TheManaDrain.com
September 18, 2025, 09:18:14 am *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1] 2
  Print  
Author Topic: Yawgmoth, Emperor of Evil  (Read 7302 times)
chrissss
Basic User
**
Posts: 418


Just be yourself


View Profile
« on: October 05, 2006, 05:30:57 pm »

Yawgmoth, Emperor of darkness

{5} {B} {B} {B}
Legendary creature - Demon
If Yawgmoth comes into play, sacrifice all other creatures you control, and discard your hand.
Pay one life; draw a card.
Yawgmoth is indestructable, as long as your hand is empty
6/6
 
I am the darkness, I am the Evil, I am Yawgmoth, emperer of all.


I have been thinking of a card that could have been Yawgmoth, ever since the Time spiral set was anounced. Obviously Yawgmoth has to be a killer card, and it should be very powerfull.
I thought of many Yawgmoth versions, but this one seemed very powerfull, but not too broken.
If it is, suggest a version which wouldn't be too broken. The discard your hand stops a lot of combos imo, but still.


Current Wording

Yawgmoth, Emperor of darkness

{5} {B} {B} {B}
Legendary creature - Demon
Flying, trample
Yawgmoth is indestructable
If Yawgmoth comes into play, sacrifice all other creatures you control, and discard your hand.
{4} {B} {B} Pay one life; draw a card.
{2} {B}; untill end of turn, you may play cards from a graveyard as though they were in your hand. cards put into your graveyard this turn are removed from the game.

6/6
 
I am the darkness, I am the Evil, I am Yawgmoth, emperer of all.
« Last Edit: October 06, 2006, 11:57:25 am by Bad Wolf » Logged

Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
andrewpate
Full Members
Basic User
***
Posts: 483


EarlCobble
View Profile
« Reply #1 on: October 05, 2006, 05:49:29 pm »

I think that cheating him into play is still too nutty.  He needs either a Phage clause or something similar.  It's like Rector Tendrils only you don't have to have a way to sacrifice Academy Rector.  You could run him in Oath/Draw7 or in some kind of Reanimator deck in Extended.  It doesn't matter if you discard your hand first, because drawing 19 cards will almost always win the game.
Logged
emidln
Basic User
**
Posts: 437

emidln@hotmail.com Ace50003 brandonjadams
View Profile Email
« Reply #2 on: October 05, 2006, 08:17:07 pm »

At the very least you shouldn't get to draw with this guy in play.
Logged

BZK! - The Vintage Lightning War
parallax
Basic User
**
Posts: 318


View Profile
« Reply #3 on: October 05, 2006, 08:49:02 pm »

"Pay 1 life: Draw a card" is broken no matter what permanent you put it on. Especially so on the card type that's easiest to cheat into play. Find something better to use.
Logged

How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
Slack
Basic User
**
Posts: 40


誰が居ますか。


View Profile
« Reply #4 on: October 05, 2006, 08:56:56 pm »

how about something like:

If a card would be put into your graveyard, remove it from the game instead.
Pay 2 life: return target card in your graveyard to your hand.
Logged

"The past is a ghost that haunts you from the moment it exists until the moment you don't"
           -Gerrard

RIT Magic
Matt
Post like a butterfly, Mod like a bee.
Moderator
Basic User
*****
Posts: 2297


King of the Jews!


View Profile
« Reply #5 on: October 05, 2006, 10:33:44 pm »

I don't think ANY card could ever be cool enough to encapsulate Yawgmoth, Father of Machines.
Logged

http://www.goodgamery.com/pmo/c025.GIF
----------------------
SpenceForHire2k7: Its unessisary
SpenceForHire2k7: only spelled right
SpenceForHire2k7: <= world english teach evar
----------------------
noitcelfeRmaeT
{Team Hindsight}
Anusien
Adepts
Basic User
****
Posts: 3669


Anusien
View Profile
« Reply #6 on: October 05, 2006, 10:52:20 pm »

So the Rector combo now just costs B to Reanimate Yawgmoth?  No freaking way.
Logged

Magic Level 3 Judge
Southern USA Regional Coordinator

Quote from: H.L. Mencken
The urge to save humanity is almost always a false front for the urge to rule.
Elric
Full Members
Basic User
***
Posts: 213



