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Author Topic: Limited Wisdom  (Read 4970 times)
Freelancer
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« on: March 20, 2005, 10:07:13 am »

A card I thought off during a game off magic (how obvious) it has some nice twists;

Limited Wisdom
U
Enchantment
U: Sacrifice Limited Wisdom, than draw a card and search your library for a card named limited wisdom and put it into play.
If you let the mind wander than the soul might return...

I'm not sure or this card is to powerfull or not (in standard specifically), I also need a bit help on the wording...So help me out...Wink
(my first self created card has to be atleast fair Razz)

Another version while weakening the card a bit:

Limited Wisdom
1U
Enchantment
U: Sacrifice Limited Wisdom, than draw a card and search your library for a card named limited wisdom and put it into play.
If you let the mind wander than the soul might return...
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« Reply #1 on: March 20, 2005, 01:42:07 pm »

Current version:

1UU
Dreams Revealed
Instant-Arcane
Draw a card. Search your library for a card named Limited Wisdom and put it into your hand. Then shuffle your library. [/i]




Changes;
Increased activation cost
Fixted waner to wander
Fixted wording
24 hour clock started.
24 hour clock stopped (bah 3 days not over just yet).
24 hour clock initiated again (3 days are over, w00haa).
Increased casting cost to UU.
Switched to Instant (BIG change). -much cleaner over all-
Increased cost to 1UU.
24 hour clock started again.
Name/arcane changed
24 hour clock stopped and started.
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« Reply #2 on: March 20, 2005, 02:09:44 pm »

This seems really strong. I'd rather see the activation cost increased than the casting cost.
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Ephraim
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« Reply #3 on: March 20, 2005, 05:28:00 pm »

Or, rather than increase the casting cost or the activation cost, you could have it put the new copy of Limited Wisdom to your hand. That effectively increases the cost to use these and ensures that the card drawing + deck thinning orgy that these allow can only occur on your own turn.
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« Reply #4 on: March 20, 2005, 11:14:43 pm »

I like Ephraims idea on it. But this card looks like it would make a good cycle with...

Black= Target Player Discards a card
Blue=Draw a Card
Green= +1/+1 counter Or fetch abasic land to your hand
Red= 1 or 2 damage to target creature or player
White= Prevent 3 damage or something

Oh and you need to fix your wording on the effect. It makes sense but its not in correct form.
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Freelancer
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« Reply #5 on: March 21, 2005, 02:05:51 am »

Yeah I also figured it was to strong...I am going to increase the cost to fetch a new one to 1U because I really like the 'put into play' clause, it adds new dimention (I hope you understand me lol) to the card...The card is designed to be a bit off a mix between compulsion and whispers of the muse...


I don't think this should be a cycle, because the blue and black one will be so much more powerfull than the rest with your suggestion...(I always had a crutch for card advantage:P)
If anybody has a good idea for a cycle than please be by guest, as it stands now I have no clue how to make R G and W strong enough to be on about the same powerlevel as the U and B one...I might be completely off though...Wink


If anybody can help me on the wording off the card, it looks awry at the moment...
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« Reply #6 on: March 21, 2005, 01:13:12 pm »

Quote from: Freelancer
If anybody can help me on the wording off the card, it looks awry at the moment...


Well, first of all, sacrifice should definitely be part of the cost, not effect. That and a bit more cleaning up gives...

Limited Wisdom
U
Enchantment
1U, Sacrifice Limited Wisdom: Draw a card, then search your library for a card named Limited Wisdom and put it into play. Shuffle your library afterwards.
If you let the mind wander, then the soul might return...
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Freelancer
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« Reply #7 on: March 21, 2005, 01:23:35 pm »

Thanks a lot nibble, that's looks SO much better...

24 hour clock initiated...Smile
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Ephraim
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« Reply #8 on: March 21, 2005, 02:14:02 pm »

Hold your horses, chief. The card has to be up for three days before you can initiate a clock.
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« Reply #9 on: March 21, 2005, 02:46:23 pm »

i like this card.  It seems like what WotC would do if it wanted to make a "fixed" AK.
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« Reply #10 on: March 21, 2005, 05:31:26 pm »

right ephraim...Missed that in the rules...Only human...Smile


Kinda fixed AK, the first version was probably stronger or equal...Smile  (home brewed cards are always strong)
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« Reply #11 on: March 23, 2005, 04:12:35 am »

24 hour clock initiated again...3 days are over...Smile
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« Reply #12 on: March 23, 2005, 07:57:11 am »

Strictly better than Counsel of the Soratami?
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« Reply #13 on: March 23, 2005, 09:01:01 am »

Good point, Nazdakka. Not quite "strictly better," but still close. And before anybody argues that this could simply be rarer than Counsel, that is typically not the way that card drawing works. This does "cost" {1}{U}{U}, but the only other aspect in which this card is worse than Counsel is that the second card you "draw" is automatically a second copy of Limited Wisdom, when you might be better off with two randoms (it also means that sacrificing your fourth Limited Wisdom yields less advantage). That is almost certainly counteracted by the fact that the mana cost of copies 2 through 4 of this card is ignored, so that the effective cost of this card is {1}{U}. If the Limited Wisdom for which you search went to your hand and not to play, that might "fix" this.
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« Reply #14 on: March 23, 2005, 09:10:27 am »

This card  is a nearly unstoppable card advantage engine once it hits.  You are going to get 7 cards out of your deck for the initial one U investment.  Add on the fact that it is a shuffler to compliement brainstorm, and you have a tremendous card.  

