|
yespuhyren
|
 |
« on: March 29, 2006, 07:30:42 pm » |
|
Here's My Report
Before we went to the tourney, we checked the stats from the last tournament. 3/4 of stax, combo, gifts, CS, etc, but around 15 Fish/WTF/Random aggro decks. I figured having 3 MD trikes would help against aggro. I didn't play any though.
Missisauga Untouchables Mox Pearl T1 (10 Proxy) - Around 32-36 Players is my guess
The Jester
First of all, we’ll start with the basic deck list
4 Mishra’s Workshop 4 Bazaar of Baghdad 4 Barbarian Ring 3 Mountain 4 Wasteland 1 Strip Mine 1 Tolarian Academy
1 Black Lotus 1 Mox Sapphire 1 Mox Pearl 1 Mox Jet 1 Mox Ruby 1 Mox Emerald 1 Mana Crypt 1 Mana Vault 1 Sol Ring
4 Uba Mask 4 Tangle Wire 4 Crucible of Worlds 4 Jester’s Cap 4 Chalice of the Void 1 Trinisphere
4 Goblin Welder 3 Triskelion (Never needed it once, SB'ed out in EVERY matchup - Pretty much only good against Aggro) 2 Karn, Silver Golem
SB:
3 Shattering Spree (Never needed it, No Stax) 3 Granite Shard (Never needed it, No weenie decks or slaver) 3 Tormod’s Crypt 3 Defense Grid 3 Duplicant (Never needed it - No oath)
I did coverage of the first few rounds card for card, the rest are from memory.
Round 1: Clem Yuen – Grimlong
I get immediately notified by the judge that I have a deck register problem. Game loss. The error? When I listed 5 moxes, I assumed it was self explanatory. This is a 10 proxy tournament, I don’t have any proxies, yet I might be playing diamond/chrome mox instead of real ones…What a bad way to start, but that’s life. What was better, is my opponent though that it was a bullshit call, and just wanted to play. He said that we could ignore that ruling. He is definitely a really nice guy, also very well known for playing combo, so I knew to play Crypts in Game 2.
Game 1
Starting hand:Â Jet, Sapphire, Bazaar, 3sphere, workshop, cap, wasteland
He has a bad hand, and mulls to 5
Clem: Ruby Me: Sapphire, Jet, Wasteland, 3sphere Clem: Pass Me: Shop, Cap, crack it, he concedes. Remember, I still don’t know what I’m playing against.
1-0 (Jester’s Cap wins, 1/1)
Game 2 - +3 Tormod’s Crypt, -3 Triskelion
Starting hand:Â 2x Goblin Welder, Tangle Wire, Sol Ring, Bazaar, Mountain, Crucible
Clem: Lotus, Demonic Tutor, Sea, Vampiric Tutor, Pass Me: Rip lotus like a pro, Play it, crack it for 2 Welders, Sol Ring, Mountain, Wire Clem: Tap sea, Pass Me: Draw Jester, Bazaar, Drawing 2 Uba Mask and Emerald. Pitch 2 Uba and Jester’s Cap. Play Emerald, weld in Cap floating with sol ring, Jester wins it again
2-0 (Jester’s Cap wins, 2/2)
So losing Game 1 to a stupid deck registration error didn’t hurt me that bad. Clem was really nice throughout the whole thing. I didn’t even find out it was Grimlong until after the match was over.
1-0 Matches
Round 2: Shaun Stewart – Gifts
Shaun admitted to getting Uber-Broken hands, and there was nothing I could really do about it. I feel I played it right.
Game 1:
I mulligan into: Workshop, 2 Crucible, B-Ring, Uba Mask, Wasteland
Shaun: Jet, Ruby, Demonic Tutor, Lotus, Recall, Brainstorm, Lotus Petal, Flooded Strand, Pithing Needle naming Welder. CRAP!
Me: Wasteland, Uba Mask, which gets drained. Shaun: Plays gifts for Tinker/Recoup, Walk, and Will. Not much I can do here, no way to really win.
