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carl
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« on: April 15, 2003, 07:43:57 am » |
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Hello,
This weekend was quite busy as T1 in Western Europe is concerned. There was one tournament in Paris on Saturday, the monthly tourney in Castricum, and then there was Duelmen. My initial plan was to go to Paris. But I got late home on Friday evening and so decided to go to Duelmen instead. This would be the big test I was fearing for Vengeur Masqué. After my loss in Mol against Tools 'n Tubbies, I tweaked the sideboard to have better chances in games 2 and 3; this is especially important for Duelmen where you can watch the biggest concentration of Mishra's Workshop in the world. I got several suggestions ranging from Woodripper to Callous Oppressor, but opted for Magus of the Unseen and Withered Wretch, as Anger and Squee are the engines that make TnT deadly with Survival of the Fittest.
Vengeur Masque:
4 Birds of Paradise 2 Quirion Ranger 1 Nantuko Vigilante 4 Survival of the Fittest 3 Wall of Roots
1 Squee, Goblin Nabob
1 Ancestral Recall 3 Brainstorm 4 Force of Will 1 Gilded Drake 2 Misdirection 1 Time Walk 1 Tradewind Rider 1 Voidmage Apprentice 3 Volrath's Shapeshifter
1 Black Lotus 4 Illusionary Mask 1 Mox Emerald 1 Mox Sapphire 4 Phyrexian Dreadnought
1 Flooded Strand 4 Forest 3 Island 1 Polluted Delta 1 Strip Mine 4 Tropical Island 1 Windswept Heath 2 Wooded Foothills
Sideboard: 1 Elvish Lyrist 1 Genesis 1 Nantuko Vigilante 1 Ravenous Baloth 1 Uktabi Orangutan 1 Squee, Goblin Nabob 1 Withered Wretch 3 Back to Basics 1 Magus of the Unseen 1 Morphling 1 Waterfront Bouncer 1 Bottle Gnomes 1 Masticore
I picked up Alex at 7:15 am at the underground station. Swap was missing, so we waited 15 min. for him then left. On the way to the highway, I am driving at 100 km/h as usual when I notice that the car behind us in actually a police car. Uh oh, the limitation is 50 km/h, so I subtlely drop to 80 and they don't stop us. Pfew! There will be nothing to stop us going there since this time I bought a map of Germany to make sure we don't get lost as last time.
We arrive 40 min. before the tournament is supposed to start, I try to screen the field but few people have their deck or list in front of them, so I don't change anything and put Squee as the 15th slot in the sideboard as expected. There are a lot of regulars missing: Benjamin Rott, Oliver Daems, Benjamin Ribbeck, Carsten Koetter, Swen Weinhold. Still we are not far from 80 players.
Round 1: Steffen Heinz - U/G Oath Duelmen starts like it ended last time, with Steffen. He was playing Suicide black and I was with TnT and beat him 2-1 in a close match. Hopefully the outcome will be the same today. I loss the die roll and pick a hand with only one mana source, an Island. But I also have Misdirection, Force of Will, Gilded Drake and Voidmage Apprentice to pitch and Wall of Roots. So I keep. Steffen starts with Island, so he is not playing the same deck. Fine, I have some time to set up if he plays control. I fail to drop a land on turn 2 but get one on turn 3 to play Wall of Roots. Steffen doesn't do much besides dropping land. Turn 4 I drop Survival, he drains, I misdirect it, he forces as I do. Survival resolves. He drops a Powder Keg I get out a Shapeshifter. Oath of Druids hits the board. I attack for 13 (Shapeshifter-Dreadnought and Quirion Ranger). I then change the Shapeshifter to a Tradewind Rider, untap it thanks to Ranger and bounce his Oath. He activates his Powder Keg at 3 counters, I tell him that it doesn't do much since the VS as a converted mana cost of 4 since it's copying a Tradewind Rider.He scoops. Second game, I get good turn 1 with land, Mox, Mox, Mask that Steffen counters with Force of Will. I then play Elvish Lyrist which resolves. Steffen is stuck at 2 lands for some time while I don't do much. He finally gets his lands, casts Fact or Fiction at the end of my turn. I respond with Ancestral, he forces, I force and he forces again. He taps out for a Morphling. Unfortunately, I don't have my Gilded Drake handy I play Genesis, then Tradewind Rider (hitting with Genesis to make sure he spends his mana defending with Morphling as he is at 9 thanks to the Lyrist). When he taps out to cast Brainstorm, I bounce his Morphling. Flip the Voidmage Apprentice (paying 2UU since I have no Mask out) to counter his Powder Keg and finish him off with Genesis. 2-0, 3 points.
