thickasabrick
I voted for Smmenen!
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« on: September 22, 2007, 10:08:11 am » |
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Thoughtseize B Sorcery Target player reveals his or her hand. Choose a nonland card from it. That player discards that card. You lose 2 life.
Will this card have as big of an impact on Vintage as I think it will? Decks can now run 8 Duress. Also this card is only restricted to grabbing non-lands. Thoughts?
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« Last Edit: September 22, 2007, 10:31:05 am by thickasabrick »
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Guli
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« Reply #1 on: September 22, 2007, 10:33:40 am » |
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Life loss is irrelevant
This is better than duress even though i think a mix of 4-3 (total 7) would be suited.
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Nydaeli
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« Reply #2 on: September 22, 2007, 11:30:54 am » |
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I'm shocked that they would print this. It's so overpowered compared to existing discard (Duress), without adding anything new or creative design-wise. I can see how losing 2 life might be a reasonable penalty in other formats, but it's completely worthwhile when you're taking any restricted card in Vintage, or even Tarmogoyf in Legacy. This is going to see a lot of play in Eternal.
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ErkBek
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A strong play.
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« Reply #3 on: September 22, 2007, 11:40:50 am » |
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Being Misdirectable is huge though. Suddenly your Duress equates to a 2 for 2.
I agree with Nydaeli, design wise this card is really boring.
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Team GWS
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rkmancer
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« Reply #4 on: September 22, 2007, 06:37:34 pm » |
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Boring but needed I think, same as Jailer comes out when Ichorid decks dominate the meta, this card appear when GusH based deck is everywhere. Many powerful discard spells (as 8 duress plus cabal's therapy maybe will be the answer).
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Spacebalzz
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« Reply #5 on: September 22, 2007, 08:28:47 pm » |
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Now, countering Turn 1 Dark Ritual is imperative...
Running this card with Duress, Cabal Therapy, Hymn and Extirpate is RIDICULOUS.
Almost guaranteed to rip two cards from your opening hand and possible many more.
That is all.
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Kataki_Rulez
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« Reply #6 on: September 22, 2007, 11:06:30 pm » |
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Wow, R and D gives Vintage a break! This card is great in every format, and the single disadvantage to running it is too minor. I mean, misdirection is only one card. This card is duress... on CRACK. And speed. and crystal meth. And.... *ends list of exaggeration before moderators disembowel*.
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doylehancock
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« Reply #7 on: September 22, 2007, 11:24:22 pm » |
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Now, countering Turn 1 Dark Ritual is imperative...
Running this card with Duress, Cabal Therapy, Hymn and Extirpate is RIDICULOUS.
Almost guaranteed to rip two cards from your opening hand and possible many more.
That is all.
exactly waht I was thinking. Sui could make a run 4xsinkhole 4xduress 4xhymn 4xThoughtseize 4xextirpate 3-4x cabal therapy
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Team Sexboat: We will sex you up
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Titanium Dragon
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« Reply #8 on: September 23, 2007, 12:35:06 am » |
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This card is ridiculously broken. The 2 life isn't a real drawback in any format, especially given that in the long term, that card you grapped was almost certain to be more trouble to you than 2 life. I, too, am shocked it is real - it is just hideously overpowered. I'm pretty sure every black deck that runs mana will run 4 copies of this card without thinking twice. I thought it was fake (or 1B) when it first went up, but obviously I was wrong.
Ew. I really want this card to be fake or different; I really don't want Duress to be obsolete.
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Guli
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« Reply #9 on: September 23, 2007, 04:19:25 am » |
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Getting this baby 4 times in a deck means making space. Don't be to hasty with your comments  I strongly disagree with this list: 4xsinkhole 4xduress 4xhymn 4xThoughtseize 4xextirpate 3-4x cabal therapy That is overkill. You have to make choices.
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fury
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« Reply #10 on: September 23, 2007, 04:21:05 am » |
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Ideed. This ruins the opponent's hand/lands. But this doesn't make you to win !
