Ok, so I get to Dreamers like 4 hours early off work. Today was the day for their monthly T1 proxy tournament. There is an unlimited number of proxies allowed for this tournament. To be honest, I wish there were more of the regulars there, but the opponents that I faced were seemingly dedicated Type 1 players. So, it looks to be a good time.
Here's the list I used:
Bulk.dec
SB: 4 Chalice of the Void
SB: 2 Propaganda
SB: 2 Damping Matrix
SB: 1 Coffin Purge
SB: 1 Stifle
SB: 1 Fact or Fiction
SB: 1 Demonic Consultation
SB: 2 Hurkyl's Recall
SB: 1 Echoing Decay
4 Darksteel Colossus
4 Show and Tell
2 Future Sight
1 Time Walk
1 Yawgmoth's Will
1 Tinker
4 Force of Will
4 Duress
1 Damping Matrix
1 Mind Twist
4 Brainstorm
2 Cunning Wish
1 Lim-Dul's Vault
1 Impulse
1 Ancestral Recall
1 Demonic Tutor
1 Vampiric Tutor
1 Mystical Tutor
7 Solomoxen
1 Mana Crypt
1 Mana Vault
4 Underground Sea
4 Island
1 Swamp
1 Strip Mine
4 Polluted Delta
2 Flooded Strand
Bulk is a great deck. It has obvious similarities to Mask-Nought. However, the combo is so much more resilient to hate once in play. I'm not going to go into specifics about the deck here because this is but a simple tournament report. One of the major steps to mastering this deck is knowing what to show out and how to do it. Do you Show and Tell out a Future Sight or a Colossus?
Round 1: Mike with Keeper (scepters and future sight). Mike's a pretty good player. I see him make but one error during the day.
-Game 1: He seems pretty content with first turn scepter w/Vampiric, this taps him out tho. Next turn, I play Damping Matrix. He draws into a good mix of brokenness and mana to go with it, he plays Future Sight and overwhelms me.
-Game 2: I combo out on turn 3 or so and swing twice with an 11/11
-Game 3: He opens with Ancestral, Time Walk, then Future Sight 2 turns later. Again, overwhelming me. I never saw my own Sights. boo.
0-1-0
1-2-0
Round 2: Jim (jdl) Jim is good, ask anyone in the area. He generally plays a workshop deck, today is no different. He's playing with U/R Trinistax.
-Game 1: Longest Game Evar. No real broken starts, we trade cards a bit. He gets a Sphere and Tangle Wire out, I somehow manage Showing a Future Sight, he drops a land. I end up having to Wish for Echoing Decay during my upkeep with a FS out to maximize my permanent advantage. This gives him some warning which he can capitalize on, but my Echoing Decay wrecks both of his 2 Welders. Eventually I Show a Colossus and get to swing freely.
-Game 2: He goes nuts and ends up with like 15 perms on the board to my island and swamp. I scoop in hopes of winning game 3.
-Game 3: I'm not totally sure how it played out, but I go broken and combo out very quickly. Time is called, Jim casts Ancestral. Any number of cards could have stalled out the game for a draw but he gets nothing and Colossus beats down.
1-1-0
3-3-0
Round 3: Nick playing budget tog. I don't get this. The tournament is unlimited proxy and this kid is playing with no proxies, no power, no mana drains, Standstills, and some other garbage.
-Game 1: I don't really remember much. I know I don't counter a key spell and end up getting flattened by a lethal Tog on like turn 10. UGH.
-Game 2: My game plan works perfectly. I show a future sight, he shows a tog. (turn 2) FS throws out more stuff than he can counter. He eventually finds a Wish, but I hang on to my lone Force of Will because his only StP is obviously in his SB. I win.
-Game 3: To be honest, I'm trying to forget this one. I start with turn 1 time walk, then Mind Twist for 4 or so. Pretty good right? He drops Standstill. I show the big dude, he shows LOA. I end up casting Yawg's Will, Mind Twist again for his whole hand. He Vampiric's in response for Tog. Somehow, despite the fact that i cast Will AND Twist for 4 against really bad Tog, I lost. pbbt.
1-2-0
4-5-0
Round 4: Name? Playing U/R Workshop with Bosh. I'm not sure, I really smashed some serious face this match.
-Game 1: This is my first turn: Mox Jet, Duress, Fetchland for island, Mana Crypt, Tinker the Crypt for Colossus. Next turn, attack with colossus then show out another. Utter ownage.
-Game 2: Future Sight gets Colossus out not nearly as fast, but I still beat down for victory.
2-2-0
6-5-0
Somehow, I make it into the top 4. Yea, top 4 only.
Round 5: Mike again with Keeper. This time he gets to find out that I also have Future Sight in my deck.
-Game 1: Mike has a bunch of acceration but no business spells. I start swinging for victory.
-Game 2: Whoa, we both manage to cast not only Future Sight but Yawg's Will as well. I topdeck like a madman getting counters when I need them. I decide to Demonic Tutor off a FS for a Force of Will which turns out to be the crucial play. He thought I tutored for Show and Tell, but you don't need to with a FS on the board. This and other topdecked Forces counter StP and other annoying things.
3-2-0
8-5-0
The Finals: Name? playing Gay/R. I get to see this guy's gaming aptitude with a few games of chess before the tournament. He seems quite smart. However, he bluffs poorly at M:TG.
-Game 1: We both mulligan. I end up getting no land but a Mox Jet and 3 Duress. Very risky to keep. I topdeck 3 UnderSeas, but he Wastes them all!!! Ouch. I duress 3 times and break a standstill he drops. He can't counter my Tinker, so I win.
-Game 2: I draw a broken opening hand. He goes first with an island. I follow and my fetch get's stifled. grrr. He stunts my mana development for a little while. Eventually I am able to Wish for FoF. His friend tells him he will lose now, he says he will just counter whatever I wish for. Good thing I am holding Colossus, FS, FoW, and an Island? I pitch FS to FoW when he attempts to counter. FoF nets me multiple search and a Show and Tell. He looks at his hand then enters his scoop phase.
Obligatory Slops and Props:
Slops:
-a bad tog deck beating me despite very good results in testing vs. optimal Tog.
-me: for choosing to play this deck despite the meta I was expecting.
-Bulk.dec: for giving me carpel tunnel syndrome. You just don't get the full shuffling experience in apprentice.
-waSP: for not being there. I really wanted to run him threw with a colossus.
Props:
-Team Reflection for innovation.
-Dreamers in MN: for having 5+ vintage tournies a month.
-Chris Byrnes (Monotone) for playing Kobold-Clamp-Tendrils. It's nice to see fun decks at the only monthly non-sanctioned tournament.
-me: for choosing to play this deck despite the meta I was expecting.
-Bulk.dec: for cutting down to 2 colors and avoiding the Wasteland mecca known as Minnesota.
-To you: for making it this far into the tourny report.