Round 2: Alessandro Ciuchi - U/b/g Mask Alessandro has read my report from Venice, he knows how to play against me. His version is more a GroMask since he only has 4 Dreadnoughts as creatures and a lot of search and draw (Gush, Sleight of Hand, Brainstorm). I haven't seen any green cards but I suppose he was running Fastbond to get along with Gush. He gets out a Mask and a Dreadnought. I kill the 12/12 with Nantuko Vigilante but can't stop the second one. In the seconde game, I keep a hand with only 1 Island. When I Brainstorm, there is no other land and I am stuck for several turns (about 6 I think). In the meantime, Alessandro gets out Cursed Totem, which cripples my mana developpment even more (Birds of Paradise and Wall of Roots which I am both holding). He duresses away my Mask and drops his combo which I can't resist since I am way behind when I get extra mana. 0-2, 3 points.
Round 3: Michael Mueller - Psychatog Michael is playing the Bazaar/Squee engine and a control version. Game 1, I top deck a Mask after Michael casts Duress on me picking Force of Will. I drop a Dreadnought. He impulses to find a solution and plows my 12/12. I get a second one he can't stop. I gamble in game 2 with another one land hand. Michael strips, then Vampiric Tutor for Wasteland to keep me low on land while hitting me with a Meddling Mage (naming Illusionary Mask) soon followed by a second Pikula (on Survival of the Fittest). I can't recover. Game 2 I get out turn 2 Mask and turn 3 Survival. He plows a masked Drake then a Voidmage Apprentice (that I counter). Not seeing any of his 4 Seal of Cleansing, he concedes. 2-1, 6 points.
Round 4: Daniel Huszar - Keeper Like my other opponents today, Daniel is very friendly. He speaks a good English which is good seeing my level of German Game 1 is a bit blurred but I think I get out a Mask and Dreadnought with is plowed then another one at which point Daniel Concedes. Game 2 starts rather good for him as he REBs my Back to Basics, Strips one of my lands, duress my Survival, cast Merchant Scroll to get Ancestral Recall which resolves. On turn 4, he attempts a Fact or Fiction which resolves. I open wide eyes when I see another Strip Mine, check my notes then his graveyard and show him the 2 Strip Mines. Daniel is horrified, explaining it must have been one of the 16 Antiquies Strip Mines he just acquired that must have been mixed with his sideboard that he then put in his maindeck. Fortunately, his deck is correctly registered, so Daniel gets a game loss. Not a nice way to win most probably lost game, but the first strip gave him a big advantage early on... 2-0, 9 points.
Round 5: Gian-Pietro Ferri - Alluren I have seen his deck going in the previous round and it's an original one: based on Survival of the Fittest and Academy Rector, Gian-Pietro's deck breaks Yawgmoth's Bargain to cast Alluren, gains life with Soul Warden and kills with a couple of Junk Divers and Goblin Bombardment. It has no blue I know I have to stop the Rector to prevent him to go off. Game 1 goes well with early Mask and Survival. I go for Voidmage Apprentice to be able to counter his Rector. I then attack for 25. Game 2 starts well for Gian-Pietro with a first turn Survival which resolves. I start with Elvish Lyrist. Turn 2 Wall of Roots. I kill his Survival when his is tapped out. Then play my own Survival and get out a Withered Wretch. When Gian-Pietro sacrifice his Rector to High Market, I make sure that I can respond to the Rector activation by removing it from the game to prevent the tutoring for an enchantment. The judge checks with the head-judge, Justus Roennau, which confirms it works. Gian-Pietro didn't know it and asks to take back which I politely deny him. Know the cards you are playing with. I then drop a Shapeshifter and kill him. Later on, we have had a nice chat together about our decks. 2-0, 12 points.
