Quote Well, if things keep going like this I should be playing zherbus' WW deck in no time
LOL
Well short of including a tax/rack engine complete with warbeasts, undiscovered paradise, naming it Holy Tommy Gun, etc...
Here is a wacky idea.
Move the Miners from the SB to the maindeck, and move the seals from the maindeck to the SB.
Then -3 Shaman, +3 Null rod.
My reasoning is that there is really no reason you shouldn't be running null rod. You run Shaman in Holy Tommy Gun because they come out cheap and kill moxen, thus causing not only disruption but the nifty side effect of forcing them not to hold land back from land tax.
With the open slots in the SB (cut all 4 rods), I would add +4 Red Elemental Blast. I would THEN -4 Price of Progress and a lone swords, because I feel PoP is MAD weak in WW, and add +2 Pyroblast and +3 Blood Moon.
I would play with the 2 Jackal pups. WW's biggest downfall is a lack of good one drops. I would either add 2 Pups or 2 MoR.
I would play Tithe #4. Cut a city for this, cut the other one for an undiscovered. Not for B2B fear, but for less pingage. Also it can work better with Tithe.
Lastly, the Mishra's need to go. I can actually see these being ok in a WW/u with Meddling Mage, Mana Leak, and Teferi's response but...not here. So do this: -4 Factory, +2 Plains, +2 Wastelands. Opposing Mishra's can hurt, LoA, etc.
So...
If I wasn't gonna use Holy Tommy Gun, I would do it like this:
3 Dwarven Miner
4 Order of White Shield
4 Savannah Lions
2 Jackal Pup/Mother of Runes
2 White Knight/Order of Leitbur
4 Soltari Priest
1 wheel of fortune
4 chain lightning
4 lightning bolt
4 incinerate
3 Null Rod
4 tithe
1 black lotus
1 strip mine
2 Wasteland
1 Undiscovered Paradise
4 battlefield forge
4 plateau
8 plains
SB:
4 Red Elemental Blast
2 Pyroblast
3 Swords to Plowshares
3 Blood Moon
3 Seal of Cleansing
My thoughts...I think the strong point would be the miners maindeck. This deck should already kill Sligh and Suicide so ignoring them in favor of some sort of 5cControl strength might be a viable strategy.
I openly admit to Holy Tommy Gun being marginal at best against keeper, maybe the combination of maindeck rods and miners will improve this matchup?