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Author Topic: Casual Powered Sneak Attack Deck  (Read 1901 times)
Brujah-99
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« on: August 19, 2005, 06:16:36 pm »

To start off this deck has not yet been tested in any way.  I'm thinking about putting it together and would like some input from the members of the mana drain.  That said on with the list

Creatures:
4 Kokusho, the evening Star
4 Darksteel Colossus

Enchantments:
4 Sneak Attack

Disruption:
4 Duress
4 Cabal Therapy

Search cards:
1 Demonic Tutor
1 Vampiric Tutor
4 Brainstorm

Card Draw
2 Skull Clamp
1 Memory Jar
1 Ancestral Recall
1 Wheel of Fortune
1 Timetwister

Just Broken
1 Time Walk
1 Tinker

Acceleration
1 Sol ring
1 Black Lotus
1 Mana crypt
1 Mox Jet
1 Mox Saphire
1 Mox Ruby

Land
4 Bloodstained Mire
4 Volcanic Island
4 Underground Sea
4 Badlands
2 Swamp
1 Mountain
1 Island

As you can see the premise of the deck is to get a sneak attack in to play as quickly as possible and then make what ever use I can out of them as they are leaving play.  My main concerns are that I as the list stands there are no cards to disrupt any permanents on the board, and that 3 of my card drawers also refill my opponents hand.  Any suggestions would be appreciated.
 
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Razgreiz
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« Reply #1 on: August 19, 2005, 07:05:14 pm »

I used to have a casual play sneak attack deck too.  One thing I noticed that was good was Nichol Bolas, the Elder Dragon Legend from legends.  It makes your opponent discard his/her hand if hit by him.  I mean, I understand not putting him in if you want to just go for the kill, but if its casual its always fun to make your opponent cry when they discard their hand and take huge damage.  Another creature I might recommend is something that blows up when it dies or comes into play.  I can't think of any on the top of my head right now, but think about it.  If you can blow up all lands then next turn drop a mountain or use your artifact mana source to continue sneak attacking creature at ur opponent.  I can see why you put skull clamp in, but I think you might want to to find a different draw engine, one that works if you don't draw a sneak attack creature.  Another thing, I don't know if this will be any good, but seething song or desperate ritual to me is still usable.
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silvernail
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« Reply #2 on: August 19, 2005, 09:13:21 pm »

The most often used color for this type of deck is green, and im going to suggest adding green by cutting black ( you're not running dark ritual, and for a combo deck wanting speed you should) for some accleration and card drawing.
Quote
3 Kokusho, the evening Star
3 Darksteel Colossus
4 Tinder Wall
2 Weatherseed Treefolk (name night be slightly differnt he is a 5/3 from urza block that has rancor's ability, and thus combos well with greater good)

4 Sneak Attack
3 greater good
1 Regrowth
1 Fling

4 Brainstorm
1 Memory Jar
1 Ancestral Recall
1 Wheel of Fortune
1 Timetwister
1 Time Walk
1 Tinker
1 Sol ring
1 Black Lotus
1 Mana crypt
1 Mox Emerald
1 Mox Pearl

1 Mox Jet
1 Mox Saphire
1 Mox Ruby

Land
4 Wooded Foothills
4 Volcanic Island
4 Tropical Island
4 Taiga
2 forest
1 Mountain
1 Island

This adds more moxes and some tinder walls to speed you up a bit, as well as greater goods which can really draw alot of cards (11 for colossus and 5 for the others), and using either of the creatures besides Kok ( and sure we love the Kok but...) you get the tree back for (5 * X) - (X * 3) cards where X = the nubmer of red mana you can make ,and drawing 11 via Col will likely let you see another colossus or tree.

then you have random regrowth and random fling, but potentially drawing 11 makes them a little less so.

this should do pretty well compared to the other version, because the black version was disruption rather than focusing on comboing. One other random suggestion, if you wanted to still have clamps, derranged hermit is some good.

Until Ricky G rolls in his not yet dug grave, keep killing peeps with the Kok and make mine magic Smile
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jekyll
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« Reply #3 on: August 19, 2005, 11:13:41 pm »

There was a guy in my area that had a Sneak Attack deck that utilized Survival of the Fittest and a toolbox of creatures with cool abilities. If you tried to cast a spell he didn't like for whatever reason, he'd Survival out a Squee and get a Mystic Snake and Sneak it in before the spell resolved; or Survival out Squee, get a Keldon Vandal/Aven Cloudchaser, sneak it in and kill some artifact or enchantment that was bothering him. After said critter had performed its duty, the guy Snuck in Wizard Mentor and targeted the utility creature, so it never died. It took a couple turns to set up, but it was vicious when it got rolling. If you were going to take a more controllish route, i.e. with a toolbox and Mentor, you could also do something like Highway Robber or Goretusk Firebeast at their EOT for the win. He had a Great Whale in there so he could go infinite and send in the Robber 16543003234 times in response to you cracking a fetchland.
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silvernail
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« Reply #4 on: August 20, 2005, 04:21:41 am »

You might note that great whale no longer works like that, you have to hard cast the whale( and all other creatures with that same ability) from your hand in order to untap any lands, thusly sneak attack will not allow you to untap. this errata happened to stop infinite combos with the creatures.
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That0neguy
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none none none
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« Reply #5 on: August 21, 2005, 02:45:52 am »

If your casual group allows proxies one card I would definattly recomend is the 1996 world champion.  I want to try that in a tournement somtime since if unblocked you win and you can tutor him up 4 turns in a row for free if they have cump blockers or if its a multiplayer game.
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jekyll
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« Reply #6 on: August 21, 2005, 04:01:16 am »

You might note that great whale no longer works like that, you have to hard cast the whale( and all other creatures with that same ability) from your hand in order to untap any lands, thusly sneak attack will not allow you to untap. this errata happened to stop infinite combos with the creatures.

hmmm. Yeah, I suppose that could be a useful bit of information. What with all the rules against cheating floating around.


p.s - for a second I was tempted to inquire about why the Dragon combo still works, but then I realized that I have the magic IQ of Forrest Gump.
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i walked a mile with sorrow
and ne'er a word said she
but oh, the things i learned from her
when sorrow walked with me
Limbo
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« Reply #7 on: August 21, 2005, 04:36:16 am »

p.s - for a second I was tempted to inquire about why the Dragon combo still works, but then I realized that I have the magic IQ of Forrest Gump.

If you had Forrest Gump's Magic IQ you would actually win so many tournaments (because all your opponents choked on chocolat in freak-accidents) that you would be allowed to meet the president, but only after drinking fifteen bottles of Docter Pepper.
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