View Profile
« Reply #7 on: October 05, 2006, 11:58:36 pm »

How about something like:

Yawgmoth, Emperor of Darkness
{5} {B} {B} {B}
Legendary Creature - Demon
{B}, Pay one life; draw a card.
{2} {B}, Pay two life: Return target card from your graveyard to your hand
Yawgmoth, Emperor of Darkness is indestructible
6/6

Logged
dandan
More Vintage than Adept
Full Members
Basic User
***
Posts: 1467


More Vintage than Adept


View Profile WWW Email
« Reply #8 on: October 06, 2006, 01:24:35 am »

Why is Yawgmoth such a wimp? Also mention the word Yawgmoth and everyone thinks Will/Win. Thus

Yawgmoth, Emperor of darkness
 {5} {B} {B} {B}   
Legendary creature - Demon
Flying, Trample
If Yawgmoth comes into play, sacrifice all other creatures you control, and discard your hand.
You cannot draw cards. If a card would go to your graveyard, instead it is removed from the game.
You may play cards in any graveyard as if they were in your hand.
Yawgmoth is indestructable
6/6
Fear, despair, hate. Your weaknesses make me invincible!

Note that although he has an ability that makes the world your bitch, even if someone deals with that ability, a 6/6 Flying Trampling Indestructible bundle of pain can kick sand in the face of just about anything (Akroma can deal with him)

The flavour text is meant to try to explain why he can draw on the power of opponents and why he is Indestructible. It also hints that he can be defeated.

« Last Edit: October 06, 2006, 06:18:10 am by dandan » Logged

Playing bad cards since 1995
chrissss
Basic User
**
Posts: 418


Just be yourself


View Profile
« Reply #9 on: October 06, 2006, 04:09:11 am »

{5} {B} {B} {B}
Legendary creature - Demon
trample
If Yawgmoth comes into play, sacrifice all other creatures you control, and discard your hand.
{B},Pay one life; draw a card.
{3} {B}, Pay 3 life; you may play cards from your graveyard as though they were in your hand untill end of turn.
Yawgmoth is indestructable
7/7


I was thinking, now it is a Yawgwill and bargain in one. Only slightly worse.

Does Yawgmoth have flying? I dont seem to recall him having flying from the novels though

7/7 without flying, otherwise 6/6.
Logged

Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
dandan
More Vintage than Adept
Full Members
Basic User
***
Posts: 1467


More Vintage than Adept


View Profile WWW Email
« Reply #10 on: October 06, 2006, 07:08:37 am »

Why is Yawgmoth's Will weaker when he is around? From a flavour perspective either Yawgmoth gets the ability or he doesn't. A weaker ability just doesn't make sense. From a gaming perspective, you can't give a creature the Yawgmoth's Bargain ability as Anusien said
Quote
So the Rector combo now just costs B to Reanimate Yawgmoth?  No freaking way.

However Will is broken in a different way to Bargain and making the Will ability even stronger is cool but rather win more (although the idea of Yawgmoth coming into play [by some means, Necromancy for example] to foil a YawgWill is rather appealling to the Timmy in me).

Regarding Flying, Yawgmoth's Demon had Flying, the main man shouldbe superior to underlings.
Logged

Playing bad cards since 1995
chrissss
Basic User
**
Posts: 418


Just be yourself


View Profile
« Reply #11 on: October 06, 2006, 09:16:22 am »

well, I mean, its not because Yawgmoth is there, that the ability should cost the same. Ertai's counterspell in tempest costs UU, but ertai himself counters for 2UU.

so either Yawgmoth becomes a meany with bargain and will into one card, and I give him the Phage drawback, so that he can only be hardcasted, but that wouldn't be fun imo. Or I give them watered down versions of his 2 cards, and make them a bit more expensive, like the version I have now.
Logged

Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
dandan
More Vintage than Adept
Full Members
Basic User
***
Posts: 1467


More Vintage than Adept


View Profile WWW Email
« Reply #12 on: October 06, 2006, 09:56:18 am »

You realise that the current version means you win if Time Walk is in the graveyard? The Will ability needs RFG or else it is even more broken than usual.

Ertai's Meddling actually cost  {X} {U} so I don't think we can say it is cheaper, likewise, Ertai the Corrupted countered for {U} plus the sacrifice of a Creature or Enchantment.

