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Author Topic: Aztec/Poison cards  (Read 4245 times)
Matt
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« on: October 11, 2004, 10:41:19 pm »

BLACK CARDS


Tainted Sacrifice
{B}
Instant
Remove target player's graveyard from the game if that player sacrificed a permanent this turn.


Blood Poisoning
{B}
Enchantment
At the beginning of your upkeep, you get one poison counter.


Venomous Witch
{1}{B}
Creature -- Cleric
1/1
{T}, Remove a poison counter from an opponent: Target nonartifact creature gets -2/-2 until end of turn.


Toxin Burst
{1}{B}
Instant
Destroy target nonartifact creature. It can't be regenerated. You get 5 poison counters.
Quick and painless... for the lucky ones.


Treacherous Haruspex
{1}{B}{B}
Creature -- Human Shaman
1/1
{B}, {T}, sacrifice a nonartifact creature: Search your library for a card that does not share a color with the sacrificed creature and reveal that card. Shuffle your library then put that card on top of it.
She sees victory only for the enemies of her clients.


Rapacious Antlion
{2}{B}
Creature -- Insect
2/2
Sacrifice an insect: Put a +1/+1 counter on Rapacious Antlion.
« Last Edit: May 10, 2005, 09:55:05 am by Matt » Logged

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« Reply #1 on: October 20, 2004, 07:41:27 am »

BLUE CARDS

Wandering Monstrosity
{2}{U}{U}
Creature -- Beast Mutant
2/2
Flying
Whenever Wandering Monstrosity deals combat damage to a player, return target permanent that player controls to his or her unless he or she pays {2}.
Twisted beings shaped by the hands of the god brothers roam the skies, unraveling the schemes of their creators.
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<j_orlove> I am semi-religious
<BR4M> I like that. which half of god do you believe in?
<j_orlove> the half that tells me how to live my life
<j_orlove> but not the half that tells me how others should live theirs

R.I.P. Rudy van Soest a.k.a. MoreFling
Bram
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« Reply #2 on: October 20, 2004, 07:41:47 am »

GREEN CARDS


Vine Collector
{1}{G}
Creature -- Shaman
1/2
{T}: Add {B} to your mana pool. You get 1 poison counter.
Xolot Shamans collect poisonous Tlaca vines for ritual purposes, but often get pricked by their thorns in the process.


Opochtli's Snare
{1}{G}
Instant
Target player sacrifices a flying creature.


Snake Hurler
{1}{G}
Creature -- Warrior
1/1
{B}, {T}, sacrifice a Snake: Target player gets a poison counter.
Snake-throwing is a rite of passage that Xolot children often practice with vines.


Quiacatl's Champion
{3}{G}{G}
Legendary Creature -- Spirit Warrior
0/0
Quiacatl's Champion comes into play with four +1/+1 counters on it.
{1}{G}, remove a +1/+1 counter from Quiacatl's Champion: Target player gets a poison counter.
Quiacatl is said to have created the Xolotl race from the bones of those he poisoned, and his champion from their blood.


Bloodletting
{1}{G}
Enchantment
{2}, pay 2 life:  Remove a poison counter from yourself.  Any player may play this ability.
« Last Edit: August 05, 2005, 01:28:13 pm by Matt » Logged

<j_orlove> I am semi-religious
<BR4M> I like that. which half of god do you believe in?
<j_orlove> the half that tells me how to live my life
<j_orlove> but not the half that tells me how others should live theirs

R.I.P. Rudy van Soest a.k.a. MoreFling
Bram
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« Reply #3 on: October 20, 2004, 07:42:00 am »

RED CARDS


Horzatl's Wrath
{2}{R}{R}
Sorcery
Horzatl's Wrath deals 1 damage to each creature and player for each poison counter you have.


Chupacabra Elder
{3}{R}{R}
Creature -- Imp Shaman
3/2
Creatures you control get +1/+0 for each poison counter you have.
Servants of Horzatl, the chupacabra seeth at the treacherous ways of Quiacatl's followers.


Chupacabra Trickster
{1}{R}
Creature -- Imp
2/1
Haste
At end of turn, if Chupacabra Trickster came into play this turn, choose a creature you control at random and return that creature to its owner's hand.


Cloak of Ants
{R}{R}
Enchantment -- Aura
Enchant creature
Enchanted creature gets +2/+0.
{R}: Enchanted creature gets +1/-1 until end of turn.