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fury French Vintage player
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zeus-online
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« Reply #11 on: September 23, 2007, 04:22:49 am » |
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Hmm, while it's obviously a great card i still think i'd play duress over it...Here's why:
If you're playing against a deck where you would want to remove a creature the 2 life actually matters on some level.
Also, decks such as GAT certainly does NOT need more life loss.
/Zeus
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The truth is an elephant described by three blind men.
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TopSecret
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« Reply #12 on: September 23, 2007, 11:15:59 am » |
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Printed as a rare, this card is going to be mad expensive, since as has been stated, it's ridonkulous in every format. Also, it has synergy with Tarmogoyf... hrrrmm. I'm really hoping that this card is uncommon, or fake. I really dislike it when rares are printed that will obviously be format staples, but their only ability is being stupid good. Seriously, this card would not bust draft as an uncommon. It's like printing a new card that's called "Thoughtstop" in the next set and having it read the same as Counterspell. I love that black is getting a new Duress, but printing it as a rare really bugs me. 
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Ball and Chain
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doylehancock
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« Reply #13 on: September 23, 2007, 10:14:12 pm » |
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Printed as a rare, this card is going to be mad expensive, since as has been stated, it's ridonkulous in every format. Also, it has synergy with Tarmogoyf... hrrrmm. I'm really hoping that this card is uncommon, or fake. I really dislike it when rares are printed that will obviously be format staples, but their only ability is being stupid good. Seriously, this card would not bust draft as an uncommon. It's like printing a new card that's called "Thoughtstop" in the next set and having it read the same as Counterspell. I love that black is getting a new Duress, but printing it as a rare really bugs me.  I totally agree, this is an uncommon. I am not willing to pay 60 bucks for 4 duress. No freckin way
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Team Sexboat: We will sex you up
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Tuba1060
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« Reply #14 on: September 24, 2007, 02:05:48 pm » |
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I totally agree. This is one of those cases that's purely price gouging by wizards. This isn't strong enough, compared to cards in the past, to be at rare, and isn't draft warping enough at uncommon to justify it's printing there. I'm not usually one to complain about good cards being at rare, but I hate it when wizards prints basic staples at rare, for no other reason than "people will play this a lot, so lets make it rare." I just don't get what makes this card a rare-worthy card, other than the fact that a lot of people will want it...
Oh, and $60 if you're lucky. This will be $20 a pop easy - on the plus side, the kids and timmys who open them at the PR will trade them cheaply, since they have nothing that seems rareworthy about them. "Well, I suppose I can trade you a Dread for two of those junky discard cards. I mean, seriously, what kind of rare is that?"
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Jo84
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« Reply #15 on: September 24, 2007, 03:56:51 pm » |
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This card is surely a contender for duress, but itīs hard to say if itīs really better.
Duress canīt be misdirected and you donīt lose any life. Thoughtseize is more vulnerabe, you lose life, but you always will have the chance to discard the nonland card you want.
Against Flash Thoughtseize is much better, as youīve got the option to discard a combo piece instead of an engine card (discard Hulk instead of Merchant Scroll reduces Flash' chances by a lot).
But against other decks there is either no real difference between Duress and Thoughtseize (except the misdirectability and the life loss). The only other two targets Thoughtseize can and should additionally handle are Quirion Dryad and Meddling Mage. The Mage may be the more important reason to run Thoughtseize over Duress in combo decks. About the Dryad I am not quite sure, but I would tend to play Duress to avoid Misdirections and because it can eat the cards that feed the Dryad, i.e. Ancestral. Also you spare 2 life points, that may decide between victory and defeat. Thirdly against GAT there are only 5 superior targets, compared to Duress. So I donīt think the risk of dieing due to having 2 life too less is worth it. (You may think itīs the same against Flash, but if they combo out, you lose anyways no matter how high or low your life total is).
All in all, I think Thoughtseize is all about the same to Duress, what Mana Drain is to Counterspell.
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diopter
I voted for Smmenen!
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Posts: 1049
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« Reply #16 on: September 24, 2007, 06:52:07 pm » |
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This card is surely a contender for duress, but itīs hard to say if itīs really better.
