Anonymous
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« on: January 15, 2003, 06:59:29 am » |
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ok here it is . The expensive cards are proxied. Dont tell me to put Negators in coz my metagame is kinda much creature-heavy.Id probably put them in sideboard tho
Creature Base: 12
4x Hypnotic Specter 4x River Boa 2x Spirit Monger 2x Juzam Djinn Disruption: 12 4x Duress 4x Hymn to Tourach 4x Sinkhole
Utility: 9
3x Rancor 1x Hatred 1x Berserk 1x Demonic Tutor 1x Regrowth 1x Yawgmoths Will 1x Necropotence
Removal: 4
4x Pernicious Deed
Mana: 26
4x Dark Ritual 1x Mox Jet 1x Mox Emerald 1x Black Lotus 1x Sol Ring 4x Bayou 1x Yavimaya Hollow 3x Polluted Delta 2x Wooded Foothills 2x Llanowar Wastes 4x Swamp 2x Forest
--> 63 cards I think about putting Berserk and Hatred out but they are just soooooooo fun tho hatred is sometimes a dead card
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Anonymous
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« Reply #1 on: January 15, 2003, 07:01:15 am » |
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Oh and it would also be nice if u had some sideboard suggestions... i thought of negators, tormords crypt , planar void , dystopia ..
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Puschkin
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« Reply #2 on: January 15, 2003, 10:11:43 am » |
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Hatred has indeed to go, I see no use in it other than catching a quick win here and there against a poor deck played by an poor opponent (something you should win anyway). Also, 5 pump spells on only 12 creatures looks a little out of place for me. Otoh, 8 discards spells plus Spectres is a lot of handkill. To raise the threat-count, maybe use manlands which go well with the Deeds. I would be all for lowering the manacurve a but, you have no onedrop other than Duress and I am not fond of the Spiritmonger.
This reminds me of something: This deck looks very familiar, havenīt you posted this on Phyrexia half a year ago?
Also please keep watch of your spelling, especially if you want to get membership. "kinda" is okay but "coz" and "tho" ... also, the frequency is what counts.\n\n
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dan_hellspawn
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« Reply #3 on: January 15, 2003, 01:32:11 pm » |
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Juzam Djinn is for the most part eye candy. With Necropotence, you may have less life than your opponent so unless you draw Hatred early enough and can use it, it will sit in your hand and stare at you. With the amount of disruption you have, you shouldn't need Berserk. The only green worth splashing is the 4 Deeds, and even Regrowth is iffy in this deck, but still a great card. Sol Ring doesn't belong because this isn't void, and you dont really need colorless (except for Hatred I guess)
I would personally remove 2 Juzam, Sol Ring, Berserk, and Hatred. If you already had it down to 60 cards, i would add 4 Nantuko Shades but removing those 4 gives you 58. Especially in Type I, 60 is the magic number because you NEED to draw what you need. Necro speeds you up but being restricted doesn't mean your going to draw it unless you consult for it.
Wooded Foothills is great to thin out your deck, but i believe uncessary in this deck with 7 other black/green sources. Mishra's would be a great damage source that hides from P. Deed so I would add them.
Do games really last long enough to get Spiritmonger out? I would take them out but if there is no combo in your area, you might leave him in. He hardly seems Type 1 viable to me. By the time you can cast him you should be mid game. (Turns 1 through 3 should be disruption and you might have already used your Lotus, Dark Rituals for the first turn. Also by this time, anyone playing blue will have a counter, white will have a StoP, etc,etc.)
To summarize my suggestions:
-1 Sol Ring -1 Hatred -1 Berserk -2 Wooded Foothills -2 Juzam Djinn -2 Spirit Monger +4 Nantuko Shade +2 Llanowar Wastes
A main deck Powder Keg or two might be a good idea if your environment is Aggro.
Good luck!
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Anonymous
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« Reply #4 on: January 15, 2003, 03:14:31 pm » |
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Well the Shades will most likely die to Deed while i can regenerate the Mongers. Also id put Factories over Shades and with Factories in, i cant properly pump the shades.