0-1
Game 2: +3 Defense Grid, +3 Tormod’s Crypt, -3 Trike, 2 Karn, 1 Crucible
Me:Â Crypt, Sol Ring, Uba Mask Shaun: Ubas a Jet, plays Jet, Volcanic, Time Walk Shaun: Ubas a Sea, plays Sea, Rack and Ruin on Sol ring and Uba Me: B-Ring, Trinisphere Shaun: Academy, Pithing Needle on Wasteland Me: Tangle Wire, Bazaar Shaun: Gifts on upkeep for Recoup, Will, Tinker, Rebuild, I give him Tinker and Will Me: Nothing Shaun: Needles Bazaar (Still locked down from Wire) Me: Goblin Welder Shaun: Needle on Welder Me: Shop, Wire #2 Shaun, Will, Rebuild, replay 3 Needles on Welder, Bazaar, Wasteland, Walk, Recoup, Tinker.
0-2
1-1 Matches
Round 3: Adrian – IT
Game 1:
Starting hand:Â Pearl, Sapphire, Karn, Shop, Crucible, 2 Welders
Him: Sea, Recall, Jet Me: Draw Tangle Wire, play 2 Moxes, Shop, Karn, which he forces with Intuition. Now I knew that I was playing against IT. Him: Delta, Brainstorm, Crypt, Petal, Fetch sea, Intuition for 2 rituals, lotus. I give him ritual. He casts ritual, ritual from hand, D-tutor for Yawgwill for the game.
0-1
Game 2: +3 Tormod’s Crypt, +3 Defense Grid, -2 Karn, -3 Trike, -1 Crucible
Starting hand: 3 Chalice of the Void, Emerald, B-Ring, Tangle Wire, Uba Mask
Me:Â Chalice for 0 and 1 Him: Fetch sea (Severely Screwed) Me: Draw welder Him: Swamp Me: Draw Shop, play Tangle Wire Him: Discard Pearl Me: Draw Bazaar, play Uba and Bazaar Him: RFG Intuition Me: RFG Uba, play Chalice@ 2, Bazaar up a shop and Cap, play shop, cap Him: Remove intuition Me:Â Activate cap, concedes
1-1 (Jester’s Cap wins, 3/3)
Game 3: +3 Tormod’s Crypt, +3 Defense Grid, -2 Karn, -3 Trike, -1 Crucible
Starting Hand: Shop, Emerald, Ruby, Defense Grid, Chalice, Jester’s Cap
Him: Mine, fetch sea, ritual into Necropotence, pays 5. Discards Academy, Cabal Ritual Me: Draw Bazaar, play Ruby, Emerald, Defense Grid. Workshop, Chalice for 1. Him: Island, Necro for 2, discards brainstorm Me: Tangle Wire, Chalice for 0 Him: Necro for 3, discards Bargain, Force of Will, Flooded Strand Me: B-Ring, Cap, Crack it (He doesn’t concede) I take Rebuild, Hurkyl’s, and the one Tendrils. Tendrils didn’t really matter, as he was out of artifact hate after Hurkyl’s and Rebuild, so couldn’t stop it.
2-1 Matches
Round 4: Josh Oji – Salvagers
First of all, this is where I stopped taking detailed notes. When we shuffle up, I see a Trinket Mage, so I already have some info on how to win.
Game 1:
Starting Hand: B-Ring, Welders, Trinisphere, Mana Vault, Jester’s Cap, Wasteland
All I have written is that it involves Vault, Cap, 3sphere, then shop into Uba and Cap again.
1-0 (Jester’s Cap Wins 5/5)
Game 2: +3 Tormod’s Crypt, -3 Trike
Starting Hand: 2x Mountain, Shop, Wasteland, Chalice, Crucible, Karn
Him: Island, Pearl go Me: Draw and Play Ruby, Chalice @0, Shop, Crucible Him: Island, go Me: Mountain, Uba – Forced Him: Island, Salvagers Me: Karn – Forced
After this, it involved him swinging, then me B-ringing his Salvagers to death, and this went on with me killing 3 Salvagers and a Trinket mage with B-ring recursion. This game was insane, I thought I was going to lose. He Explosived my crucible, and I was bazaaring hitting nothing, with him hitting me from 12 life to 6. Then I Bazaar up Uba Mask and Trinisphere. I cast the Uba, and its countered. He ran 4 forces 4 couners. It kept going like this, until I finally resolved a crucible, killed his mage, then resolved an Uba, then bazaared up Welder and Cap, the same turn, playing both and cracking cap. He conceded after this. It was a really intense game, and I know people watching had fun.
2-0( Jester’s Cap Wins 6/6)
3-1 Matches
Round 5: Arend Kraehling – Control Slaver
We ID’d this one, as we knew we would make it in. We did decide to play for fun anyways, not SB’ing.Â
Game 1:
I ended up winning game 1 with a combination of Cap and Uba.
