Good article, and a nice introduction to our thinking process.
I liked this one:

I imagine the components of Magic can be represented in a way similar to the above image as well. And, like the corporation with its focus (improperly) divided on different parts of its supply chain delays, we Magic players must divide our focus on the various components of our game. Are there any parts of Magic you think is very important but most players don't focus enough on? And conversely, do you think we place too much importance on certain parts of our gameplay?