You could cost his abilities at
{2} {B}; You may play cards in any graveyard as though they were in your hand until end of turn
{4} {B} {B}; Until end of turn, any time you could play an Instant you may pay 1 life. If you do, draw a card

Now they cost the same as the cards they reflect.

I like the idea of being able to YawgWill any graveyard. In order for it to work, I think it needs templating so that any cards you play are RFGed so you can't continually Time Walk using someone else's Time Walk.

The Phage ability was cute on Phage. Another use would be unimaginative. If we have to reuse a mechanic for preventing reanimation I suggest we use Darksteel Colossus's. Having said that, I kind of like the idea of Yawgmoth coming out of the graveyard.

Another alternative is to combine the Yawgmoth effects (ignoring the unimpressive Yawgmoth's Edict  Sad)

Pay one life; You may play target card in a graveyard as though it were in your hand. If it would go to a graveyard this turn, instead remove it from the game.

It might be necessary to add ',remove your graveyard from the game' to the Yawgmoth CIP effects if the above ability is chosen.
Logged

Playing bad cards since 1995
chrissss
Basic User
**
Posts: 418


Just be yourself


View Profile
« Reply #13 on: October 06, 2006, 12:03:10 pm »

I kinda meant "counterspell" from tempest, where the flavour text says "it was probably a lousy spell in the first place" - ertai Orim, samite healer prevents a lousy 3 damage, while orims chant is amazing.
Same goes for Akromas vengeance, she destroys everything, but in play ( except for having 7 awesome abilities) she can' destroy anything. Well you get my point.
Anyway,  I liked the idea, and I changed it. Now he isnt broken on a first or 2nd turn reanimate. Plus he is weak against biabolic edicts and such.
Logged

Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
Anusien
Adepts
Basic User
****
Posts: 3669


Anusien
View Profile
« Reply #14 on: October 06, 2006, 01:12:45 pm »

No.  The card should not replicate either Will or Bargain.  Those cards are BROKEN and should be played, especially on top of a 6/6 body.  Besides the "drawbacks" are neglible for a 6/6 indestructable flier.  Discard your hand?  Sure, since you'll Ritual + Will it back anyway.  No No No No No.
Logged

Magic Level 3 Judge
Southern USA Regional Coordinator

Quote from: H.L. Mencken
The urge to save humanity is almost always a false front for the urge to rule.
dandan
More Vintage than Adept
Full Members
Basic User
***
Posts: 1467


More Vintage than Adept


View Profile WWW Email
« Reply #15 on: October 09, 2006, 02:02:42 am »

No.  The card should not replicate either Will or Bargain.  Those cards are BROKEN and should be played, especially on top of a 6/6 body.  Besides the "drawbacks" are neglible for a 6/6 indestructable flier.  Discard your hand?  Sure, since you'll Ritual + Will it back anyway.  No No No No No.

That is why I suggested:

If Yawgmoth comes into play, sacrifice all other creatures you control, and discard your hand.
You cannot draw cards. If a card would go to your graveyard, instead it is removed from the game.

That way you can't just Ritual and Will it back anyway. In any case if you have the mana to get this into play and a Dark Ritual and Will in hand (so we can safely say we are talking Vintage) I am fairly sure most people would agree that the opponent is in deep poo-poo regardless of Yawgmoth.
There is no point making a wimpy Yawgmoth.
Logged

Playing bad cards since 1995
Anusien
Adepts
Basic User
****
Posts: 3669


Anusien
View Profile
« Reply #16 on: October 09, 2006, 06:18:09 pm »

Why not play on some of the other Yawgmoth affects instead of that one?  He was a powerful medic who engineered an entire continent of cyborgs.  He created an entire race/country, Phrexia and almost took over Dominaria.  From reading http://en.wikipedia.org/wiki/Yawgmoth it seems like a better flavor fit is Indestructible and enhancing creatures.
Logged

Magic Level 3 Judge
Southern USA Regional Coordinator

Quote from: H.L. Mencken
The urge to save humanity is almost always a false front for the urge to rule.
lordmayhem
Basic User
**
Posts: 153


Wrath of the Emperor

mark_mintoff@hotmail.com
View Profile Email
« Reply #17 on: October 09, 2006, 11:45:06 pm »

Why is Yawgmoth a demon and why does he have flying?

