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swiftusUD
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« on: March 21, 2006, 10:30:45 pm » |
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Hello Manadrain forum! I am a newcomer to Vintage and would appreciate any advice (related to the topic or otherwise) that you guys care to offer. Thanks! Now, on to the deck.
I am trying to come up with a deck for a 9-proxy FNM T1 tournament, and have decided on playing a Winter Orb prison style deck (unpowered). My budget is somewhat limited at the moment, but I am willing to take suggestions for the future when I have more money to spend. I know that some guys are going to be playing Kobold combo, Oath, 1-(or 2) land Belcher, and probably some Goblins and other stuff (I wish I could be more specific). Since I don't own Duals of any sort (except for the Kamigawa stay tapped ones and some uncommon Invasion ones) I figured on going mono-blue, splashing white for a few cards. The only testing I have done has been goldfishing/solitaire to see how quickly I can get some kind of lock down, and how long after that I can get a win condition out with counter back up.
Lands (25) 17 Island 3 Plains 1 Forsaken City 1 Coastal Tower 1 Cloudcrest Lake 1 Rishadan Port 1 Teferi's Isle
Creatures (2) 1 Meloku 1 Air Elemental
Draw (10) 3 Catalog 2 Brainstorm 2 Opt 1 Mental Discipline 1 Fact or Fiction 1 Gush
Enchantments and Artifacts (12) 4 Winter Orb 4 Icy Manipulator 1 Moat (Proxy 1) 3 Kismet
Counters (11) 4 Counterspell 4 Force of Will (Proxy 2-5) 2 Foil (1x Proxy 6) 1 Power Sink
SB [incomplete and open to suggestions] (10) 2 Rout 3 Back to Basics 1 Blinding Angel 1 Exalted Angel 1 Moat (Proxy 7) 2 Coastal Towers
Um. I really don't know which cards to explain, so I'll just pick ones that I think might raise some eyebrows:
Air Elemental - I wanted some kind of big finisher to supplement Meloku (*cough* Morphling *cough* I know, I know. I just can't get ahold of him right now. Maybe as my last two proxies.)
Mental Discipline - To get rid of extra Kismets and Orbs. Hasn't really been all that useful, though. Probably marked for deletion.
Back to Basics - My attempt at some "tech" against those with the all the fancy, shiny nonbasic lands. I was thinking of running this maindeck alongside the winter orbs, but that proved to be too redundant and often just locked me out of white mana. Maybe just run one of these and 3 Orbs maindeck with two more in the board.
Blinding Angel, Rout, Moat - I'm afraid that I will be up against a lot of aggro in the tournament, probably from some of the younger players.
Some cards being considered:
Stifle - I know that there will be decks that use triggered and activated abilities (Kobolds, Oath, Belcher)
Swords To Plowshares - I am running white, am afraid of being overrun with creatures.
Galina's Knight - Pro-red dude that stops goblins. (except for Piledriver)
Enlightened Tutor - To search up Orb, Icy, Kismet, Moat. Problem is, I ususally draw these before I would need, or have the mana, to tutor for them.
Propaganda - Easier on the mana than Moat.
I really think this deck needs some kind of better draw power, but I don't know what to do about that.
Thanks for the help guys!Â
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