When Urborg, Tomb of Yawgmoth came out I started a thread about Black Stax that became pretty long: http://www.themanadrain.com/index.php?topic=31858.0At the end it was pretty much agreed that Black Stax is cool (and in my and others testing pretty good) but stuff like MonoRed UbaStax just has more raw power.
I tried out a lot of different lists and cards but if I had to play the deck at the moment I would do something like this:
Black Stax4 Dark Confidant
4 Chalice of the Void
4 Defense Grid4 Null Rod
4 Crucible of Worlds
1 Trinisphere
4 Nether Void
1 Demonic Tutor
4 Bazaar of Baghdad
4 Cabal Pit4 Mishra’s Factory
4 Mishra’s Workshop
4 Urborg, Tomb of Yawgmoth
4 Wasteland
1 Tolarian Academy
1 Tomb of Urami
1 Strip Mine
1 Black Lotus
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
1 Sol Ring
Sideboard4 Maze of Ith
3 The Tabernacle at Pendrell Vale / Dry Spell / some EtW hate
4 Gate to Phyrexia
4 Leyline of the Void
Some thoughts:
-
Dark Confidant + Bazaar of Baghdad is a nice draw-engine. Confidant just belongs and Bazaar is even very good because it also produces B in this deck.
- Of course
Nether Void is VERY powerfull but you have to get it down. Play 4, you want one asap and discard the rest to Bazaar.
- I included
Defense Grid over Sphere of Resistance because Sphere made casting your own Voids harder and Counterspells seemed to be one of the main enemies (especially in casting Void). Defense Grid is also nice against that end-of-turn bounce/draw/Gifts crap
- I cutted
Vampiric Tutor and Imperial Seal. They were dead 9/10 because I really wanted to lay a Chalice @ 1 asap.
- Cabal Pit are just better than basic Swamps in this deck. They're the black Barbarian Ring.
-
Mishra's Factory are also great. Early game blockers and win-condition under Nether Void. Tomb of Urami is nice on-off.
-
Sideboard:
Maze of Ith is needed against Oath and Colossus (and even Grunt) and not-so-bad with Urborg, same goes for
Tabernacle against EtW and Fish. You could go with Ensnaring Bridges but you need to attack yourself at the end.
Leyline is very good against Ichorid and even castable in this deck.
Gate to Phyrexia is a necessary evil and the best anti-artifact card I could find. Other Stax decks are a bad match-up. Gate/Factory/Crucible can solve some problems.
Concerning your deck: To begin, I would cut Tangle Wire (only really good with Welder or Winter Orb), Juggernaut (this isn't ShopAggro, especially because you're only playing two) and Karn (he's objectively very good but you play 4 Null Rod). On the other hand, you top8'ed with this deck so maybe you could elaborate on these cards and their performance in the tournament?
I'm happy that someone is still testing this deck and am curious what comes up. Maybe I should pick it up again. People like Yespuhyren found that Black Stax was very vulnerable to creatures but I think that could be solved (like maindeck Plague Spitters or something). My main problem was that Combo and Control just countered Void, bounced the artifact locks and went off. If we could find a GOOD black enchantment lock piece (besides and on top off Void) it could look a lot better. The same as that at the moment I'm having very, very good results with Pyrostatic Pillar. I went to a tournament yesterday and really sucked but at least I learned that everyone is scared to death by Pillar.
Maybe we could go Black/Red and combine Nether Void and Pyrostatic Pillar ...
Succes with the deck and I would appreciate it if you could keep me posted on your results (by thread or pm).
Actually it was your thread that made me decide to keep working on a black stax list. Your original list gave me a lot of ideas that you see in the deck.
As far as Cabal Pit goes, that seems good but is that not overkill? I end up tapping my swamps a fair amount of the time, the fact that I have a relatively rough time against aggro game one is what makes me want to stay away from it. My list does not get to thresh hold as quick as other stax lists, and I think that by the time I kill a meddling mage or a kataki that it is to late.
@ defense grid/tangle wire-I like the idea of making it hard for my opponent to counter my spells, but since I run so many lock pieces I can usually bait or bog them down with redundancy. Tangle Wire flat out won me several games at the COD tournament. And I think that you and I may be playing the deck slightly different, my end all play is not to play nether void; my end all play is.....turn one trinisphere?

What I am saying is that even if a game that I play ends with an unresolved Nether Void I could still very well win. Between all those smaller lock pieces and Null Rod/Nether Void I like am ok with most of my match ups game one.
@Juggernaut and Karn-I like Juggernaut as a two of because he gives me a fairly strong clock with one of them. Granted he is not the hot fire against combo/combo control but he gives me a fighting chance against the stax mirror. I am not opposed to cutting Juggernaut at all, I just want a two of big beater in that slot if that makes any sense. Karn is another guy that played well for me in the tournament as well. I rarely have it come up with him and null rod being in play at the same time. I still like him very much in the deck, and if you have a good idea about another alternative kill I would be open to suggestions.
I think that it may be a good idea to cut vampiric tutor. I usually ended up casting Demonic Tutor when I had it, but not a single time all day did I cast Vampiric tutor.
I have not tested Bazaar of Baghdad, I have no real way of abusing it without Mask or Welder.
@ Imsomniac101-You are correct, it kinda blows when your opponent is no longer activating their fetches and mooching off the awesomeness of Yawg Tomb

That has actually come up quite a few times, but it usually isn't that bad.