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Author Topic: Darksteel Colossus  (Read 4976 times)
Jawman16
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« on: January 20, 2004, 03:35:29 pm »

When I first saw this guy I nearly shat myself.  I couldn't care less what he costs he is a house in waiting.  Heres the link to see him.  http://www.mtgnews.com/php_bin/viewimg.php?name=/tracing/darksteel/images/DarksteelColossus.jpg

Here is the deck to abuse him with.

4 Force of Will
4 Counterspell (No Mana Drains)
4 Brainstorm
1 Merchant Scroll
1 Ancestral Recall
1 Tinker
1 Timetwister
1 Mystical Tutor
1 Fact or Fiction

4 Pattern of Rebirth
4 Birds of Paradise
1 Gaea's Blessing
1 Plated Slagwurm

4 Carrion Feeder
1 Demonic Tutor
1 Vampiric Tutor

3 Lightning Greaves
1 Darksteel Colossus
1 Platinum Angel
7 SoLoMoxen
1 Mana Crypt

4 Tropical Island
2 Underground Sea
2 Bayou
4 Polluted Delta
1 Tolarian Academy

The whole point of the deck is to either find Tinker as soon as possible or get the Carrion Feeder/ Pattern of Rebirth thing going.  The counters should protect the Colossus until he has rumbled over the opponenet in two turns.  The greaves are there to neuter Swords to Plowshare and make the kill one turn faster.  The Plated Slagwurm is awesome against keeper and the Platinum Angel is a secruity blanket for those games where the big guy just won't do.  
The deck is janky as you can see but the goal is not to win a type I championship with it.  The goal is to make it as good as possible because who doesn't love 11/11 tramplers, that cannot be killed, on say turn 2-3????  Give me some feedback please on what could make it more consistent or faster.  ( I dont own a Time Walk.  Thats why its not there)

-Jeff
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Matt
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« Reply #1 on: January 20, 2004, 06:19:42 pm »

You could try a Show and Tell/Eureka deck, but Eureka is a hideously expensive card for the play it sees (like $20+, and none, respectively).
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Yttric Ventus
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« Reply #2 on: January 20, 2004, 06:27:12 pm »

Lotus Petal would be good.  Smile
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Jawman16
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« Reply #3 on: January 20, 2004, 06:32:50 pm »

Show and Tell eh?  I never even knew about that card.  That could be powerful.  I would have to up the Colossus count to 4 though to make it consistent.  Damn that card is perfect for the deck.  What can an opponent possibly drop that would be better than an 11/11 trampler that cannot die??  Check back here tomorow for a modifed decklist.  We can then compare the original to the blue/black version I will try out tonight.  Thanks for the replies.
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Jawman16
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« Reply #4 on: January 20, 2004, 08:07:05 pm »

Here is my latest list and I think it much imporved over the last one.  So without further adeu....

Look What I Brought to Show and Tell

The Combo

4 Darksteel Colossus
4 Show and Tell
4 Boomerang
1 Tinker

Draw/Search

1 Demonic Tutor
1 Vampiric tutor
4 Brainstorm
1 Ancestral Recall
1 Timetwister
1 Fact or Fiction
1 Mystical Tutor

Protection

4 Force of Will
4 Counterspell
3 Misdirection
2 Daze

Some Mana

7 SoLo Moxen
1 Tolarian Academy
4 Polluted Delta
8 Island
2 Underground Sea
1 Mana Crypt
1 Mana Vault

     The deck is much more simple then it was before.  You can still go the Tinker route but now you have the Show and Tell/ Boomerang combo.  This way you can drop the fattest thing known to mankind and then bounce back what ever they have played off the Show and Tell.  The boomerangs will also get rid of any pesky Moats, Platinum Angels, Worships that you did not get to counter.  

     This brings me to the one part of the deck I am skeptical of.  The counter base.  Do you guys think the card draw is good enough to ensure a counter every time I need one??  Would Mana Leak be a better card then either the Misdirections or Dazes??  What about Stifle??  If I had Mana Drains I would just run 4 of Force of Will, Mana Drains, and Counterspells.  Unfortunatly I cannot afford them right now as I just got my Lotus finally! Cool  So help me out and let me know what you guys think the best counter base would be.

     I would run Duress but that would mean adding more Non-basics and I want to keep this deck as strong against wasteland as possible.  Also a Duress is not going to stop a top decked Swords to Plowshares.   Diabloic Edict should not be a problem with Misdirection in there.  Does Yagmoth's Will have a spot in this deck??

