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Author Topic: u/w Landstill - Help me make the perfect build  (Read 850 times)
Mufflon
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« on: November 26, 2005, 11:42:06 am »

I’ve decided to play Landstill, the u/w version, and I think I will need some feedback before I start competing with it. I’ve posted the decklist below:

u/w Landstill (60 cards)

Lands (23)

4 Tundra
4 Flooded Strand
4 Mishra’s Factory
2 Faerie Conclave
4 Wasteland
1 Strip Mine
1 Library of Alexandria
2 Island
1 Plains

Creatures (0)

Artifacts (8)

1 Black Lotus
1 Mox Sapphire
1 Mox Pearl
3 Nevinyrral's Disk
2 Crucible of Worlds

Enchantments (4):

4 Standstill

Other Spells (25):

3 Brainstorm
4 Swords to Plowshares
1 Ancestral Recall
1 Time Walk
1 Balance
4 Force of Will
4 Mana Drain
2 Disenchant
3 Stifle
2 Decree of Justice

Sideboard (15 cards):

3 Pithing Needle
4 Meddling Mage
3 Wrath of God
1 Nevinyrral's Disk
3 Arcane Laboratory
1 Maze of Ith

My metagame:
The strongest decks around seems to be TPS, Oath and Stax-versions. Tendrils and combo-decks are a common sight, while aggro is not very common, although there are numerous goblin-decks out there. Fish is another deck one can count on facing.


I’m not sure at all about the sideboard. WoG is great against goblins. Arcane Laboratory is great against tendrils. Pithing Needle stops Welder, Bazaar of Baghdad, Auriok Salvagers etc. Meddling Mage is great against combo in general, and the Maze stops Oath and Dr.Teeth. But this sideboard has no room for other great cards, such as Teferi’s Response, Echoing Truth/Rushing River/Chain of Vapor, the two Disenchants not in the maindeck, extra Mazes etc. What do you think?

And how about Balance and Brainstorm? Are they worth running? Should I include Chalice of the Void? Misdirection? Is it worth having Disenchant maindecked?

I have no intentions of including red in the deck, so there'll be no Gorilla Shaman and no Fire // Ice.


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Mark_Story
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« Reply #1 on: November 26, 2005, 08:19:56 pm »

I think brainstorm is totally key to the deck, it works well in optimizing your hand, and although it seems like you will draw a ton of cards off standstill, you won't.  I think standstill is something that many people have learned to play around, forcing you to discard.  Furthermore, it is only useful when you are already winning. 

Personally, I've always found landstill to be an underwhelming deck.  It has no broken ways of winning.  Even FCG is more broken then it.  With that said I think your build is very good, your meta doesn't really warrant misdirection which I've found is good in control heavy metas to up your number of free counters.  I don't know if 3 stifles is necessary, but they can be useful against TPS which you listed as a key player in your meta.  As for chalice, I don't think it will work that well if you are disking with any regularity, it could be useful in the sideboard as a way to fight combo, but they always manage to dispose of chalices when they feel ready.
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