Jacob Orlove
Official Time Traveller of TMD
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« Reply #6 on: February 19, 2007, 12:53:47 am » |
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Many, many years ago, a casual format called Type B implemented a tiered restriction list; I used to play it a lot locally before I got into Vintage. There was also a cap on your total number of restricted (as opposed to semi-restricted) cards in your deck, and everyone got as many proxies as that cap (which, at the time, was unheard of).
Anyway, this wouldn't work in real Vintage, because you can still run tons of tutors. We typically played with a limit of 4 restricted cards, which meant you couldn't have a bunch of tutors AND a bunch of acceleration AND a bunch of broken cards--it was pretty much just 1-2 of each. That meant that only having 2 of something was a meaningful distinction.
Honestly, I think you'd get better results with a limit on restricted cards, and then taking anything off the list that just got de facto banned (Windfall, Voltaic Key, etc). If people only got 10 restricted cards to go with their 10 proxies, they would have to make some very hard choices. That's probably too low, though. 15 might work, giving, say, 5 moxes, Lotus, Lotus Petal, Crypt, Sol Ring, along with Ancestral, Walk, Demonic, Vamp, Academy, Will.
Strip Mine, Fact or Fiction, Mystical Tutor, Library of Alexandria, and others would find themselves marginalized.
Combo would be hurt, though, since they wouldn't have access to all that plus Necro, Bargain, Desire, Windfall, Timetwister, Jar, Vault, Wheel, Tinker.
Another option would be to set the limit higher, say at 20, and restrict a few more cards.
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