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Question: Do you run Fireball in your T4 Stack  (Voting closed: February 14, 2005, 11:30:56 pm)
Yes - 3 (11.1%)
No - 24 (88.9%)
Total Voters: 26

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Author Topic: T4 Do you run Fireball?  (Read 1645 times)
That0neguy
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« on: February 14, 2005, 11:30:56 pm »

I was just wondering how many people use fireball in their stack and if you do when/how do you use it?  

It is in my stack because there is a lot of countermagic so it will ussually be countered.  However when we cast it we ussually just use it as player spot removal so people will back it up with their countermagic to get rid of somthing annoying or to just end a long game when most of the countermagic is gone.
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« Reply #1 on: February 14, 2005, 11:39:13 pm »

I voted no, for obvious reasons.
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« Reply #2 on: February 14, 2005, 11:42:49 pm »

Quote from: That0neguy
I was just wondering how many people use fireball in their stack and if you do when/how do you use it?  

It is in my stack because there is a lot of countermagic so it will ussually be countered.  However when we cast it we ussually just use it as player spot removal so people will back it up with their countermagic to get rid of somthing annoying or to just end a long game when most of the countermagic is gone.


When you say player spot removal, you mean you pay 1 extra for each player in the game -2 (you and the first target) and WIN IMMEDIATELY, right?  Like, if you were talking about Disintegrate I could understand because that only kills one player.  Or Earthquake, because it's symmetrical, although you'd get too many draws.  But Fireball == GG if it's not countered.
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« Reply #3 on: February 14, 2005, 11:43:55 pm »

We run Volcanic Gyser which is much much more balanced.  Forcing a card to be countered is stupid.
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« Reply #4 on: February 14, 2005, 11:46:09 pm »

No. "I win the game" spells should be limited, if existent at all. This doesn't say "target player loses", it says "I win the game".

I am aware of their being such cards as counters, however, if you run Boseiju in your stack or something like Vedalken Orrery, then you can easily play it at the end of a busy turn after everyone has played their spells, or just make it uncounterable with Boseiju.

I see absolutely no reason to run Fireball, considering that player spot removal generally shouldn't remove more than one player and win that turn, such as Door to Nothingness.
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« Reply #5 on: February 15, 2005, 12:04:44 am »

I voted no, but with a small backstory. Recently, we have tried what is called the Type 4 Grab-bag. The grab-bag consists of about thirty cards of varying power. Included in the grab-bag are funny but awful cards (such as Darksteel Reactor), limited use cards (Prohibit), decent cards that were cut from the stack for just not being up to par (Silvos), and bombs like Fireball that we would like to have but don't want to show up often. At the beginning of each game, each player may remove one card from their deck, which is then added to the grab-bag. Then the player is allowed to pick a card at random from the bag. We've only used it a few times, and it has been fun so far.

Only one person has managed to pull the Fireball from the Bag, and he drew it openning grip. Lauckily, I also managed to have Captain's Maneuver in mine.
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« Reply #6 on: February 15, 2005, 12:15:02 am »

Quote from: Lost In Admiration
We run Volcanic Gyser which is much much more balanced.  Forcing a card to be countered is stupid.


Exactly. Volcanic Geyser prevents you from losing at instant speed by killing the person about to kill you.  Fireball wins the game by killing all players.
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That0neguy
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« Reply #7 on: February 15, 2005, 05:01:31 pm »

So far ive found it to be ok just because if played early it is always countered and if the game goes to where noone has counterspells left its ussually running way to long.

What I meant as playerspot removal is that I know someone has something that is really annoying everybody so I use it just on the person that has the annoying thing.  So then the other people will try to counter whatever they do to stop it so the annoying player is gone.

The main reason its in there right now is that I got the textless version so I wanted to try it out.  I will probably remove it though because it can be stupid.  

The grab bag idea sounds pretty fun actually i might have to try it.
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« Reply #8 on: February 15, 2005, 08:23:17 pm »

No, we don't run Fireball, under the idea that things that win the game immediately should not be allowed.  For the same reason, we removed Nezumi Graverobber, after too many people won immediately with Bosh recursion and/or Voidmage Prodigy recursion.  We don't like our games to come down to randomness, so things like Nezumi and Fireball aren't for us.
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