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Good and Bad deck names....
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Topic: Good and Bad deck names.... (Read 5005 times)
forests failed you
De Stijl
Adepts
Basic User
Posts: 2018
Venerable Saint
Re: Good and Bad deck names....
«
Reply #30 on:
May 20, 2005, 03:30:38 am »
It is actually really solid in Legacy.
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Grand Prix Boston 2012 Champion
Follow me on Twitter: @BrianDeMars1
Mykeatog
Full Members
Basic User
Posts: 265
Re: Good and Bad deck names....
«
Reply #31 on:
May 23, 2005, 11:03:37 am »
Vintage players never cease to amuse me...
Seriously "Oath" is a better name because then you know Oath of Druids is in the deck? This is a joke right? It raises the entry barrier? If I could get a definition of what the fuck that means my life would be much better. Who the fuck cares if your deckname is or isn't as functional as your sideboard cards? AND-- why should I care if my deck's name does or doesn't give away the whole fucking deck?
Awesome names are awesome names. Ninja Sword is an awesome name. TPS is an awesome name.
Sometimes the logical progression to the lack of logic disturbs me.
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Free Agent
Freelancer
Basic User
Posts: 366
Allmighty to a extend
Re: Good and Bad deck names....
«
Reply #32 on:
May 24, 2005, 06:06:37 am »
Good deck names:
TPS (awesome)
Ninja Sword (ninja=awesome nuff said)
Sensei sensei (feels mystic)
Bad names:
7/10
5/3 (both annoy me)
Deathlong ('Death shouldn't be long' was the first thing I thought, it stuck with me ever since)
Those are the once I specifically remember as good/bad names.
IMHO a name should have:
1) Has to sound cool
2) Should at least have 'some' connection (even if its remote) with the actual deck, it just doesn't feel right if you name a storm deck 'Rushing gorillas' (or whatever).
3) Creativity
What I don't give a shit about in a name:
- Describing what it does (oath), a connection is fine but a name is more than that. The best names are in my opinion the once with a vague (but subtle) connection with the actual deck and a cool sound to it.
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