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Author Topic: [TO Report] 41 Players for the April NEV Series @ TDG! Decklists, Metagame, etc!  (Read 11165 times)
jlim17
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« Reply #30 on: April 20, 2012, 02:53:15 am »

Given these results, maybe no one will be on shops for the next NEV...
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quicksilvervii
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« Reply #31 on: April 20, 2012, 09:14:45 am »

Given these results, maybe no one will be on shops for the next NEV...

I'm willing to bet against you, at whatever odds you want.
If I don't see shops at Detwiler's event I'll eat my hat.
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Prospero
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« Reply #32 on: April 20, 2012, 09:15:40 am »

Given these results, maybe no one will be on shops for the next NEV...

I told them all to run Rituals.  Don't worry, you're safe...
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thebliff
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« Reply #33 on: April 20, 2012, 10:57:01 pm »

Given these results, maybe no one will be on shops for the next NEV...

I told them all to run Rituals.  Don't worry, you're safe...

Something tells me to not believe you...
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jlim17
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« Reply #34 on: April 21, 2012, 11:20:15 am »

Given these results, maybe no one will be on shops for the next NEV...

I told them all to run Rituals.  Don't worry, you're safe...

Rituals in Shop decks?!?  The decklists of this next top 8 are going to be worse than terrible!
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« Reply #35 on: April 21, 2012, 03:05:19 pm »

Congratulations to North Jersey's favorite son, AC, for a fantiastic return to the vintage scene!!
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disrupting specter
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« Reply #36 on: April 23, 2012, 07:40:28 pm »

It always amazes and puzzles me when cards that have been printed for eons make an impact in Vintage. Does anyone remember when people first played Root Maze in Vintage? Why Jund? Why now? Is it the meta? Or some one had the courage to play it?
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John Jones
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« Reply #37 on: April 27, 2012, 01:45:39 pm »

It always amazes and puzzles me when cards that have been printed for eons make an impact in Vintage. Does anyone remember when people first played Root Maze in Vintage? Why Jund? Why now? Is it the meta? Or some one had the courage to play it?

Hmm...I say courage. I generally play R beats decks when I want to have fun. It is a semi linear strategy that just likes hating things. Now, I would only play the deck with 8x spirit guides, the fact that glackin didn't include something says something about the pilot. I suppose turn 1 isn't as important as it seems my head but I personally like the acceleration + late game random dudes. Hymn was interesting because at least against me was a complete and utter blowout.

He was only running 2 goyfs? I don't really agree with this.
I don't understand all of the 2 of creatures w/o green sunz zenith.
I wonder if consultation would be better than vamp.
4 Liliana seems a little excessive. It didn't get into play during our match, but I'm not sure how good it is when you are both discarding and your opponent casts a blue card to draw a bunch of cards. I supposed teamed up with heavy discard, you maintain advantage. I guess it could be like black jace.

I have considered running jund charm before. If you think about it the card has a lot of utility with respect for its mana cost. For 3 mana you get mass removal against dredge tokens and possibly fish decks. You get really annoying pump that doesn't go away which can easily trap people up because they wouldn't expect jund charm, and it removes a graveyard which is good against dredge and Yawgs will. By any stretch of the imagination it is not a bad card for BGR beats decks.
Its kind of like echoing truth with regards to utility. Not a good card perse, but when its good it's really good. I feel like Jund Charm is the same way.   

3 Ancient grudge MD can be a beating for shops as well as TVK strategies. Ancient grudge was the bane of a few games all day against a few opponents. Joel actually blew me out with it when I did all this stuff having 0 cards in hand, had the one mana open for key and was like attempt to take another turn and hes like NAH brah you dead.

Why now though? Why not now?

Its actually a pretty interesting question and if people were not irrational, data was perfect, and I had more time, I could probably figure it out and tell you. My advice, ask Glackin he can probably tell you why he played the deck. You can infer that he was afraid of shops from the 3 md ancient grudges. He hates creatures due to 4 liliana, jund and edict. He needs advantage from Bobs, hymns and thoughtseize and sylvan. and the rest is just to the face cause why not.
I think glackin is one of those players that will play to play not play to win even though he plays to win when he plays to play if you follow. If you don't follow please see chapter 8 section 3 paragraph 2 sentence 4 for an explanation.
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« Reply #38 on: May 03, 2012, 09:32:45 pm »

I think glackin is one of those players that will play to play not play to win even though he plays to win when he plays to play if you follow. If you don't follow please see chapter 8 section 3 paragraph 2 sentence 4 for an explanation.

Couldn't have said it better myself John Jones.

I'm never afraid to go rogue at a Vintage tournament, especially now, with our local meta being as wide open as it is. Winning an early NEV event with a more conventional deck and just having to put it on cruise control to earn an invite to the end-of-year event doesn't hurt though!

"But why waste $25/$30 to play jank like Jund/Cat Stax Fever/RG Beats?"

1) because creature decks have, and probably always will be, more my style. Reference my Vintage Champs interview from last year, "blue decks give me headaches."
2) maybe, just maybe, some hot new tech will emerge. Who knew about Slash Panther before Mykie Noble and I gave it a try last year?
3) most importantly, what I love most about Vintage is our community. I'll gladly pay $30 plus other assorted expenses for six rounds of Vintage and a day with guys like Mykie Noble, Coss, Detwiler, Jimmy, Mark Hornung, John Jones, Jake and Dave Gans and everybody else that makes our community great.

Anyway, I think the main difference between R/G Beats and Jund is R/G Beats is looking to be more proactive with its hate and Jund more reactive. R/G Beats is looking to land a quick Null Rod or Magus of the Moon, thus it is greatly helped by a Spirit Guide or two. Jund will allow the opponent to land its threat then Bolt/Edict/Lilly/Grudge it away, therefore Spirit Guides aren't necessary.
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Champion: NEV 2, NYSE 7, Games and Stuff May 2014
Finalist: NEV 7, TDG February 2014
Top 4: 2011 Vintage Champs, NEV Championship, a few other events.
Top 8: 2010 Vintage Champs, MVPLS Invitational, a bunch of other events.
Top 9: 2012 Legacy Champs, countless other events... Sad
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« Reply #39 on: May 04, 2012, 01:09:41 am »

3) most importantly, what I love most about Vintage is our community. I'll gladly pay $30 plus other assorted expenses for six rounds of Vintage and a day with guys like Mykie Noble, Coss, Detwiler, Jimmy, Mark Hornung, John Jones, Jake and Dave Gans and everybody else that makes our community great.
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The TOs and the players in this region make a day of Vintage awesome whether I go 4-0 or 0-4.
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