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Author Topic: [Article] Goblins and Slivers and Dryads, Oh My!  (Read 8796 times)
Purple Hat
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« Reply #30 on: August 03, 2007, 07:55:26 am »

I've seen Rich lose alot last year and the year before, both at Gencon and to me.   His top 8 rate at the SCG events was about the same as mine: 50%.   He won SCG Richmond Day 1, but I knocked him out day two and i made top 8.   I knocked him out of SCG Rochester in may on one of the days, and I think he made top 8 the other, but I can't recall.   Rich had two losses at Gencon, one to Mark Trogdon.

fair, but in my defense, rich losing to you doesn't really make my point any less valid.  he's a highly skilled player and it's not that surprising that he's on a bit of a run right now.
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"it's brainstorm...how can you not play brainstorm?  You've cast that card right?  and it resolved?" -Pat Chapin

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Vegeta2711
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« Reply #31 on: August 05, 2007, 01:12:20 am »

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1.  Why not run 4 copies of SSG?  You comment about how good it is, but only run 2 copies in one of the lists. ' REB of Will' is a very feasible answer to an early and fatal Flash.

There's no room. You don't want to drop under 17-18 land if you plan on running 5 or more colorless in the deck.

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2.  Why no Chalice?  Chalice @ 0 is not only 'free' disruption on the play against MOST vintage decks(I'm not looking at you, Ichorid), but stops Summoner's Pact and Pact of Negation in addition to the moxen.  It's also another artifact for Krark-Clan Shaman and has previously been in Vial builds of all kinds.

Chalice is terrible against most combo now. It's mediocre against Flash because it does nothing to them if they just have the combo or Brainstorm into it. Storm combo it's not that good without help. S'ok against Belcher I guess.

Pretty bad overall.

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3.  With no knowledge about the opponents deck (game 1), how can you know when to aggressively mulligan into a Leyline?  This is an issue since Leyline is pretty much a dead draw unless you have Lotus.

you don't. why would you? Leyline is great, but hardly necessary in any given match.

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4.  You say the second list is "more experimental".  Which seems to be the better list so far to take to a major(read: diverse) event from your experience?  Take into account that it isn't like Flash takes up almost half of the field

Gonna say Vial build until I can work out the kinks in build #2.
.

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5.  I like the idea of Vial-ing in a Stingscourger.  Am I correct in assuming that this will work on Protean Hulk in response to Flash sending it to the graveyard?
Don't think it works. I'd check in the rules forum.
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hvndr3d y34r h3x
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« Reply #32 on: August 31, 2007, 07:09:55 pm »

Quote
Quote
5.  I like the idea of Vial-ing in a Stingscourger.  Am I correct in assuming that this will work on Protean Hulk in response to Flash sending it to the graveyard?
Don't think it works. I'd check in the rules forum.

This definitely does not work. Doing that is kinda like brainstorming, drawing three, playing some stuff, then putting two back. You've gotta wait till the spell finishes doing all the things it does.
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« Reply #33 on: August 31, 2007, 07:54:59 pm »

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5.  I like the idea of Vial-ing in a Stingscourger.  Am I correct in assuming that this will work on Protean Hulk in response to Flash sending it to the graveyard?

No, this doesn't work. By the time you have priority, the Hulk has already hit the graveyard. There aren't many cards in Magic that move cards from one zone and then to a second zone in their resolution, but Flash is one. The Hulk enters play and then the graveyard during the resolution of Flash, so there is no time to do anything while it is in play -- neither player gets priority.

Vial-ing out a Samurai of the Pale Curtain in response to Flash is a pretty hot play, though. Just sayin'.
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