out.  It even gives Stax a shuffle effect if we want to play Sensei's Divining Top.
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wiley
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« Reply #6 on: April 17, 2010, 11:08:14 pm »

What stops it from being a limited tutor in two card monte?  As far as I can tell it would be better than ancestral in that deck.  It digs 5 deep for a combo piece, shop or a 2 mana land and on the off chance it finds none of these, it conveniently shoves cards that won't win you the game to the bottom of the deck.

I like the card, even though it has limited usage.
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« Reply #7 on: April 17, 2010, 11:13:07 pm »

What stops it from being a limited tutor in two card monte?  As far as I can tell it would be better than ancestral in that deck.  It digs 5 deep for a combo piece, shop or a 2 mana land and on the off chance it finds none of these, it conveniently shoves cards that won't win you the game to the bottom of the deck.

I like the card, even though it has limited usage.

Just make sure Painter isn't in play...  Sad
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« Reply #8 on: April 22, 2010, 03:56:34 am »

Good overview.  I agree with pretty much everything you said.  The only thing I'm not sure about is whether Surrakar is better than Selkie, but same as you, I'm no expert on Fish.  Oh, and also, Tajuru is solid SB hate for Stax, but the question is whether or not it's better than what we already have.

Surrakar Spellblade is interesting. I think the lack of evasion hurts it a little, so if you're looking to draw an out to a freshly-tinkered robot, he won't help you there. Same goes in the mirror for fish; I'd rather have a Selkie that gets through most of the time versus a Surrakar that will just trade with whichever blocker gets left up. Still, if you can get it out early and a counter war happens afterwards, or you have some broken blue cards to cast, then he's your man.

I don't like Tajuru in Fish. I think it's a sideboard card that is only good against 1 card in 1 deck, versus something like Nature's Claim which is much more versatile against not only Stax, but the rest of the field as well. I'd much rather drop a land and destroy a Crucible while my Stax opponent has a Strip Mine/Wasteland in the yard, compared to holding onto the Tajuru Preserver. That Nature's Claim will also destroy Smokestack, Tangle Wire, Lodetone, Sphere, Chalice... plus Oath, Time Vault, Painter, Grindstone, and others I'm sure I missed.

Then again, my Fish build doesn't have Nature's claim in the side anyway...
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