Quote Tendrills is a much much better deck than rector trix. I'm not quite ready to go for a radical redo of tog yet. I'm still working on boards, I'm willing to devote up to 4 slots, and I have 12 ideas that currently need to be tested in those spots, so I'll be testing a while. If that doesn't work I think I'd just play urphid rather than redo tog. If you evolve a deck too far away from its base it gets weak.
While I agree in principal that making to many changes to a deck can weaken the inherent strengths that made it good in the first place I am not so sure that this is true of Tog decks. As I said above I think their are only around 11-12 cards that give the deck its explosive combo-like power and creature control. Everything else is pure control, geared for a game that doesn't last all that long. As far as the Tog's concerned a Duress and a Mana Drain are the same spell: Summon Lunch.
Pyschatog's record in other formats shows this as well. Look at the swing from Zevatog to Probatog.
The thing that makes Tog a great creature is that it pretty much does its thing regardless of what the rest of your deck is up to, as long as you draw cards Tog will be a beast. The only element besides Togs and card draw that plays a crucial role in the central 'combo' is the Cunning Wish > Berserk.
Leo