Grab the Viper
{R}{R}
Sorcery
Each player hides at least one item, then all players reveal them simultaneously. Each player gains poison counters equal to the number of items he or she revealed. The player who revealed the most items then puts a 1/1 red Viper creature token into play that has First Strike and "Whenever this creature deals damage to an opponent, that player gets one poison counter."
This deadly game is a test of resolve for Xolot warriors with aspirations of command.
« Last Edit: September 18, 2005, 11:53:43 pm by Matt » Logged

<j_orlove> I am semi-religious
<BR4M> I like that. which half of god do you believe in?
<j_orlove> the half that tells me how to live my life
<j_orlove> but not the half that tells me how others should live theirs

R.I.P. Rudy van Soest a.k.a. MoreFling
Bram
Adepts
Basic User
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Posts: 3203


I've got mushroom clouds in my hands


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« Reply #4 on: October 20, 2004, 07:42:17 am »

WHITE CARDS


Snake Charmer
{W}
Creature -- Mystic
1/1
Protection from Snakes
Sacrifice Snake Charmer: Target player loses one poison counter.


Nahuatl, Words That Empower
{1}{W}
Enchantment
All permanents come into play untapped.
Initially their obscure, code-like language was a source of strategic advantage to Xolot warriors. Since it was used sparsely for fear of decryption, the Xolot became known among their enemies as 'silent soldiers'.


Antidote
{1}{W}
Instant
Target player loses 3 poison counters.
Draw a card.
« Last Edit: June 29, 2005, 02:19:29 pm by Matt » Logged

<j_orlove> I am semi-religious
<BR4M> I like that. which half of god do you believe in?
<j_orlove> the half that tells me how to live my life
<j_orlove> but not the half that tells me how others should live theirs

R.I.P. Rudy van Soest a.k.a. MoreFling
Bram
Adepts
Basic User
****
Posts: 3203


I've got mushroom clouds in my hands


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« Reply #5 on: October 20, 2004, 07:42:40 am »

MULTICOLORED CARDS


Feathered Runner
{W}{R}
Summon -- Warrior
2/2
First strike, haste
Light, fire, speed: the Sun provides for its followers.


Xolot Leech-Eater
{1}{R}{W}
Creature -- Shaman Warrior
2/1
Haste
Xolot Leech-Eater comes into play with a number of +1/+1 counters on it equal to the number of poison counters you have.
When Xolot Leech-Eater comes into play, you lose all poison counters.
The transformation of poison into medicine, and evil into good, is an art whose expression must be tailored to the field of battle.


Quiacatl's Incarnation
{3}{B}{B}{G}{G}
Legendary Creature -- Avatar
0/7
If a player would get a poison counter, that player gets two poison counters instead.
{1}, remove a poison counter from target player: Put a 1/1 green Snake creature token into play under that player's control.
When snakes draw near, the God is here. --Xolot proverb


Venatog
{1}{B}{G}
Creature -- Atog
1/2
Remove a poison counter from target player: Venatog gets +4/+4 until end of turn. Play this ability only once each turn.
« Last Edit: June 29, 2005, 01:43:18 pm by Matt » Logged

<j_orlove> I am semi-religious
<BR4M> I like that. which half of god do you believe in?
<j_orlove> the half that tells me how to live my life
<j_orlove> but not the half that tells me how others should live theirs

R.I.P. Rudy van Soest a.k.a. MoreFling
Bram
Adepts
Basic User
****
Posts: 3203


I've got mushroom clouds in my hands


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« Reply #6 on: October 20, 2004, 07:43:02 am »

ARTIFACT CARDS


Sacred Overseer
{7}
Artifact Creatue -- Golem
4/4
At the beginning of your upkeep, if no cards named Sacred Custodian are in play, you may search your library for a card named Sacred Custodian and put it into play.
The Sacred Overseer is the priests' most trusted companion and keeps watch over the work of the three golems assigned to temple duty.


Sacred Custodian
{5}
Artifact Creature -- Golem
3/3
At the beginning of your upkeep, if no cards named Sacred Guardian are in play, you may search your library for a card named Sacred Guardian and put it into play.
The Sacred Custodian is charged with temple maintenance and reports directly to the Sacred Overseer.


