Anonymous
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« on: January 05, 2003, 05:03:17 pm » |
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I read about a no-creature oath enchantress deck but it seemed too risky to me, but I still liked the idea. I saw a mystic enforcer today and i thought of a quick way to reach threshold: oath of druids. I then realized it was immune to the abyss, so my deck would be g/w/b. As I was taking my dual lands out of my enchantress deck an idea occured to me. I pulled out 4 argothian enchantresses, 2 sacred mesas, and serra's sanctum and added 4 oath of druids and 3 mystic enforcers (may lower this number, havent tested too much yet). It lets the deck set up for quick (attacking on turn 3 with power) 6/6 abyss-proof flyers. Replenish is also very powerful. Just wanted to know if anyone had tried this and what results they had with it. Any information would be appreciated.
-AdonOfMystra-
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Puschkin
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« Reply #1 on: January 10, 2003, 08:55:06 pm » |
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Just a quick question: Where is the point to play an Enchantress deck without Enchantresses
There are Oath decks out there that should ask themselves if they would be better off running Mystic Enforcer, though. then again, needing to reach threshold requires you to leave out Blessing and that is right out dangerous. And: the flying and protection from Black is mostly good vs Moat, Abyss and Morphling, that means vs control. But these decks hardly trigger Oath.
Also, if you just wanted a quick kill with Oath, you could always run Spirit of the Night! He is 6/5 and has Flying, Trample, Haste, Protection from Black and First Strike when attacking! All that Mystic Enforcer has and even more! Without needing threshold! But guess what? not good enough.\n\n
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Anonymous
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« Reply #2 on: January 12, 2003, 03:53:37 pm » |
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99% of the decks in my metagame win with creatures, so oath will be triggered 99% of the time. I have PoK and Words of Waste in my deck so Oath + Replenish means i won't have to worry about being decked. With power you can Oath on the first turn and Replenish on the second, having a 6/6 flyer and half of your deck in play. You're right, Spirit of the Night is better.
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Anonymous
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« Reply #3 on: January 12, 2003, 03:55:10 pm » |
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Well, you can hard-cast enforcer but probably not spirit.
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Anonymous
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« Reply #4 on: January 12, 2003, 07:39:08 pm » |
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When Legions comes out, Akroma will be another strong option, though like SotN, won't be a hard-cast possiblity.
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Anonymous
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« Reply #5 on: January 12, 2003, 07:58:26 pm » |
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Didn't you say that you were going to run 7 creatures, 4 argothian enchantress and 3 mystic enforcer... if so then it sounds like fun, although i find that relying on oath is risky as most decks can play around it or through it. If you posted a list for your new deck, that would help. And Spirit is nor better, as you can actually cast the enforcer, if need be, and the times when that happens can be pretty often. One little question is that if u ended up running enchantresses like i thought you said you were than wouldent your oath not always hit the enforcer, though getting an enchantress is not horrible.
Thumbs up to any deck with lots of enchantments
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Redman
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« Reply #6 on: January 13, 2003, 01:42:59 am » |
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Just curious, what build of Enchantress are you working from? There's a whole primer on the T1 version of the deck written by CooberP, if you haven't seen it yet, you should take a look.
The Enchantress/Sacred Mesa are needed against control decks. The advantage of playing Enchantress is that you are very strong against aggressive decks, and also stand a good chance against control (thus the Duresses and such), especially against Mono-U, which you destroy. Your one big problem is combo, against which you have little defense.
You say that you play against 99% creature decks. I'm also assuming that these decks don't have counterspells. This sort of negates #1, but I also think that if that's the way games are, you might be better off playing straight combo (though I can't promise that people won't hate you if you do). If there are decks with counterspells (and Swords to Plowshares) This could become a risky proposition, as they could Swords your Enforcers and counter your Replenishes.
The strength of Replenishes in this deck against counterspells is that you are able to cast your must counter enchantments (like City of Solitude) then if they get countered, you draw another card (off Enchantress) and burn a counter, so they are less likely to be able to counter Replenish. If they dont' counter the City of Solitude (or Choke, or...) they are in trouble.
Other than that, seems like an intersting idea.
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Anonymous
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« Reply #7 on: January 13, 2003, 07:40:47 pm » |
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The deck looks something like this:
//creatures (3) 3x mystic enforcer
//enchantments (21) 2x sylvan library 2x enchantress's presence 4x oath of druids 1x ivory mask (combo in my meta is slow enough that this works) 1x pursuit of knowledge 1x city of solitude 1x story circle 1x karmic justice 1x the abyss 1x holistic wisdom 1x (foil) engineered plague (lots of elves, goblins, and white weenie creatures here, don't recommend in most metas) 1x words of waste 1x pariah 1x worship 1x overgrown estate 1x seal of cleansing 3x sterling grove
//other (10) 4x replenish 1x balance 2x duress 1x demonic tutor 1x regrowth
//mana (24) 4x bayou 4x savannah 4x scrubland 4x windswept heath 2x plains 2x forest 1x sol ring 3x city of brass
//SB 1x sacred ground (a surprisingly quick elf/LD deck) 3x CoP red (a lot of sligh) 3x StP 1x worship 2x city of solitude 1x compost 1x aura fracture 2x seal of cleansing 1x engineered plague
I haven't had the opportunity to do an extensive amount of testing with the deck yet. I dont have power, and i want to add a moat as soon as i get one. Only a couple of decks in my meta with counterspells and I don't fear them at all. I have never seen a StP, and I'm not sure if anyone has any. There are a lot of diabolic edicts running around so the ivory mask is gold in those games.
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