Also I think its insane to add both the Bargain and Will ability on him. Making him a beefier indestructible trampler with just the will ability sounds a bit more balanced than having two broken abilities on a beefy creature which flies and is indestructible.
Logged
dandan
More Vintage than Adept
Full Members
Basic User
***
Posts: 1467


More Vintage than Adept


View Profile WWW Email
« Reply #18 on: October 10, 2006, 05:35:32 am »

That is more or less what I initially suggested.

I haven't read the books so as the initial card was a Demon I kept it as a Demon. As a Demon, it should fly.

Logged

Playing bad cards since 1995
Anusien
Adepts
Basic User
****
Posts: 3669


Anusien
View Profile
« Reply #19 on: October 10, 2006, 11:19:00 am »

Lim-Dul's card didn't cast Lim-Dul's Vault, and Mishra doesn't make 2/2 tokens.  Kaervek doesn't torch.  (Ith is an exception, of coures Razz).  I'd much rather see some new and interesting design space explored on this guy.  Maybe sac a creature to Ashnod's Transmogrant or something else interesting that plays on what he did in the storyline.  If you don't know anything about the storyline, don't make the card.  (And read the storyline off that Wikipedia link I posted.  It's fascinating.)
Logged

Magic Level 3 Judge
Southern USA Regional Coordinator

Quote from: H.L. Mencken
The urge to save humanity is almost always a false front for the urge to rule.
GerryMander
Basic User
**
Posts: 528



View Profile
« Reply #20 on: October 10, 2006, 12:23:12 pm »

For one thing, I don't think that Yawgmoth should get a card.  He was a friggin' god for crying out loud!

Also, what is up with that card drawing ability.  Just let that part die.  I think that the graveyard effect is enough...
Logged

Panoptic Mirror [Imprint Time Stop] + Donate + Mindslaver = Time Walk
Darkenslight
Basic User
**
Posts: 314


View Profile Email
« Reply #21 on: October 10, 2006, 02:20:00 pm »

How about this?

Yawgmoth, Rector of Machines {4} {B} {B} {B}

Legendary Creature - Human Wizard Cleric
Flying, trample, first strike.
Yawgmoth is indestructible.
Cards in your graveyard have flashback equal to their mana cost.
At the beginning of each player's upkeep, sacrifice a permenent other than Yawgmoth.  If you don't, you lose 10 life.

4/4
Logged
asmoranomardicodais
Basic User
**
Posts: 318


View Profile
« Reply #22 on: October 10, 2006, 03:42:22 pm »

Why are we making YAwgmoth a card? Firstly, he seems to close to a planeswalker for this to be possible. Secondly, any card we make of Yawgmoth is automatically not going to be as cool as he is. I just wanted to voice my opposition to this card being created.
Logged
chrissss
Basic User
**
Posts: 418


Just be yourself


View Profile
« Reply #23 on: October 10, 2006, 03:45:36 pm »

@asmoranomardicodais , I see your point, but Akroma became 10 times cooler after the card was released. Before it was just some blue haired bimbo angel, while now she is one killer lady. This wont happen with yawgmoth though, thats true.



After reading the article I do agree that he has to change.

Maybe in a completely different way, but I will think about it.
he isnt a demon, thats for sure.

ps: in the storyline; the Card pernicious deed, it says " yawgmoth, You will pay for your treachery"
what does that have to do with the storyline anyone?

cheers.


also, I was thinking of remaking yawgmoth, so he suits the guy in the storyline. something like

{5} {B} {B} {B}

Yawgmoth, Emperor of darkness
      
Legendary creature - Human cleric wizard
First strike, Trample, Yawgmoth is indestructable
{B}, pay one life; All non artifact creatures get -1-1 untill end of turn.
{3} {B}:Until end of turn You may play artifacts and creatures from all graveyards as though they were in your hand. Cards put into a graveyard this turn are removed from the game.

6/6

Flesh, bones, skin, muscles... Your mortal weakness makes me invincible!

like this its more storyline related imo. He hates everythign organic, so non artifacts wouldnt be affected. hence the flavour.

