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Author Topic: Bred for the Hunt  (Read 3323 times)
AmbivalentDuck
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Exile Ancestral and turn Tiago sideways.

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« on: April 11, 2013, 02:23:07 pm »



Pretty confident that this is playable in a dedicated deck. Something like (this + Edric)+weenie swarm+pitch counters.
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boggyb
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« Reply #1 on: April 11, 2013, 02:31:09 pm »

mmm, isn't Edric pretty much strictly better than this in any deck that wants to play him? He's a dude, doesn't require +1/+1 counters to work, is himself a card-drawer (whereas this is a do-nothing enchantment), can be cast through Thorn, etc. etc.
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AmbivalentDuck
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Exile Ancestral and turn Tiago sideways.

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« Reply #2 on: April 11, 2013, 03:43:49 pm »

mmm, isn't Edric pretty much strictly better than this in any deck that wants to play him? He's a dude, doesn't require +1/+1 counters to work, is himself a card-drawer (whereas this is a do-nothing enchantment), can be cast through Thorn, etc. etc.
The issue with Edric is that he's legendary and has issues with removal. If they Bolt your Edric, you lose your draw engine.
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vaughnbros
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« Reply #3 on: April 11, 2013, 04:09:36 pm »

What creature's even have +1/+1 counters on it?  This is worse than coastal piracy.

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ramrodjon
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« Reply #4 on: April 11, 2013, 07:07:20 pm »

What creature's even have +1/+1 counters on it?  This is worse than coastal piracy.



Quirion Dryad!...when it was relevant...a couple years ago.
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AmbivalentDuck
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Exile Ancestral and turn Tiago sideways.

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« Reply #5 on: April 11, 2013, 07:16:08 pm »

Pretty confident that this is playable in a dedicated deck. Something like (this + Edric)+weenie swarm+pitch counters.
http://gatherer.wizards.com/Pages/Search/Default.aspx?page=0&action=advanced&text=+%5Bput%5D+%5Ba%5D+%5B+1/+1%5D+%5Bcounter%5D&cmc=+%3C=%5B2%5D
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A link to the GitHub project where I store all of my Cockatrice decks.
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psyburat
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« Reply #6 on: April 11, 2013, 09:49:12 pm »

Fish generally looks to generate card advantage without losing tempo.  This card is a huge loss in tempo, often causing you to tap out for a non-creature spell in the mid-game, something Fish decks would rather not do.  Good examples of Fish card advantage include Dark Confidant, Edric, Ancestral Recall and Shardless Agent.  What this card also demonstrates is a good example of a skill-tester, a card that coaxes you in to running a debilitated creature base with the promise of a strong card engine.  Unfortunately for this card, Fish is looking for quality creatures first and a draw-engine second.  The pool of creatures that utilize counters in this color combination don't compare to the canonical Fish creatures.  This is not a reasonable consideration for competitive Vintage decks.
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d8dk32
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« Reply #7 on: April 11, 2013, 10:13:29 pm »

I think I agree with AmbivalentDuck on this one. It seems like a pretty strong draw engine, but you certainly couldn't slap it in any random fishy deck. I wouldn't be sure where to start with a deck to abuse it. Obviously you need cheap creatures and +1/+1 counters. Could be good with Cosi's Trickster. I don't know. Seems too strong a card to not at least look in to.
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A.-1.
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« Reply #8 on: April 11, 2013, 10:47:07 pm »

It might be playable if it said, "...you may draw a card for each +1/+1 counter on that creature."
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Samoht
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« Reply #9 on: April 11, 2013, 11:00:48 pm »

Fish generally looks to generate card advantage without losing tempo.  This card is a huge loss in tempo, often causing you to tap out for a non-creature spell in the mid-game, something Fish decks would rather not do.  Good examples of Fish card advantage include Dark Confidant, Edric, Ancestral Recall and Shardless Agent.  What this card also demonstrates is a good example of a skill-tester, a card that coaxes you in to running a debilitated creature base with the promise of a strong card engine.  Unfortunately for this card, Fish is looking for quality creatures first and a draw-engine second.  The pool of creatures that utilize counters in this color combination don't compare to the canonical Fish creatures.  This is not a reasonable consideration for competitive Vintage decks.

Perfectly stated. QFT.

This card is a no go.
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xouman
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« Reply #10 on: April 12, 2013, 01:59:38 am »

As vaughnbros said, coastal piracy is way better and sees no play. Even edric, who is even better, has been very little played...
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Guli
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« Reply #11 on: April 12, 2013, 08:11:34 am »

As vaughnbros said, coastal piracy is way better and sees no play. Even edric, who is even better, has been very little played...
look man, the reason some cards are not played much, does not tell us a lot. I trust in the community and we can reflect a lot from all the meta games, but please don't think that we have found all of the possible most optimal decks and designs that could exist. On top of that, magic is such a dynamic game with it's meta game factor, there will only be very few cards that will continiously be played and survive the test of time. Sorry for my word choices, I mean no disrespect, I hope I made my point.

So I think the main reasons a certain card isn't used is that people have a certain choice of deck and own a certain set of cards. In order to build, for example a BUG, new list with new cards, there needs to be an economical investment, the player needs to dedicate time to tune it, and so on. And then he or she has to decide to take it to that tourney instead of maybe broken blue, or shop deck, or oath/dredge etc.

I understand that packing your power and jaces can be a more safe and solid choice, but that does not mean (at all) that it is the best choice. I find it strange that each time we evaluate a card, we quickly dismiss it and use some questionable criteria to give an assessment.

I have no clue how this card would do. Honestly. But I can share my experience with Mikaeus in GW beats packed with Hatebears. This card would refill your hand instantly. But the problem is indeed not this card, the problem might indeed be, like Psyburat stated, that there might be a lack of good creatures with counters. Or maybe, and I hope this is the case, a new brew is possible, listing all the options, and select the best out of them and see if there is any potential.
« Last Edit: April 12, 2013, 08:14:50 am by Guli » Logged

StanleyAugust
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« Reply #12 on: April 12, 2013, 08:29:51 am »

Looks way too narrow or situational to me. Very weak imo.
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xouman
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« Reply #13 on: April 12, 2013, 10:03:23 am »

@Guli, I'm not the person who likes to play Tier1 decks XD In fact, I thought about coastal piracy when I played merfolks+faeries +3 years ago. it was a bit late and win more most of the time. besides, drain was more common than now, and had it drained was awful (I played null rods and wastelands)

For me, coastal piracy is better than this card most of the time despite being a bit more expensive. If you want to try bred for the hunt go ahead, I love different ideas and opinions, but I figure that piracy will be better in most decks. And edric better than both imho (specially with caverns)
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Guli
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« Reply #14 on: April 12, 2013, 11:07:49 am »

I don't think I will try it personally. But I would love to see someone give it a try.
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MaximumCDawg
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« Reply #15 on: April 14, 2013, 09:15:15 pm »

I am not excited by this card.  As others have said, Edric seems to do exactly what this wants to do without jumping through the hoops of deploying a bunch of 1/1 counters. 
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