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Author Topic: Shared Fate.......?  (Read 1572 times)
DeathBreaker
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« on: September 22, 2004, 08:03:45 pm »

Sorry about my other two post, I have overlooked a certain important rule. To explain my deck.   Very Happy
Well Here Is a deck I think would do well, especially T2, but Maybe not T1. No win condition? No problem. That can be the greatest thing to have sometimes. Especially when You can win with the other players. Let Me show you what I mean and explain.

Lands
    11  Island
    10  Swamp

Creatures
    4  Steel Wall
    4  Wall of Air

Spells
    4  Mana Leak
    4  Shared Fate
    4  Terror
    4  Condescend
    4  Vicious Hunger
    4  Dark Banishing
    3  Coercion
    4  Serum Visions
Sideboard
SB: 3  Thirst for Knowledge
SB: 4  Wall of Blood
SB: 2  Darksteel Pendant
SB: 2  Fear
SB: 4  Night's Whisper

Now... Shared Fate, a very looked over card. A deck with no win condition... Shared Fate makes this deck almost uber. I added a couple of walls for some quick protection while you go around getting the lands needed to play the Shared Fate. I added 4 Serum Visions so you can find the Shared Fate before you get beaten down. Mana Leak and Condescend, make sure nothing hits the field. Dark Hunger and Dark Banishing... see a good creature... kill it, simple as that. Dont save these cards, as they wont matter past turn five. Now the Coercion, is to make sure the sneaky player isnt hiding anything to counter the Shared Fate. And finally, To explain the walls. Wall of Air, very good wall. Blocks flying creatures and is a 1/5 to kill off pesky little creatures. The Steel Wall is for a first turn blocker.  Quick Sideboard Explaination - Thirst For Knowledge, Darksteel Pedant and Nights Whisper, just in case you arent finding Shared Fate as fast as you want to. Wall of Blood, an extra blocker, just in case you need one. Fear They using your walls to there advantage, slap this on a creature and kill Steel Wall somehow. Overall, this deck can perform pretty well. Now to show what I've tested against.

I tried this against Mono Blue Control T1. Well, lets just say, I came one turn away. He dropped his Mox sapphire and a turn 4 morhling and that was game. But game two, I won, and same with game 3. I remembered to counter the lotus and mox. Land Destruction T2 -  No problem, running 21 lands, and wall of steel and Air. Slith Firewalker was toast. and my counters helped win that no problem. Ravager -  He had a bad draw, considering he didnt pulled ravager once, I did twice. I went a 2-1 against it by taking it and using ravager as one of my own.
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Sammy
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« Reply #1 on: September 22, 2004, 08:09:37 pm »

Hi James Razz

Now first of all, you run SB card draw. Not good, card draw needs to be mainboarded unless you have Cunning Wish. So I would cut 2 Hungers, 1 terror, 1 banishing, 1 coercion, and 1 of each wall to put soem of that draw MD, just switch those named cards to the SB. And second of all TMD isnt type 2, so I have a feeling this is going to be locked :/ sorry.

EDIT: The point of sideboarding is to improve certain match-ups. So in your case you need to sideboard better answers to decks. Echoing Truth is a good choice, as well as Last Word or Rewind. So, just keep that inmidn later on when creating decks/SB's.
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Team VT: Turning Cows to Milk to cards since summer '04.
DeathBreaker
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« Reply #2 on: September 22, 2004, 08:15:16 pm »

It is consisted of T2, but can also be very easily changed to T1. Recall would do this deck wonders...I know. It can beat T1 as I stated. Maybe the chances are not as high, but this deck stands a chance.
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wicked chicken
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« Reply #3 on: September 29, 2004, 05:38:29 pm »

I don't know if anyone has tested leveler with shared fate, It seems like it would be a fun ass casual deck. Plus it would give you a sweet win condition, as long as were in casual.
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LotusHead
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« Reply #4 on: September 30, 2004, 12:18:26 am »

My Shared Fate deck is called "Craprare.dec" and has the Shared Fate/Leveler thing in it. The key is to give Leveler Trample at the very least. Also, Darksteel Pendants can make your opponent's draw suck ass.

I haven't ported my deck to T1 yet, but Shared Fate, tossed in as a one of in any random "Rogue" deck you play will let you see the power of it.

Unfortunately, winning a game against a decent T1 deck game one is WAY different than pulling it off game 2 and 3. PM me for an apprentice duel anytime, and you'll find that out.
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