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Author Topic: I've been waiting for really playable white cards in ...  (Read 969 times)
jntemp777
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« on: September 09, 2003, 02:20:11 am »

I've been waiting for really playable white cards in Type1.  OK, I really hate the fact that Wizards has decided White will be the Weenie color.  But if that's the case, then these are Weenies I was waiting for:

Lost Order of Tolaria, W
Creature - Knight
Lost Order of Tolaria's power and toughness are each equal to the number of artifacts and enchantments your opponents control.
*/*
Illus. Richard Kane-Ferguson(this woulda been so cool)

Monk Lyrist, W
Creature - Priest
T: Sac Monk Lyrist, destroy target artifact or enchantment
1/1

Serra Cremator, WW
Creature - Cleric
1: remove target card in a graveyard from the game
2/2
YES DAMNIT, remove from game is a white ability and I still firmly believe the Wretch would have made much more sense had it been white.  White needed the counter balance to the overpowered Black Yawgwill.  Same goes with Coffin Purge.

Arcane Laboratory Apprentice, UW
Creature - Wizard
Each player may play only 1 spell per turn
2/2





Any other thoughts on what White Weenies would have been cool in Mirrodin?
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MoreFling
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« Reply #1 on: September 09, 2003, 03:23:08 am »

wouldn't this make more sense in the card creation forum?
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Zherbus
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FatherHell
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« Reply #2 on: September 09, 2003, 07:43:01 am »

Yep. Moved.
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