Sacred Guardian
{4}
Artifact Creature -- Golem
2/2
At the beginning of your upkeep, if no cards named Sacred Servitor are in play, you may search your library for a card named Sacred Servitor and put it into play.
The Sacred Guardian is the head of the temple guard who keep curious civilians out of Quiacatl's shrine during sacrificial ceremonies.


Sacred Servitor
{1}
Artifact Creature -- Golem
1/1
Officially, the Sacred Servitor is the prime attendant to the Sacred Custodian, but somehow most of its actual duties involve scrubbing floors.


Poisoned Blade
{2}
Artifact -- Equipment
Equip {1}
Equipped creature has "Whenever this creature deals combat damage to a player, he or she gets a poison couter."


Blowgun
{3}
Artifact -- Equipment
Equip {3}
Equipped creature has: "{T}, unattach Blowgun: Target player gets a poison counter."


Sword of Venom
{1}
Artifact -- Equipment
Equip {1}
Equipped creature gets -1/-1.
Whenever equipped creature deals combat damage to a creature, destroy that creature at end of combat.
Whenever equipped creature deals combat damage to a player, that player gets one poison counter.


Blood Mox
{0}
Artifact
As Blood Mox comes into play, an opponent may pay any amount of life. Blood Mox comes into play tapped with that many blood counters on it.
{T}, Pay X life, where X is the number of blood counters on Blood Mox: Add {1} to your mana pool.


Horzatl's Ceremonial Dagger
{3}
Artifact -- Equipment
Horzatl's Ceremonial Dagger can be attached only to a red or white creature.
Equipped creature has "{1}, pay 2 life: Remove a poison counter from yourself." and gets +1/+1 until end of turn.
Equip {1}


Quicatl's Ceremonial Dagger
{3}
Artifact -- Equipment
Quicatl's Ceremonial Dagger can be attached only to a green or black creature.
Whenever equipped creature deals combat damage to an opponent, you may sacrifice a creature. If you do, that opponent gets 2 poison counters.
Equip {1}
« Last Edit: April 18, 2006, 12:09:22 am by Matt » Logged

<j_orlove> I am semi-religious
<BR4M> I like that. which half of god do you believe in?
<j_orlove> the half that tells me how to live my life
<j_orlove> but not the half that tells me how others should live theirs

R.I.P. Rudy van Soest a.k.a. MoreFling
Bram
Adepts
Basic User
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Posts: 3203


I've got mushroom clouds in my hands


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« Reply #7 on: October 20, 2004, 07:43:18 am »

LAND CARDS


Chupacabra Nest
Land
{T}: Add {1} to your mana pool
{1}: Chupacabra Nest becomes a 1/1 Chupacabra creature with haste. It's still a land.
{T}: Target Land Creature gains haste until end of turn.
Logged

<j_orlove> I am semi-religious
<BR4M> I like that. which half of god do you believe in?
<j_orlove> the half that tells me how to live my life
<j_orlove> but not the half that tells me how others should live theirs

R.I.P. Rudy van Soest a.k.a. MoreFling
Bram
Adepts
Basic User
****
Posts: 3203


I've got mushroom clouds in my hands


View Profile
« Reply #8 on: October 20, 2004, 07:43:32 am »

MULTICOLORED CYCLES

Calmeca cycle

Foul Calmeca
{2}{B}
2/2
Creature -- Cleric
Creatures you control have "{B}{B}, pay one life: This creature gets +1/+0 until end of turn."

Mystical Calmeca
{2}{U}
1/2
Creature -- Wizard
Creatures you control have "{U}, {T}, pay one life: Look at the top 3 cards of your library. Put any number on the top and

bottom of your library in any order."

Enraged Calmeca
{2}{R}
3/1
Creature -- Shaman
Creatures you control have "{R}, {T}: This creatures deals one damage to target creature and one damage to you."

Stubborn Calmeca
{2}{G}
3/2
Creature -- Druid
Creatures you control have "{G}, {T}: Untap target land you control."

Vengeful Calmeca
{2}{W}
2/3
Creature -- Cleric
Creatures you control have "{W}, {T}: Tap target creature."

End of Calmeca cycle
Logged

<j_orlove> I am semi-religious
<BR4M> I like that. which half of god do you believe in?
<j_orlove> the half that tells me how to live my life
<j_orlove> but not the half that tells me how others should live theirs

R.I.P. Rudy van Soest a.k.a. MoreFling
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