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Author Topic: 64 card Urw phid deck  (Read 5504 times)
« on: December 15, 2003, 07:03:21 pm »

4 Force of Will
3 Misdirection
4 Manadrain
4 Mana leak
3 Impulse
1 Merchant Scroll
1 Ancestral Recall
1 Time walk
4 Ophidian

3 Swords to plowshare
2 Decree of Justice

2 Fire/ice
2 Blood moon

Mana Sources(28)
1 Black Lotus
1 Mox Pearl
1 Mox Sapphire
1 Mox Jet
1 Mox Ruby
1 Mox Emerald
1 Library of Alexandria
1 Strip mine
4 Islands
1 Plains
4 Flooded Strand
3 Wasteland
3 Tundra
3 Volcanic Island

3 Tormod's Crypt
4 Red Elemental blast
2 Rack and Ruin
2 Dismantling Blow
1 Blood moon
3 Flame tongue Kavu

Some explanations on cards in this deck and why I want to keep them

Misdirection-helps resolve early phids and Blood moons

Mana leak- with bloodmoon in play it is sometimes hard to cast drains or have a counter war.

Impulse over brainstorm- I only run 5 ways to shuffle and impulse digs deeper into my deck to sometimes find my plains or bloodmoons

Phids- simply just because they are better then scepters(my opinion)

White- best removal in the game

Sword- best removal in the game makes dragon match up managerable

Decree of justice>Morphling enuf said

Blood Moon - Simply a game winner in most match ups

Onto the sideboard
3 Crypts amazing aganist dragon
4 ReBs control goodness and godly aganist fish as removal
2 Rack and ruin workshop.dec
2 D. Blow workshop.dec and enchantments are a pain in the ass.
1 Blood Moon same reason as it is main deck
3 FTK aggro control the only questionable cards in my deck.  may become swords and 2 other cards dunno yet.

But mainly I want to cut the deck down to 60 cards

Fixed font color. Special K, please post in a more readable color.

+ Misdirection(I like resolving early phid or moons aganist control, and sui or sligh matchs are laughable)

-Impulse(don't really miss it but they do help if I only have 1 Island in play and a Island)

-Fact or Fiction(Many necromancy/Ancestral resolve in response to this card because it is the most opportune time

-Fire/ice(the deck is smaller so not so many removal is needed)

-solring(first turn solring go is really ass and it doesn't add much late game since in some cases I will have many mountains to use.)

-volcanic Island(I get to have a bunch of mountains)

Sideboard considerations
-3 FTK
+Swords to plowshare
+2 cards to deal with aggro but really good to combat troll ascetic, I was thinking Wall of nets\n\n

David Hernandez
« Reply #1 on: December 15, 2003, 10:56:14 pm »

Cut 2 Mana Leaks, a Swords, and a Volcanic Island.  I think you will still be happy with what you are trying to accomplish.

thanks for fixing the font...


« Reply #2 on: December 15, 2003, 11:35:27 pm »

Misdirection doesn't seem to be stellar right now, I'd cut at least one, actually I'd rather just cut white altogether, but I won't get into all that right now.
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« Reply #3 on: December 16, 2003, 07:44:05 am »

Moved again. The only problem I can see is SpecialK's text color. Please change that.

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« Reply #4 on: December 16, 2003, 10:13:46 am »

I'd cut one Fire/Ice and/or one StP,
one Leak and/or one MisD,
and maybe one Impulse.
« Reply #5 on: December 16, 2003, 10:34:37 am »

I would try the following:

-1 Swords
-1 Fire/Ice
-2 Mana Leak

I know its hard to cut cards in a deck like this, but you need to keep as much draw as possible. I would actually like to cut one mana source, as i find 27 is usually enough in Phid, however i cant decide which one.

As for the sideboard, i would like to see 2-3 Chalice in there, it is still a great card even with Long dead.
« Reply #6 on: December 16, 2003, 12:27:52 pm »

Cut the maindeck Bloodmoons.  Bloodmoon seems to be very highly rated right now, but I don't really know why.  Everyone seems very prepared for it.  I would place them in the sideboard, cut the Merchant Scroll and cut a mana source, probabally Sol Ring.  Land - Mox first turn allows you to Leak or Impulse.  Land - Sol Ring first turn doesn't do much for your deck, unless you continue to run maindeck Bloodmoon.  It accelerates your Phid drop, but Land - Mox on turn 1, followed by land on turn 2 is just as effective in regards to playing that turn 2 phid.  If you really, really love Sol Ring, I'd cut an Island.

Also, why only 3 Wastes and no Gorilla Shaman?
« Reply #7 on: December 16, 2003, 01:43:47 pm »


I assume the lack of a 4th Waste is due to the presence of Blood Moon maindeck. As for Gorilla Shaman, i imagine its a space issue more than anything else.
« Reply #8 on: December 16, 2003, 02:43:15 pm »

Updated with further testing just need some thoughts on sideboard cards
« Reply #9 on: December 16, 2003, 04:19:37 pm »

Quote +2 cards to deal with aggro but really good to combat troll ascetic, I was thinking Wall of nets

With the additional Misdirection Troll Ascetic shouldn't be a problem.  Misdirect their bolts to their Troll.  That's how I dealt with the Troll in my last match-up.
« Reply #10 on: December 16, 2003, 04:21:11 pm »

its a green troll deck that will be giving me fits. sorry not to clarify that.  I think I will test lightning angels in the board just because I got a soft spot for them from back when I played type 2 or Rakavolver:P\n\n

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