Machinus
Keldon Ancient
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« on: June 15, 2004, 08:56:16 pm » |
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Whether or not it matters to anyone, I enjoyed R/B control before Tom stole my ideas and won a bunch of money with them. In addition, making red control viable has always been a quest of mine. I was reading some discussion in the card creation forum about how LD sucked and was not viable bla bla bla, and dandan reminded me of a card which I really like but has never been good enough to play. While I still think it is a situational card, I broke down and finally decided to develop some strategy. So here we have a deck (by the way, the card was Ruination).
I wanted to annihilate the opponent's manabase. So I started with
4 Gorilla Shaman 4 Wasteland 1 Strip Mine
That was not enough, and it became clear that I would be adding some artifact acceleration, so I would have an advantage in permanents in the early game.
4 Pillage 4 Tangle Wire
This gave me much more control over my opponent's mana. I realized that these spells were kind of slow, and in order to incur a serious advantage, I would need more acceleration. I thought about just adding the off-color moxen later, but there were a lot of problems with that. Also, I already had a card in mind that I thought would fill a good hole in this deck. In addition to acceleration, I thought about adding some really solid disruption to the deck.
4 Talisman of Indulgence 4 Duress 4 Shrapnel Blast 1 Mind Twist
This allowed me to make first turn plays while still building acceleration for later, and gave me permanent advantage. Also, it is an artifact, which would become important. This gave me some versatility and speed. But this deck does not run blue, and I needed some consistency and more power for the late game.
4 Nights Whisper 1 Yawgmoth's Will 1 Demonic Tutor 1 Burning Wish 1 Demonic Consultation
Only later did I add the consultation, when I noticed that all the singles were sorceries and the deck was packed with four-ofs.
Now, originally I was really skeptical about this deck because I did not have a solid win condidion. I was considering Fledgling Dragon (sorry guys). But one look through my database yielded a nice answer, which I am happy with for the moment.
4 Covetous Dragon
Originally I was not going to use any nonbasics other than fetches because I wanted to be able to cast Ruination, but I realized that four badlands was all that I would be putting in, and I doubted that I would maindeck Ruination. I came up with the numbers for the basics after I did the rest of the deck.
1 Strip Mine 4 Wasteland 4 Bloodstained Mire 4 Badlands 4 Mountain 1 Swamp
1 Black Lotus 1 Mox Jet 1 Mox Ruby 1 Sol Ring 1 Mana Crypt
With eight ways to save myself from the crypt, I welcomed the off color moxen replacement. This gave me a nice chance of turn 1 talisman, which I could cast other things off. The turn after that, I would be in good shape to get things rolling, attacking my opponen'ts mana and hand with my disruption, and laying a dragon ASAP and beating. So here is the complete decklist:
1 Mind Twist 4 Covetous Dragon 4 Pillage 1 Yawgmoth's Will 4 Tangle Wire 4 Shrapnel Blast 4 Night's Whisper 1 Burning Wish 1 Demonic Tutor 4 Gorilla Shaman 4 Duress 1 Demonic Consultation 4 Talisman of Indulgence 1 Sol Ring 1 Mox Jet 1 Mox Ruby 1 Black Lotus 1 Mana Crypt 4 Wasteland 1 Strip Mine 4 Bloodstained Mire 4 Badlands 4 Mountain 1 Swamp
I know this is kind of janky, but really if it seems completely horrible, I would honestly like to know if there is a better way to approach R/B, or if there is even a good way at all. Thanks for any input.
EDIT: I completely forgot to add my sideboard and the cards I considered.
Sideboard:
1 Anarchy 1 Ruination 1 Boil 1 Chainers Edict 4 Red Elemental Blast 3 Rack and Ruin 3 Tormod's Crypt 1 Vampiric Tutor
The top two can destroy large amounts of permanents in the right situation. They are there to be wished for if you get the wish and you can use it. The edict is there for untargetables and flashes back (This deck has a lot of mana). REBs are for drains, togs...do I really need to explain this? Rack and ruin to supplement or replace the pillages, and the crypts are mean. The Vampiric is because burning wish is restricted, and you could take it out and put in the vamp and one of those huge sideboard bombs if you want to cast it.
Cards I thought about:
Off-color moxen - not as good as land since the deck has a low land count.
Magma jet - blast gets the nod over this becase its FIVE damage (I am still really amazed blast even exists).
Terminate - I was trying to think of a situation where I would need this and not be able to use either R&R, Blast, or Edict, and while it is really a solid card, it does not fill as many roles as these and therefore does not deserve space.
Decompose, Rapid Decay - I wanted to maindeck some graveyard removal, but I didn't feel good about Rapid Decay. I was going to leave Decompose in the sideboard but I didn't have space, and the crypts are better.
Overmaster - REB owns this, duh.
I think that's about all. Thanks for the feedback.
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