netherspirit
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« on: September 19, 2006, 11:40:45 am » |
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Hey guys, here's a Time Walk reprint from my set, criticism would be much appreciated!! Stream Through Time Legendary Land T: Put a time counter on Stream Through Time. T, Remove 3 time counters from Stream Through Time, Sacrifice Stream Through Time: Take an extra turn after this one. So, what do you guys think? I had originally planned to make it a plain old Sorcery, but thought it would be too boring, so I went with the land idea. Any ideas? Current Wording:
Stream Through Time Legendary Land
:Add to your mana pool.
, : Put a time counter on Stream Through Time.
, , Remove 3 time counters from Stream Through Time, Sacrifice Stream Through Time: Take an extra turn after this one.
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« Last Edit: September 25, 2006, 10:28:14 am by netherspirit »
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parallax
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« Reply #1 on: September 19, 2006, 11:47:24 am » |
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Hey guys, here's a Time Walk reprint from my set, criticism would be much appreciated!! Stream Through Time Legendary Land T: Put a time counter on Stream Through Time. T, Remove 3 time counters from Stream Through Time, Sacrifice Stream Through Time: Take an extra turn after this one. So, what do you guys think? I had originally planned to make it a plain old Sorcery, but thought it would be too boring, so I went with the land idea. Any ideas? Current Wording:
Stream Through Time Legendary Land
: Put a time counter on Stream Through Time.
, Remove 3 time counters from Stream Through Time, Sacrifice Stream Through Time: Take an extra turn after this one."  :Add  to your mana pool."? Also, this is a bit too good. Make the time counter ability cost mana.
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How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
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netherspirit
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Posts: 480
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« Reply #2 on: September 19, 2006, 11:50:42 am » |
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I know this is odd, but, I prefer it not tapping for mana, it means I can be a little more relaxed on the other abilities. I know that lands tap for mana these days, but still. I'll add the mana ability, and add an additional cost on the time counter ability.
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Matt
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« Reply #3 on: September 20, 2006, 09:01:03 pm » |
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First off, lands pretty much have to have mana abilities these days. Second, this is basically just a bad Magistrate's Scepter: 
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http://www.goodgamery.com/pmo/c025.GIF---------------------- SpenceForHire2k7: Its unessisary SpenceForHire2k7: only spelled right SpenceForHire2k7: <= world english teach evar ---------------------- noitcelfeRmaeT {Team Hindsight}
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dandan
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« Reply #4 on: September 22, 2006, 02:15:54 am » |
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With the mana ability it is a vastly improved Magistrate's Sceptre
Uncounterable + lower mana investment> reusability
Instead of the
Tap: Add 1 to your mana pool.
Why not lower the power level but keep on theme?
Tap: Add 1 to your mana pool and skip your next turn
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Playing bad cards since 1995
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netherspirit
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« Reply #5 on: September 22, 2006, 10:52:57 am » |
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@Dandan: I like your idea, but I feel that would make it too weak, if it produced 2 mana instead of 1 I'd be able to see it skip your turn for mana.
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parallax
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« Reply #6 on: September 22, 2006, 11:28:39 am » |
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How about just putting a fair cost on the tap to add a counter ability?
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How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
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TimDeluxeIt
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« Reply #7 on: September 22, 2006, 04:26:56 pm » |
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T: add UU, skip your next turn.
Hello Stasis!
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GWS: Great White Shark.
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netherspirit
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Posts: 480
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« Reply #8 on: September 23, 2006, 04:01:42 am » |
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How about just putting a fair cost on the tap to add a counter ability?
What would you consider a fair cost?
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parallax
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« Reply #9 on: September 25, 2006, 09:35:24 am » |
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How about just putting a fair cost on the tap to add a counter ability?
What would you consider a fair cost? Well, greater than zero mana would be a start. Use Magistrate's Scepter as a guideline.  ,  Put a charge counter on Magistrate's Scepter.  , Remove three charge counters from Magistrate's Scepter: Take another turn after this one. So, four is a good start. Then, consider the reusability of Scepter compared to the utility of being a land. You might need to make the mana ability pretty awful to keep this balanced.
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How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
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netherspirit
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« Reply #10 on: September 25, 2006, 10:26:27 am » |
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Right, I'll make it cost 4 to put a counter on then.... 
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