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Author Topic: Odyssey Block Keeper  (Read 3290 times)
cooberp
Guest
« on: August 05, 2002, 12:44:54 am »

This is an extremely roguish Keeper build that I am playing because it is a) very fun b) incredibly explosive and c) appears to be good, although it has not been tested nearly sufficiently to say that with any sort of credibility.  Anyone who has not tested Holistic Wisdom in a Keeper with the green to cast it consistently is missing out.  I don't know if this is the best build, but I don't think it's much worse than others and my god, when that card hits on an even table it's just lights out.  It reads: Draw 30 cards, take 10 turns, destroy all opposing lands.  And can also be used for cool stuff like recurring situational cards--just now, I left two mana open against Suicide and Misdirected a Hymn.

Odyssey Block Keeper

Counterspells (9)
4 Force of Will
4 Mana Drain
1 Counterspell

Removal (5)
1 The Abyss
1 Fire/Ice
1 Balance
1 Vindicate
1 Gorilla Shaman

Draw (5)
1 Ancestral Recall
1 Braingeyser
1 Stroke of Genius
1 Fact or Fiction
1 Sylvan Library

Search (5)
1 Demonic Tutor
1 Mystical Tutor
1 Merchant Scroll
1 Living Wish
1 Cunning Wish

Discard (4)
3 Duress
1 Mind Twist

Recursion (2)
1 Yawgmoth's Will
1 Holistic Wisdom

Utility (2)
1 Zuran Orb
1 Time Walk

Kill (1)
1 Morphling

Mana (27)
4 City of Brass
4 Underground Sea
3 Volcanic Island
3 Tropical Island
1 Tundra
2 Wasteland
1 Strip Mine
1 Undiscovered Paradise
1 Library of Alexandria
1 Black Lotus
1 Sol Ring
5 Moxen

Sideboard (15)
3 Red Elemental Blast
2 Swords to Plowshares
1 Powder Keg
1 Masticore
1 Dwarven Miner
1 Morphling
1 Wasteland
1 Diabolic Edict
1 Aura Fracture
1 Misdirection
1 Teferi's Response
1 Circle of Protection: Red
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Rakso
Guest
« Reply #1 on: August 05, 2002, 04:32:32 am »

Without commenting on the Wisdom yet:

1) Vindicate? Yes, despite Wisdom (you can recur Time Walk anyway)

2) We haven't figured out how to optimize a Wish for this archtype, but I seriously doubt we can work with two until we're given 30 sideboard slots.
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dandan
Guest
« Reply #2 on: August 05, 2002, 06:53:34 am »

Getting GG with 9 green mana producers plus Lotus isn't easy. That was always the problem with Holistic Wisdom. Once in play it acts as a slower YawgWill sort of ' I   w    i    n'  rather than 'I win'. I hated pulling it out of my Keeper(I was up to 4 Tropicals in pursuit of GG but it didn't happen often enough).
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cooberp
Guest
« Reply #3 on: August 05, 2002, 09:18:24 am »

Of course, the Vindy is in because it's a sorcery.  But what I also like is the ability to recur it with Wisdom to serve as a reusable Stone Rain (esp. in combination w/Miner) or creature removal.  In general, this version of Keeper relies less on counterspells and more on removal.

Living Wish only takes up three slots...What do you think I am missing from the board?

Dandan-It's possible that I just haven't played the deck enough to run into mana problems, but I have been able to cast HW with incredible consistency off ten sources. (I also draw it a lot).
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Big Blue
Guest
« Reply #4 on: August 05, 2002, 11:42:42 am »

The main problems that I have with your deck is that you are playing only 17 blue cards (provided I have counted correctly) with 4 FoW and you have an incredibly crappy mana base. 3 Tropicals, while not nearly enough to guarantee HW (I have tried a 4 Trop-version and it did not seem enough sometimes) are too much for the rest of the deck. While you can get away with 3 Vulcanics (rather than 4) OR 1 Tundra (rather than 2-4) - depending on your metagame - playing 3 Vulcanics AND 1 Tundra almost certainly will lead to a game-loss due to a colour-screwed start once in a while (or well-posed opposing Wastes). I do not think that HW adds enough to compensate. And playing only 17 blue cards inevitably leads to problems against black-based decks (or, in fact, any deck where you are likely to need a FoW in your first hand) - you will have to sacrifice a good blue card too often or, even worse, you might not have any available.

I am aware of HWs brokenness and I hav played some games in tourneys where it really fitted your I-w-i-n-description; but retrospectively I could have won most of them also in an alternative way. Once I even lost despite of Ancestraling and TimeWalking for a while, because I had to remove my two Morphlings in the beginning for life-saving FoWs (see what I mean?) and I could not collect enough mana to kill him with a protected Stroke (he was plaing Forbiddian). In your case, you even play only 1 Morphling, so if you have to remove her in the early game you have to rely on Living Wish (or Stroke) for the kill.

As for the Wishes - I think they are ok. Cunning Wish: definitely; and Living Wish in a green-based Keeper deck: why not? The main objection to Living Wish was its colour, but 3 Tropicals seem to be ok.
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PsychoCid
Guest
« Reply #5 on: August 09, 2002, 12:36:08 pm »

All the testing I've done has shown Keeper to be much happier with YawgWill alone.  Oath prefers the Wisdom, and although that often allows it to just whoop all over Keeper's cheeks, its less of a strain for the Keeper player and their deck to just play well rather than trying to keep the decks on par with eachother.  I have to admit, though, that Conventional Wisdom looked fun Wink
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