If this card were to be printed by WOTC, I would imagine that the casting cost would need to be atleast UU probably higher.  With the U casting cost, it reminds me of Bazaar or Library, except instead of having a conditional use, it needs mana to pull you ahead.  

The way it is now, it is essentially instant speed U card drawing.  I'm pretty sure they don't like to print that stuff anymore.  If the activation was a sorcery, that would certainly weaken it enough, and be more likely to be printable.
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« Reply #15 on: March 23, 2005, 09:57:34 am »

My initial concern with this card was that it might be to powerfull, judging from your reactions it is to powerfull...So I need to weaken the effect a bit, personally I don't want to have; put Limited wisdom into your hand (would defeat the whole point off making a limited enchantment drawer)...And the sorcery part also doesn't 'feel' right, so for now I am going to raise the casting cost to UU and see if everybody still thinks it is to powerfull...Wink
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« Reply #16 on: March 23, 2005, 11:51:47 am »

I think putting it to hand would make it more balanced.
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« Reply #17 on: March 23, 2005, 12:31:25 pm »

Than I might as well make it a instant/sorcery and it looses all originality to me (in my mind that is -yes I have a distorted mind-)...So if you have any other suggestion to make it more balanced?
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« Reply #18 on: March 23, 2005, 12:37:31 pm »

It's still a pseudo-instant the way it is now. It isn't very different from this...

Limited Wisdom
{1}{U}
Instant

Draw a card. Search your library for a card named Limited Wisdom and put it into your hand. Then shuffle your library.

It isn't as though your spell is susceptible to enchantment hate or anything, as long as you have the mana to activate it. I'm not really sure what aspect of yours actually behaves like an enchantment.
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« Reply #19 on: March 23, 2005, 01:23:59 pm »

True, but it means a couple off things:
1) people know its there (dull I know)
2) enchantments have coolness factor (to me)
3) the first time has to be sorcery speed (first U)
4) each copy is uncounterable if the first resolves

It's mostly the coolness factor (and its my first card here, so I want it like my way -ok that was childish, ignore-) and the semi-uncounterability that I like...

What if I make it 1U to play and 1U to activate...That way its a bit harder slip under a counterwall...
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« Reply #20 on: March 25, 2005, 04:17:00 pm »

Sorry, Freelancer, but I am not buying your "wouldn't it be cool if..." argument. If the card looks like a duck, sounds like a duck, and moves like a duck, we'll call it an instant. If you really want it to be uncounterable, add an uncounterability clause to the instant I proposed and see how people respond. Of course, I can predict from the outset that they'll oppose the idea -- green's the colour for uncounterability and this spell is awfully cheap to be uncounterable, anyhow.
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« Reply #21 on: March 26, 2005, 03:28:28 am »

In that case, it has to act like a duck...(NO stupid duck, act like a dog NOW)

I wonder...What if instead the clause isn't sacrifice; search-in play
but 1U search your library for a card named limited whisdom and put it into your graveyard: draw a card.
That way its still limited, yet it behaves more like a enchantment (ie. is easier to get rid off)...

Warn me though when I am a bit overprotective over my baby...Smile


Edit; Okay now I'm officially pushing it towards a enchantment way to much...
Changed to:

Limited Wisdom
Instant
Draw a card. Search your library for a card named Limited Wisdom and put it into your hand. Then shuffle your library.
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« Reply #22 on: March 27, 2005, 12:57:13 am »

I think with this change the strength of the card becomes more apparent. Consider how much better it is than [card]Counsel of the Soratami[/card], which I consider to be a very reliable indicator of the appropriate cost of card-drawing. With that in mind, this probably needs to cost {1}{U}{U} as a sorcery or {3}{U} as an instant.
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« Reply #23 on: March 27, 2005, 06:31:27 am »

How powerfull do you people consider the 'search your library for a copy off' in comparison to the regular 'draw a card'? (I think search is slightly weaker than regular draw since it doesn't dig for a answer)

Actually draw in standard is kinda weak at the moment IMHO...But for now I'll change the cost to 3U...What if I change the cost to 1UU or UUU (that would be interesting) and instant, is this to powerfull?
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« Reply #24 on: March 27, 2005, 01:02:58 pm »

Council of the Soratami isn't that great a benchmark, because it's utterly unplayable in constructed, and fairly weak in limited. Concentrate and Inspiration are the real benchmarks, since those see (saw) actual T2 play.
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« Reply #25 on: March 29, 2005, 02:49:52 am »

I'll change the cost to 1UU as a instant, if somebody doesn't agree say so...Smile

(I still consider searching for a copy weaker than a regular draw, since a regular draw actually digs for a answer/thread)
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« Reply #26 on: March 31, 2005, 11:00:35 am »

Last question remains, wich rarity? It's either uncommon or rare...Edging more towards rare though...Smile
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« Reply #27 on: March 31, 2005, 11:10:03 am »

You don't have to concern yourself with that. I often make rarity arguments, when trying to justify power levels, but you can't really dictate the rarity of your card. That will get decided in development.
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« Reply #28 on: March 31, 2005, 11:15:11 am »

Okay in that case;

24 hour clock
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« Reply #29 on: March 31, 2005, 02:00:01 pm »

Do we want to find some way to make this arcane? It'd be a really solid splice engine.
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