Duress canīt be misdirected and you donīt lose any life. Thoughtseize is more vulnerabe, you lose life, but you always will have the chance to discard the nonland card you want.
Against Flash Thoughtseize is much better, as youīve got the option to discard a combo piece instead of an engine card (discard Hulk instead of Merchant Scroll reduces Flash' chances by a lot).
But against other decks there is either no real difference between Duress and Thoughtseize (except the misdirectability and the life loss). The only other two targets Thoughtseize can and should additionally handle are Quirion Dryad and Meddling Mage. The Mage may be the more important reason to run Thoughtseize over Duress in combo decks. About the Dryad I am not quite sure, but I would tend to play Duress to avoid Misdirections and because it can eat the cards that feed the Dryad, i.e. Ancestral. Also you spare 2 life points, that may decide between victory and defeat. Thirdly against GAT there are only 5 superior targets, compared to Duress. So I donīt think the risk of dieing due to having 2 life too less is worth it. (You may think itīs the same against Flash, but if they combo out, you lose anyways no matter how high or low your life total is).
All in all, I think Thoughtseize is all about the same to Duress, what Mana Drain is to Counterspell.
Mana Drain is about 100,000,000% better than Counterspell. Thoughtseize is probably as good as Duress, if not better.
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the boogie man
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« Reply #17 on: September 24, 2007, 07:10:36 pm » |
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Besides being good against the two top decks in the format, I really think that this card is much better against stacks than duress is.
I really think that combo can really use this card, perhaps a ritual heavy build with 8 duress is enough to bring (ritual) combo back without having to run green or islands, putting less stress on the mana base while adopting a more aggressive card pool, due to the number of colors the base can hold.
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Unrestrict: Gush, Flash, Frantic search, fact or fiction (probably), and burning wish if it doesn't suck now.
this may be the last time you hear the boogie song.
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Jo84
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« Reply #18 on: September 25, 2007, 05:20:38 am » |
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Mana Drain is about 100,000,000% better than Counterspell. Thoughtseize is probably as good as Duress, if not better.
Depends on the deck you play. Same counts for Thoughtseize and Duress. In my opinion, Duress will be the better option for GAT, especially when playing Street Wraith. But we will see in a few months.
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Sarah Angel
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« Reply #19 on: September 25, 2007, 12:38:51 pm » |
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But against other decks there is either no real difference between Duress and Thoughtseize (except the misdirectability and the life loss). The only other two targets Thoughtseize can and should additionally handle are Quirion Dryad and Meddling Mage.
Three huge oversights to that comment: Auriok Salvagers / Trinket Mage Goblin Welder Magus of the Moon
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Current Record (in tournament play) for cards removed with Demonic Consultation before finding a card that I have 4 of in the deck: 39 Current Record (in tournament play) for largest Mind's Desire whiff: 12
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zeus-online
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« Reply #20 on: September 25, 2007, 02:13:36 pm » |
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Mana Drain is about 100,000,000% better than Counterspell. Thoughtseize is probably as good as Duress, if not better.
Depends on the deck you play. Same counts for Thoughtseize and Duress. In my opinion, Duress will be the better option for GAT, especially when playing Street Wraith. But we will see in a few months. No, mana drain is always, always, always better then counterspell... Even if you have next to no sinks for it. /Zeus
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The truth is an elephant described by three blind men.
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Jo84
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« Reply #21 on: September 25, 2007, 02:42:40 pm » |
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Three huge oversights to that comment:
Auriok Salvagers / Trinket Mage Goblin Welder Magus of the Moon
Yes, they are possible targets to discards, BUT Bomberman and Slaver are either rare nowadays. Also donīt forget, that in about 90%+ when you play Thoughtseize/Duress you would choose a noncreature anyways. Mana drain is of course better than Counterspell, but it doesnīt break you your neck if you donīt have them in your deck (I have none and if I play GAT I have no problems at all, playing Counterspells), except Mana Drain decks like Bomberman, Slaver, etc. of course.
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