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Author Topic: [Deck]Aggro-control Artifact  (Read 806 times)
DamnedMarine
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« on: July 09, 2004, 12:15:13 pm »

I play a Modular/Artifact Aggro Deck (without power or workshop but this should not be important for the question) using things like cranial plate/arcbound slith/juggernaut.
To gain tempo advantage I use 5 strip and 4 tangle wire but it seems this is not enough so I added black (a lot of free slots existed) for either sinkhole/dark ritual in combination with duress/yawg win/etc.
But what is more important, a possible timewalk by sinkhole or REAL tempo with the addition of dark rituals?
Here is my list:
4 Juggernaut
4 Arcbound Slith
4 Nim Shrieker (i like it because of : flying, imprinted cranial plate)
2 Synod Centurion
2 Gemini Engine (also amazing with modular counters on it-> double damage)

4 Cranial Plating

5 Strips
4 Tangle Wire
4 Sinkhole / OR 4 Rituals

1 Mana Crypt
1 Sol Ring
1 Mana Vault
1 Grim Monolith
1 Lotus Petal
4 Ancient Tomb
2 City of Traitors
16 Swamps

I do not want to go under 16 swamps because of sinkhole, this is a great addition to the deck because additional attack provided by landdestruction is VERY good here.
Sorry for my bad english I am from germany!
I hope you could understand everything!
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AngryPheldagrif
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HunterKiller403
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« Reply #1 on: July 09, 2004, 09:30:34 pm »

Dear lord, you've got 32 mana sources without the Rituals. This build simply will not work. Modular tricks are really only good in Affinity builds, and even that's not really Tier 1. Cut pretty much . . . i really don't know. I'd need more info on what you have available and such before I could help you. It's just not going to win against much of anything competitive.

-Dan
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