Round 6: Friedrich Kopper - Keeper Friedrich has been playing blue-based control decks for a long time now with much success placing regularly in the top 8 in Duelmen. It has evolved from mono-u to U/w, U/b/r and was today 4 colours (no green), which looks a lot like Keeper with Mishra's Factories. Game 1, he casts Ancestral on my upkeep turn 1, I misdirect it, he Forces, I force back. He counters 2 Volrath's Shapeshifter. Survival resolves. He scoops soon after. I have to mulligan down to 5 in the second game. He get turn 1 Sol Ring. I top deck a Survival, play Lotus and Survival, get Squee and drop a land. He plays a land and Nevinyrral's Disk. I Force of Will it. He grabs Ancestral through Mystical Tutor, then casts Demonic Tutor. He sacs his Lotus to play Fact or Fiction and take 2 Mana Drain and Strip Mine while Balance and Time Walk go to the graveyard. He disks everything away, I put Squee and Genesis in my graveyard, but he has Tormod's Crypt to prevent me from recurring creatures. I drop a Back to Basics that is countered, then another one suffers the same fate. This allows a Mask to go through. I play a Dreadnought he is at 11. I reveal the Dreadnought and want to attack (big mistake). He Ice it holding 2 cards. I Force of Will since there are slim chances that he top decked a counter. He casts Rack and Ruin that resolves, getting rid of Mask and Dreadnought. He finishes me off with a couple of Factories. Game 3, he is struggling to stabilize with his Factories, time is called when he is at 3 life but I don't have anything to kill him on the board. 1-1-1, 13 points.
Round 7: Kai Lange, mono-black reanimator Kai also has 13 points, he was watching the end of my previous match and would have preferred to be paired against Friedrich. Good from me. He is playing the Bazaar of Baghdad version with Squee and Krovikan Horror. He goes turn 1 Swamp. Not knowing what he plays, I just play an Island, holding my Brainstorm against discard. At the end of my turn, he casts Vampiric Tutor. His turn 2 consists of Entomb on Visara and laying a Bazaar of Baghdad. I drop Birds of Paradise. He lays another Bazaar, I play a 3rd land and drop Tradewind Rider, he winced. His 4th turn is quite good with Reanimate on Visara followed by another Reanimate on Verdant Force. On my 4th turn I drop Quirion Ranger and a morph creature. I bounce Visara and untap the Tradewind. He attacks with the Verdant Force, I untap a 3rd creature and bounce The Best Fatty Ever. Kai concedes. Game 2 he goes turn 1 Entomb on Visara again, turn 2 Bazaar. I play a second turn Survival. He plays Exhume on his turn 3, Visara hits. I untap and play Gilded Drake on Visara. Kai reanimates Akroma and hits me for 9. I kill the Drake and get Waterfront Bouncer with Survival and play it. Kai is using his 2 Bazaar hoping for a black card to cast Contagion on the Bouncer, but none of the 5 cards he sees is black. I then bounce Akroma and play Voidmage Apprentice under a Mask to make things sake. He casts Dark Ritual and Consultation which I Force of Will. That's game. 2-0, 16 points.
My 5-1-1 record grants me 6th place out of 78 players, getting Ice Storm. I am quite happy about the result, but I am angry about myself for spoiling the 2nd game against Friedrich Kopper. Anyway, Vengeur Masque proved it's viable in a varied field, even though I didn't face any GroTog nor Workshop deck (TnT or Ducktape both of which were played).
Roland Bode managed as 7-0-0 with 4 colour GroAtog (no white). He added red for Fire/Ice and sideboard stuff (REB, Flametongue Kavu). My round 2 opponent, Alessandro, also placed in the top 8.
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