1-0 (Jester’s Cap Wins 7/7)
Game 2:
I cap him for Titan, Will, and Something really important. He ends up beating me to death with a Duplicant while countering everything, including 2 Uba masks and 3 more Jester’s Caps.
1-1
Game 3:
I lock him some good with Wire/Uba, then Caps go wild
2-1 (Jester’s Cap wins 8/8)
Top 8: Kris Kavanaugh – Gifts/TPS like deck
First we are informed that this is a TIMED T8. If we don’t finish Game 3 within 50 minutes, it will go to 5 turns. After that, it is determined by life totals. This is really not fair, but what can we do.
Starting Hand: Lotus, Shop, Vault, Sol Ring, Jester’s Cap, Crucible, Karn
Game 1:
Play out Cap, he forces, Play Karn.Â
I end up beating him. Don’t remember much other than outracing Colossus beats with Savage Karn/Uba/Crucible beats
1-0 (Jester’s Cap Wins 7/8)
Game 2:Â
He goes some crazy with good cards and Rack and Ruin on 2 Ubas.
1-1
Game 3: 6 Minutes Remaining in Time
I draw into – Shop, Shop, Karn, B-Ring, Mountain, Bazaar, Wasteland
I have to keep this, as if he casts tendrils for anything, he probably wins. If he gets colossus, he probably wins. Turn 2 Karn would allow me to start dealing damage by Turn 3 so I could win this game the silly way. I would NEVER keep this hand, as I always want chalice at 0 or welder against him, to stop the colossus. The Tendrils is never a real rush, but I had Karn and a threshold land so I could try and ping him quickly for the win. I keep it, play Shop, Go.Â
He goes: Land, petal, mox, Recall, DT, Tinker into Colossus. This is where me looking for Chalice or Welder would have won me the game. He mulled to 6, and couldn't have countered. Had we played a real game, it might have been different. I dug, didn’t find welder, he smacked, and that was all she wrote. Really unfair, not a real game, but shit happens.
I'm not that upset about losing, I'm just upset we didn't get to play a real game 3 to decide who goes to the semis. We were forced to keep wierd hands cause of time constraints, his was good, mine was the best I could do with 3/4 minutes (after shuffling) and I didn't want to risk anything. I'd rather lose a real game than have no real closure and finish a stupid match like that.
1-2
And this is the end of the tournament for me, 6h place I believe. Sean Stewart had the same problem, as in Game 3 near time, his opponent playing G/R hate just burned him/smacking him for 1 got him into the Semis, and Sean was sent home. Decks like G/R hate definitely are better at doing damage…
Afterthoughts about the deck:
Triskelions are definitely unnecessary in the main deck. I played this deck a LOT like a prison deck just with Caps, and the results were amazing. My only real match loss was to Gifts, though it had an incredibly broken hand. I was expecting a lot of aggro, but didn’t end up facing any.
Tangle Wires are AMAZING. Absolutely AMAZING. They are defintely staying as a 4 of for now.Â
I really think we are getting to an optimal version of this deck. There might be a few different types (aggro, control, w/e)
This version is very controlling, and rarely cares about swinging for the win. The last 3 slots will probalby be more control cards, though I can't think of something at the moment. If anyone has ideas, please post. I'm thinking 3 Granite shards, with the changes being
From now on, the deck will look like this
-3 Triskelion +3 Granite Shard (Not sure)
And SB would look like this
4 Duplicant (Oath) 4 Tormod's Crypt (Combo/Gifts/Slaver) 4 Defense Grid (This card was also amazing, great against any deck with drains/forces) 3 Shattering Spree - Not much stax in my Meta, but who knows what will happen in the future.
Props:
Jester’s Caps! Cappy for splitting in the finals Arend for having another really fun Round 5 Match. We always play here and its always jokes. SO funny Clem for being cool and offering to play a normal match because of the stupid mox mistake. My deck for being pretty damn good to me Winning free entry into the next tournament
Slops:
STUPID T8 structure that had me keep a terrible hand in hopes of a cheap win. Waking up at 8 AM and puking Game loss for 5 moxes not being better identified Triskelion – I didn’t play it a single time…not ONCE
All in all it was pretty good, though if they ever do timed Top 8 again, I will probably not attend. My deck is not very good at doing damage, and shouldn’t be forced to just to win a match.
|