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Author Topic: Rachet Bomb  (Read 5308 times)
Aace
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« on: September 16, 2010, 12:49:07 am »


 
Basically the same as Power Keg. Will definitely see play?
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Leooooh
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« Reply #1 on: September 16, 2010, 01:41:45 am »

Wow!!!

It is slower then Powder Keg, but it kills one thing that powder wasn't abble to kill.....Enchantments!!
Now MUD have a way (slower) to get rid of Oath, besides smokestack!!

I will definitelly test this in MUD lists or even maideck!!!
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Workshops SUCKS huh??? So why do you bother so much with them??? Why do you change so much your decks to beat them???
Tobi
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« Reply #2 on: September 16, 2010, 01:42:13 am »

Better than Powder Keg because it can destroy Oath, too (and Jace btw). Cannot destroy manlands though  Wink

edit: @Leooooh - How is this slower than Keg? To me it has no speed disadvantage. If you use Voltaic Key, it may even be faster!
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2b || !2b
Leooooh
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« Reply #3 on: September 16, 2010, 01:50:38 am »

Quote
Better than Powder Keg because it can destroy Oath, too (and Jace btw). Cannot destroy manlands though 

edit: @Leooooh - How is this slower than Keg? To me it has no speed disadvantage. If you use Voltaic Key, it may even be faster!


Well reminded.....Now we have uses to Key and Vault besides the combo in stax lists!!!

Vault could combo well with Smokestacks and Wires, but Key was useless!!
Now we have a use!
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Workshops SUCKS huh??? So why do you bother so much with them??? Why do you change so much your decks to beat them???
Tobi
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« Reply #4 on: September 16, 2010, 02:02:24 am »

Vault could combo well with Smokestacks and Wires, but Key was useless!!

Untap Mana Vault/Crypt/Sol Ring! And Juggernauts. With the new Jugg even more useful. Razz
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evouga
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« Reply #5 on: September 16, 2010, 03:26:26 am »

Flores in the Mothership preview article is being very sneaky... the real weakness of this Powder Keg variant has nothing to do with Ajani Vengeant, but rather with any instant-speed source of Proliferate.

But that's in Standard, where cards with Proliferate will likely see play. In Vintage this is for all practical purposes a better Keg. Excellent.
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Troy_Costisick
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« Reply #6 on: September 16, 2010, 04:21:57 am »

Sweet design!  This was definately a great card to add to this set.  Imagine how many people are going to be playing Memnites and Ornithopters to get Metalcraft (in T2).  This card will see play in nearly every format.  Awesome!

Peace,

-Troy
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meadbert
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« Reply #7 on: September 16, 2010, 11:02:57 am »

I will be replacing Keg with this in all of my Shop Decks.
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« Reply #8 on: September 16, 2010, 11:12:28 am »

Kills zombie tokens upon being cast, welders and Key next turn, and then takes out Dark Confidant, TIME VAULT, and freakin' Oath of freakin' Druids!!

Super easy sb card and quite possible 4-of maindeck.
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ELD
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« Reply #9 on: September 16, 2010, 11:18:20 am »

Very impressive.  Almost strictly better than Powder Keg.  Not being able to hit Man-Lands or Artifact Lands is the only realistic drawback I can think of.  I'll still stick with Engineered Explosives for Blue decks, but for Shops, this thing lets them do things they've never been able to do. 
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TheShop
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« Reply #10 on: September 16, 2010, 11:36:13 am »

Very impressive.  Almost strictly better than Powder Keg.  Not being able to hit Man-Lands or Artifact Lands is the only realistic drawback I can think of.  I'll still stick with Engineered Explosives for Blue decks, but for Shops, this thing lets them do things they've never been able to do. 

Like what?  We had keg to kill everything else and seal of cleansing to hit enchants in the past...oh, you must mean MUD destroying oath of Druids...because that is the only real advantage to this card over keg.  And it takes 2 turns to get there.  I am not dogging it, because I really like this card alot and believe it is the most playable preview yet.  However, it is really not something we didnt already have access to or anything terribly amazing...it is a powderkeg hitting enchants/pw over lands(a tradeoff that is currently acceptable in vintage)...this should have been worded to hit creatures, artifacts, and enchantments wizards.
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minusblindfold
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« Reply #11 on: September 16, 2010, 03:29:54 pm »

Like what? 

That Jace card isn't good or anything.
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Aace
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« Reply #12 on: September 16, 2010, 03:33:24 pm »

I really think this is way too slow an answer for jace though... in order for it to kill jace, you need to drop it early AND add counters each turn. You'd look like an idiot when this thing gets to 4 and your opponent still doesn't have jace, or you have 2 lodestones on your side.
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minusblindfold
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« Reply #13 on: September 16, 2010, 03:53:38 pm »

It ramps faster than Jace kills you. If you sit with it on 4 you deserve to look like an idiot.
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TheShop
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« Reply #14 on: September 16, 2010, 06:11:24 pm »

Like what? 

That Jace card isn't good or anything.

As if you aren't more likely to kill jace by swinging or making it unable to play with your 12 sphere effects
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Nastaboi
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« Reply #15 on: September 17, 2010, 12:37:00 am »

One small thing that hasn't mentioned yet is that you can still ramp Powder Keg under Null Rod even though you can activate neither. Obviously no difference unless you have another way to remove Rod, which most decks have post-board.
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limitedwhole
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« Reply #16 on: September 17, 2010, 12:54:59 am »

This kind of doesn't belong here as its a type 2 question but its about this card.  I have a Chimeric Mass (size unimportant), a throne of geth, and an Everflowing Chalice in play.  My opponent plays Racket bomb and goes to activate it.  I respond by tapping my throne of geth.  Will this cause the Racket Bomb to blow up cards that have a cost of 1 or 0?  Maybe a rules person could help me out here.
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SiegeX
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« Reply #17 on: September 17, 2010, 01:34:40 am »

Part of the activation cost of the bomb is to sacrifice it, so by the time you can proliferate the bomb is in the GY and will not gain additional counters.
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Troy_Costisick
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« Reply #18 on: September 17, 2010, 04:47:50 am »

This kind of doesn't belong here as its a type 2 question but its about this card.  I have a Chimeric Mass (size unimportant), a throne of geth, and an Everflowing Chalice in play.  My opponent plays Racket bomb and goes to activate it.  I respond by tapping my throne of geth.  Will this cause the Racket Bomb to blow up cards that have a cost of 1 or 0?  Maybe a rules person could help me out here.

Proliferate cards can only add a coutner to cards that already have a counter.  But anyway, SiegeX is right.
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