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Author Topic: Tainted Mask with Green?  (Read 755 times)
Anonymous
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« on: February 11, 2003, 02:21:15 pm »

I've been playing Mask a lot recently...  (Alright, Phelon's Mask, but Mask nonetheless) and though I'm in love with the deck I don't want to be copying his, so I was considering splashing green to be a little different and perhaps get a little more goofiness out of it.  Some of the benefits of such an idea would be
Berserk
Sylvan Library
Regrowth
Can anyone think of any other benefits a splash of green might give?  The black splash blue looks more reliable, but the Berserk is silly enough to tempt me...
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Clown of Tresserhorn
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« Reply #1 on: February 11, 2003, 02:26:12 pm »

I've been a huge advocate of BG Mask...in fact that is what I'm playing now...although the cards you listed are worth splashing for, you are missing a biggie...pernicious deed. This cards is nuts. It absolutely wrecks some decks, and stalls out enough so you can find your combo. Plus, it's pitchable to unmask. This card would basically neutralize TnT, a tough matchup for Mask. Another card you might be able to toy with is naturalize, for those pesky humilities and moats...
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Anonymous
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« Reply #2 on: February 11, 2003, 03:16:33 pm »

Ah yeah.  I feel pretty dumb for forgetting the deed.  Do you think running both is kind of overkill though?  It's hard enough to cut cards in the uB version, let alone two or three for deeds...  And what would you side out if you bring in naturalizes too?
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Clown of Tresserhorn
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« Reply #3 on: February 12, 2003, 01:52:38 am »

In my version, I run 2 deeds Main and I haven't decided how many to play SB...anywho, My build looks EXACTLY like CF's, only:

-1 Ancestral
-1 Time Walk
-1 Recoil
-1 Tainted Pact
+2 Naturalize
+2 Deed

and the land config is different...anywho, while I miss the brokeness of the big blue, I often wish I had disruption ala naturalize and deed instead...Oh, and I felt that 4 Pact was overkill...I only needed 3
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