Any thoughts?
Logged

Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
AmbivalentDuck
Tournament Organizers
Basic User
**
Posts: 2807

Exile Ancestral and turn Tiago sideways.

ambivalentduck ambivalentduck ambivalentduck
View Profile
« Reply #24 on: October 10, 2006, 04:30:15 pm »

Yawgmoth, Emperor of darkness
 {5} {B} {B} {B}   
Legendary creature - Demon
Flying, Trample
If Yawgmoth comes into play, sacrifice all other creatures you control, and discard your hand.
You cannot draw cards. If a card would go to your graveyard, instead it is removed from the game.
You may play cards in any graveyard as if they were in your hand.
Yawgmoth is indestructable
6/6
Fear, despair, hate. Your weaknesses make me invincible!

I really like this version.  You just need to have your land taken away, too.  How about changing

If Yawgmoth comes into play, sacrifice all other creatures you control, and discard your hand.

to

If Yawgmoth would come into play, instead remove your hand from the game and sacrifice all non-legendary permanents you control.  If you played Yawgmoth from your hand, put it into play; otherwise, lose 12 life and put it into play.

Now, it's overpowered but not broken if you tweak the casting cost to 6-ish. 12 life is to make sure that Reanimate and Life/Death can't bring it back.  The legendary permanents escaping destruction is a reference to his habit of trying use his *powerful* enemies rather than destroying them. Or at least toying with them for a while.
Logged

A link to the GitHub project where I store all of my Cockatrice decks.
Team TMD - If you feel that team secrecy is bad for Vintage put this in your signature
Any interest in putting together/maintaining a Github Git project that hosts proven decks of all major archetypes and documents their changes over time?
lordmayhem
Basic User
**
Posts: 153


Wrath of the Emperor

mark_mintoff@hotmail.com
View Profile Email
« Reply #25 on: October 11, 2006, 03:27:49 am »

Choosing a creature type for Yawgmoth is difficult. As such, Yawgmoth wasn't a demon. Yawgmoth was definitely not a Human Cleric Wizard after he became one with Phyrexia. I don't even think Yawgmoth can attack. Look at Yawgmoth's Bargain. He seems to be attached to the ground.

As such, I was wondering if perhaps he could be:

A bulky creature...say 6/6 with Defender.
Generates artifact creature tokens, Yawgmoth DID create armies.
Can replay cards from a graveyard OR reanimate creatures.

The creature type is the biggest problem with Yawgmoth. What can you really define him as? Legendary Creature - Demigod anyone?
Logged
parallax
Basic User
**
Posts: 318


View Profile
« Reply #26 on: October 11, 2006, 10:02:57 am »

The biggest problem with Yawgmoth is that he's not the sort of character that should have his own card. It would be like making an Urza card. Yawgmoth is on par with a planeswalker, and no planeswalker should be able to summon him to do his or her bidding.
Logged

How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
lordmayhem
Basic User
**
Posts: 153


Wrath of the Emperor

mark_mintoff@hotmail.com
View Profile Email
« Reply #27 on: October 11, 2006, 10:31:15 am »

Even though we can summon Memnarch?
Logged
chrissss
Basic User
**
Posts: 418


Just be yourself


View Profile
« Reply #28 on: October 11, 2006, 10:36:00 am »

what about

Yawgmoth's shade

5 BBB

Legendary creature - Demon Shade
First strike, Trample, Yawgmoth is indestructable
{B}, pay one life; All non artifact creatures get -1-1 untill end of turn.
{3} {B}:Until end of turn You may play artifacts and creatures from all graveyards as though they were in your hand. Cards put into a graveyard this turn are removed from the game.

6/6


Flesh, blood, skin and bones; It shares all its hates with its dark emperor
Logged

Yes,Tarmogoyf is probably better than Chameleon Colossus, but comparing it to Tarmogoyf is like comparing your girlfriend to Carmen Electra - one's versatile and reliable, the other's just big and cheap.(And you'd run both if you could get away with)
parallax
Basic User
**
Posts: 318


View Profile
« Reply #29 on: October 11, 2006, 10:58:24 am »

Even though we can summon Memnarch?
Yawgmoth >>>>>>>> Memnarch

Logged

How about choosing a non-legend creature? Otherwise he is a UG instant Wrath of Frog.
Pages: [1] 2
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.295 seconds with 22 queries.