     The more I look at this deck, the more I think it can be successful.  It is fast and has good draw and protection.  Lets make this thing work because it will be hilarious.  Also when does Darksteel actually come out so that I can get me a playset of the Dark One.
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hillbilly
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« Reply #5 on: January 20, 2004, 08:25:38 pm »

Show and tell/tinker and Darksteel Colossus sounds like a fun deck.
The boomerang slots seem questionable if you want to be able to handle what gets dropped on the board I thought Pernicious Deed might be fun seeing as you could Deed for up to 10 and the Colossus would still be around to smash people with.
just a thought
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Jawman16
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« Reply #6 on: January 20, 2004, 09:32:35 pm »

Running Pernicious Deeds would require a splash for green making the manabase more open to wasteland.  Also you could blow deed for one billion and still not kill the "Dark One."   Evil or Very Mad
     
     Boomerang serves many purposes.  Like I said earlier, it serves to rid the board of creatures, Maze of Ith, and other pesky cards that ruin your fun.   It is so versitile and useful because it beats the cards that beat this deck.  What happens when someone drops a Maze of Ith?  You need the Boomerangs to get rid of them for 2 turns so that you can kill the opponent.  

     Could Lightning Greaves find a home in this deck?  I think that the amount of counter should be enough to handle STP but I am having second thougts.

    When does Darksteel become availible for sale?  I want to get 4 copies as soon as possible.  Thanks

-Jeff
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brendan
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« Reply #7 on: January 20, 2004, 11:35:07 pm »

Quote from: Jawman16
What can an opponent possibly drop that would be better than an 11/11 trampler that cannot die??


Moat? Humility? Platinum Angel? Control Magic? Razz

The colossus sure is one hell of a fat beatstick. I only wish I owned 4x Eureka. Sad
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thejinhong
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« Reply #8 on: January 21, 2004, 02:31:46 am »

If there is some way to abuse this thing, I would love to do so.  The only true viable way seems to be tinker.  I'd love to see any other indestructible creatures from this set.  I'd settle for a smaller creature as long as it was also equally smaller in casting cost.
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« Reply #9 on: January 21, 2004, 05:50:45 am »

Quote from: brendan
Quote from: Jawman16
What can an opponent possibly drop that would be better than an 11/11 trampler that cannot die??


Moat? Humility? Platinum Angel? Control Magic? Razz

The colossus sure is one hell of a fat beatstick. I only wish I owned 4x Eureka. Sad


I´d say Swords to Plowshares and Diabolic Edict
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faceless
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« Reply #10 on: January 21, 2004, 08:05:24 am »

Two ways to abuse him come to my mind: Goblin Welder and Oath of Druids.

The problem with Welder, is that Workshop/Welder decks have generally better "bombs" to drop on their opponents (like, say, a Mindslaver).

I do see him being a nice fatty to pull out via an Oath, however.  Perhaps UGB counter-Oath with permission/Duress/Deed, etc.  The question then becomes, is this guy any better than Tog, and would this kind of deck be any better than Hulk?
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« Reply #11 on: January 21, 2004, 08:17:43 am »

I think Goblin Welder would not work.
How do you want to get the Colossus into your graveyard without shuffling it back into your library?
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Jawman16
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« Reply #12 on: January 21, 2004, 08:36:58 am »

In response to the Edict and Swords questions, all I have to say is that is why we have counterspells.  And if you didnt think Boomerang to be a potent card in this deck the point made saying that Moat, Humility and Platinum Angel will screw this guy only make the card better.  How many people play those cards anyways?  (If you guys would read the entire thread you would've seen that I had already addressed those problems.)  

     Oath of Druids could be another cool way of getting him out but is it more consistent and realiable against every deck out there then this janky but effective "Show and Tell" engine?  I dont see it being too good against control and Tog.  I think this is a better way to get him out.  If one of you guys wants to prove me wrong come up with a list and post it here and I will be happy to check out your work and discuss.
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Anders Noer
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« Reply #13 on: January 21, 2004, 08:52:36 am »

Quote from: hillbilly
The boomerang slots seem questionable if you want to be able to handle what gets dropped on the board I thought Pernicious Deed might be fun seeing as you could Deed for up to 10 and the Colossus would still be around to smash people with.
just a thought


Actually you could Deed for a million and he would still be around - he's indestructable, you know  Very Happy
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« Reply #14 on: January 21, 2004, 11:59:41 am »

Quote from: brendan
Quote from: Jawman16
What can an opponent possibly drop that would be better than an 11/11 trampler that cannot die??


Moat? Humility? Platinum Angel? Control Magic? Razz

The colossus sure is one hell of a fat beatstick. I only wish I owned 4x Eureka. Sad


You mentioned Eureka. Skull deck runs four of those along with 4 Oaths, 4 SotF and 4 Sneak Attack. Darksteel Colossus would have so much synergy in that deck. You either put it into play with Eureka or put it into play via Sneak Attack and it gets shuffled back into your deck and the very next turn after that it gets Oathed into play. It's better than Squee in the sense that you could discard it to SotF and it gets shuffled back in only to get Oathed back into play again. Man, Darksteel Colossus would rock in that deck!
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chris_G
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« Reply #15 on: January 21, 2004, 05:15:41 pm »

He is also good in oath of druids and even better in T2 proteus oath.
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