First of all, sorry for the somewhat random order of this post,
The deck also caught my attention when published on Morphling.de
At first some of the choices seemed really weird, but after trying the deck against some of the standard archetypes most of them started explaining themselves.
This deck looks ridiculously like this one I made waaaay back in April:
Yeah I'm pretty sure a lot of people have been toying around with decks like this, immediatly after the release of Infestation it was tried is various Void Builds.
When seeying this deck I also immediatly had to think of standstill, the synergy with the rest of the deck has to be recognized and, depending on the metagame, this card could deserve a place in the deck.
Old-Extended Benzo always fed Krovikan Horror and Squee's to the Infestation, and a single Horror seems like a good option for this deck too. It makes a nice entomb and intuition (with 2 squee's obv.) target. Having acces to this intuition option makes it easier to make a token every turn. Together with Bazaar the Horror also still has 7 other creatures to back him up, and make him a pseudo-squee. Not to mention the Horror offers another kill conditions with his ability and the high number of infestation tokens. At 3B is stays castable.
The mana-base already has been adressed by more people, and I think a good way to fix it is to include some painlands (rivers) instead of the fetches. This ups the actual count of coloured mana producing lands, and doesnt leave you too vulnerable to stifles. It does make you more vulnerable to Blood Moon though.
The Mystical Tutor seems like a very weird choise to me, a vampiric tutor does so much more in this deck. The only advantage mystical has it it's colour which makes it FoW fodder.
After playing against several decks I started wondering if the Voids really were neccesairry, they often were stuck in my hand, and also often turned into win-more cards. While they are great in some matchups they are near-dead in others. I don't want to dismiss them yet, but I'm not sure if they really should be seen as core-cards.
As for Circular Logic, there's so much graveyard hate running around now that this card seems like a fine choice.
Huh?
I hope you mean that they are great to counter the hate, otherwise you really got me confused here :shock:
I'm not a big fan of the Circular Logics. They are really only effective once your graveyard is fat and setup, and with an active discard piece on the board. By that time, it should be just about game because you are setup and doing what you need to do. Would perhaps the freebie Misdirection be a better choice?
At 2U, they are probably easier to cast for this deck than UU spells would be, but is the madness that makes them worth playing, as soon as turn 2 they can become useful counters, and later in the game, they are just hard-counters. The deck is pretty light on blue cards, so misdirection doesn't really seem to belong.
Without the logics does the deck really even need Bazaar? I'm looking at it and there are only 7 cards you really want to pitch to it, and with the intuitions/entombs, they will usually end up where you want them initially anyways. Dragon uses bazaar more as a combo piece than a draw engine. Madness uses it as a draw engine, but then, most of that deck is pitchable to it. This deck there is so few to pitch, it doesn't seem like a very effective draw engine. Especially when there are better uses for the squees, namely Zombie Infestation.
Sometimes I also ran short on card you want to pitch, this made me consider Deep Analysis, but the high normal casting cost still makes me a little skeptical about the card, it does deserve some testing though.
I'm also not sure if the 3/3 ratio between infestations and ghouls is the right one. Testing the 4th infestation seems obligatory.
Exactly my though, Infestation proved to be a bullet against prison and aggro decks, well basicly against any non combo deck. And Ghoul is also an amazing card which probably would be better as a 4 of, too bad the deck is so tight.
Koen