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Author Topic: Basic land bounce  (Read 1656 times)
zeus-online
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« on: September 24, 2006, 02:36:44 pm »

Basic land bounce - U
Sorcery
Return target basic land to its owners hand.


I've been playing with a casual bounce deck lately, and so it hit me: A cheap very narrow bounce spell that could only hit basics. I'm still not sure if this would be too good, in conjunction with other bounce-spells and land destruction this could prove to be a problem. But i figured i might aswell post it anyway.

/Zeus


Current wording:
Basic land bounce - U
Sorcery
Return target basic land to its owner's hand unless that player pays {1}.

Still needs a name?
« Last Edit: September 25, 2006, 03:01:59 pm by zeus-online » Logged

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asmoranomardicodais
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« Reply #1 on: September 24, 2006, 05:24:40 pm »

Make it non-basic perhaps? It's way to powerful this way. My other concern is that I thought they said things that bounce lands should have two U in there mana cost, but I don't remember for sure. As it is though, it makes it far to easy to gain massive turn advantage over someone.
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« Reply #2 on: September 24, 2006, 07:37:45 pm »

I agree.  This is highly unfair.  Vore is bad enough when they get the T1-Sleight, T2 Eye of nowhere, T3 stone rain.  Giving them the ability to do T1 Bounce, T2 Eye, T3 stone rain on the draw isn't a good idea.

Making it non-basic only isn't a bad idea because then it would just force people to play out basics before they drop non-basics to make sure they don't get hosed.
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zeus-online
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« Reply #3 on: September 25, 2006, 10:02:53 am »

I realized it was pretty good looong before i posted it, i've thought about making it nonbasic, but there's like a million cards that hose nonbasics already, and bouncing a "Bounce-land" is really mean Wink

This card should obviosly only go into a set with a minimal amount of bounce-spells.

I'd still like to see a way to make this card fair, any thoughts?

/Zeus
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parallax
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« Reply #4 on: September 25, 2006, 10:41:14 am »

I realized it was pretty good looong before i posted it, i've thought about making it nonbasic, but there's like a million cards that hose nonbasics already, and bouncing a "Bounce-land" is really mean Wink

This card should obviosly only go into a set with a minimal amount of bounce-spells.

I'd still like to see a way to make this card fair, any thoughts?

/Zeus

Number 1 on parallax's list of techniques for making cards fair: Cost them fairly.

This card costs {1} {U}.

Edit: Also, I'm not sure why you'd want a card that only bounces basic lands. It seems like a pointless card in any deck that's not trying to bounce and destroy every land your opponent controls. We should not be encouraging that type of deck.
« Last Edit: September 25, 2006, 10:44:01 am by parallax » Logged

How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
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« Reply #5 on: September 25, 2006, 01:04:58 pm »

Hmmm if that really is the only way to fix this card, then close the thread.

at 2 mana this card is worse then...like all other bounce-spells made.

/Zeus
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parallax
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« Reply #6 on: September 25, 2006, 01:35:05 pm »

Hmmm if that really is the only way to fix this card, then close the thread.

at 2 mana this card is worse then...like all other bounce-spells made.

/Zeus

If you can explain why you want to make a one-mana land-bounce spell, other than to enable a very annoying deck, then maybe we can help you fix it.

Possible solution: "Return target basic land to its owner's hand unless that player pays {1}."
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How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
zeus-online
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« Reply #7 on: September 25, 2006, 03:01:12 pm »

That actually fits the purpose pretty well, i wanted to create a very narrow bounce spell that could only be used as land destruction. so a force-spike bounce seems cool Smile

i'll change the card.

/Zeus
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dandan
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« Reply #8 on: September 26, 2006, 03:37:30 pm »

Land + return to sender + option to pay = Parcel

Would Parcel be an apt name?
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Anusien
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« Reply #9 on: September 26, 2006, 04:06:32 pm »

No no no.  Not mana.  Makes it too much of a swingy card that punishes aggro decks on turn 1.  It's a phantom Force Spike which is fundamentally a bad card.  Allow them to discard a card instead.
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