Well i made the following changes:
-2 Juzam (i really kept him in as long as possible just because the illustration is so cool and he is so oldschool but now he has to go ) -1 Hatred ( got lucky with this one a few times -->2nd or 3rd turn kill .. but as i think about it now it was a dead card often as well ) -1 Sol Ring -1 Forest -2 Wooded Foothills -1 Rancor -1 Regrowth (proved usefull in many situations but has a anti-synergy with Will and was the 61th card )
+ 4 Mishras Factory + 2 Treetop Village
I left the Monger in because he has a good synergy with the Deed and hes just incredible for his Cost ( although his cost is still high ).Also he becomes really hard to stop with rancor.
The Berserk .. hmm well its such a fun and oldschool card first of all so mayb im not thinking rational enough about this one ^^ But it does have a synergy with the regeneration creatures and a bit with Deed as well ( Berserk a Specter that would have died to Deed anyways and deed afterwards ) .
Well the deck looks like this then.I also made a Sideboard which probably needs improvement. Btw my Metagame is kind of random but really creature/burn-orientated.
Creature Base: 10
4x Hypnotic Specter 4x River Boa 2x Spirit Monger
Disruption: 12 4x Duress 4x Hymn to Tourach 4x Sinkhole
Utility: 6
2x Rancor 1x Berserk 1x Demonic Tutor 1x Yawgmoths Will 1x Necropotence
Removal: 4
4x Pernicious Deed
Mana: 28
4x Dark Ritual 1x Mox Jet 1x Mox Emerald 1x Black Lotus 4x Bayou 1x Yavimaya Hollow 3x Polluted Delta 2x Llanowar Wastes 4x Swamp 1x Forest 4x Mishras Factory 2x Treetop Village
-->60 cards
Sideboard:
4x Phyrexian Negator 2x Diabolic Edict 2x City of Solitude 2x Naturelize 1x Mind Twist 3x Tormod's Crypt 1x Powder Keg
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Anonymous
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« Reply #5 on: January 17, 2003, 07:43:02 am » |
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Ok it seems to work fine now.But a little more drawing tutoring would be really cool. I thought about Demonic Consultation , Yawgmoths Bargain , tainted pact and even cruel bargain ,Slate of Ancestry and necrologia. Also the Treetop Villages are cool but because of them i sometimes dont have enough black mana for a sinkhole or a hymn. Oppinions?
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Anonymous
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« Reply #6 on: January 17, 2003, 08:04:46 am » |
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Ok found a better solution: -1 Treeptop Village
+2 Skeletal Scrying
I also changed the sideboard a bit because with the life lose to necro , fetchland and scrying i might lose the race to slight or SRB too often. Ok gonna test this version:
Creature Base: 10
4x Hypnotic Specter 4x River Boa 2x Spirit Monger
Disruption: 12 4x Duress 4x Hymn to Tourach 4x Sinkhole
Utility: 8
2x Rancor 2x Skeletal Scrying 1x Berserk 1x Demonic Tutor 1x Yawgmoths Will 1x Necropotence
Removal: 4
4x Pernicious Deed
Mana: 27
4x Dark Ritual 1x Mox Jet 1x Mox Emerald 1x Black Lotus 4x Bayou 1x Yavimaya Hollow 3x Polluted Delta 2x Llanowar Wastes 4x Swamp 1x Forest 4x Mishras Factory 1x Treetop Village
--> 61 cards
Sideboard:
4x Phyrexian Negator 2x Diabolic Edict 2x City of Solitude 2x Zuran Orb 1x Ivory Mask 3x Tormod's Crypt 1x Powder Keg
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Anonymous
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« Reply #7 on: January 17, 2003, 08:21:40 am » |
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lol for some Reason i thought Ivory Mask was artifact...um right. Well ok i finally decided to take berserk out.
Creature Base: 10
4x Hypnotic Specter 4x River Boa 2x Spirit Monger
Disruption: 12 4x Duress 4x Hymn to Tourach 4x Sinkhole
Utility: 8
2x Rancor 2x Skeletal Scrying 1x Demonic Tutor 1x Yawgmoths Will 1x Necropotence
Removal: 4
4x Pernicious Deed
Mana: 27
4x Dark Ritual 1x Mox Jet 1x Mox Emerald 1x Black Lotus 4x Bayou 1x Yavimaya Hollow 3x Polluted Delta 2x Llanowar Wastes 4x Swamp 1x Forest 4x Mishras Factory 1x Treetop Village
--> 60 cards
Sideboard:
4x Phyrexian Negator 2x Diabolic Edict 2x City of Solitude 2x Zuran Orb 1x Mind Twist 3x Tormod's Crypt 1x Powder Keg
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