Grand Inquisitor
Always the play, never the thing
Adepts
Basic User
   
Posts: 1476
|
 |
« on: March 30, 2008, 12:27:08 pm » |
|
Testing in preparation for this event I had two focuses, Flash and Oath. Testing with BC and Albert on Wednesday showed 99 ways not to beat Oath (we tried every combination of hate decks possible). Inspiration came after a long night of drinking while I was tooling on MWS at 5am before the tournament: simply out control the format. When the meta was similarly flash and oath GAT last summer I went undefeated at Waterbury with a version of Tog splashing white. Whereas mindcensor was the meta choice then, I needed something non-creature; spell snare wasn't exactly an exotic find, but it was exactly what the situation called for:
Metatog v2
Win- 3x Psychatog
Answer- 4x Fow 4x Duress 3x Spellsnare 2x Misdirection 1x Mana Drain 1x Echoing Truth 1x Cunning Wish
Engine- 4x Gush 4x Brainstorm 4x Merchant Scroll 3x Ponder
Broken- 1x Fastbond 1x Yawgmoth's Will 1x Vamp Tutor 1x Demonic Tutor 1x Mystical Tutor 1x Ancestral Recall 1x Time Walk
Manners- 4x Flooded Strand 3x Polluted Delta 3x Underground Sea 2x Tundra 1x Tropical Island 1x Island 1x Black Lotus 4x Moxen
SB (please ignore except for Ray of Rev, StP and Mindcensor)-
2x Swords to Plowshares 2x Ray of Revelation 1x Berserk 1x Disenchant 1x Extirpate 1x Kataki War's Rage 1x Aven Mindcensor 1x Jotun Grunt 1x Yixlid Jailer 1x Engineered Exposives 1x Pithing Needle 1x Tormod's Crypt 1x Energy Flux
It pained me not to have room for some of my control favorites, LoA and Scroll Rack, but the metagame is simply too fast for them at this point. Also, the draw and lack of dead cards in this list is compelling in a format where playing tight control pays off.
Round 1, Slaver (eventual T8er Corey Frasier)
G1, I get a busted opening with mox, duress, lotus, scroll, recall, land, timewalk, duress. I then draw lots of search and land, but have to wait til it's close before I finally find a tog/will/fastbond to end it.
G2, I'm in a good position, but, knowing time is getting close and trying to play too conservatively I sit back with a hand of (FoW, DT, Scroll, Wish, 2 lands). He has welder and I was at 8 with a fastbond on the table. The correct play was to lay two more lands and DT for Mana Drain, so I have access to double counter, or FoW, Wish. He pushes through a Will, and steals the draw (he played very well, I just had better cards I didn't use).
Round 2, Tyrant Blue
He's playing a slightly unconventional list with Commandeer and Plagarize.
G1, he Commandeers my early DT, but since he's tight on land, he needs to go get sapphire. I wait out a mystic remora (having the founders of the deck in my local metagame, i've become accustomed to how to play around this, which is not easy), and set up a chain of broken spells starting with a counter war won by 2x spell snare.
G2, he has early Remora again, but I'm allowed to play Psychatog into it without recourse, and he's forced to tap out for Tyrant, which I answer with Wish>Swords. Tog eats him a couple turns later.
Round 3, Tyrant Blue (deck co-creator Jeremiah Rudolph)
G1, Both of us know this is going to be a grueling match, and Jeremiah has the gall to start off with Remora, mox, sol ring followed up with meditate. I try to fight the good fight and manage to get off a small yawgmoth's will, but I fail to draw into either fastbond or lotus, so we move to G2.
G2, I force down an early fastbond and do the things the Gush engine does.
G3, He has an early LoA, but I'm able to force him into suboptimal plays with duress (repeal his own mox) in order to keep it active. I bait with a psychatog (the bait was that I knew he had Drain, and I had Spell Snare), which both gave me a threat, and took him off LoA. I win a couple turns later, getting him to tap out and then pitching most of my hand to Tog.
In theory, ray of revelation should be a house in this matchup, since mystic remora is crucial to them maintaining tempo parity, but I didn't see it in any of my three post-board matches against Tyrant Blue.
Round 4, TSOath (eventual T8er Demonic Attorney)
G1, We trade duress effects, but spell snare and scroll for FoW allow me to blunt is early attempts to land an oath. I get ancestral recall to stick and vamp for time walk to finish him off with his own spirit tokens.
G2, I believe he had to mulligan, and my early disruption keeps him from doing anything productive. Midgame I have him in topdeck mode and although he baits a FoW with something else, I have the misdirection for ancestral recall and the ray of revelation for fastbond. Will seals the deal.
Round 5, Red WSA
G1, I'm stuck on 1 land, and by the time he's about to go lethal, he wisely decides not to play trike into my mana drain, preventing a big turn that may have pulled me out of it.
G2, An inauspicious trouncing where he has strip for my island and jugg to quickly finish it.
Round 6, Flash (perennial all star, Ray Robillard)
G1, I deflect early attempts to combo, but while we're in topdeck I decide to go for it with Tog, and he kills me a turn early with the combo.
G2, Lotus>Mindcensor on his first fetchland is game
G3, is a grueling back and forth with his lone sliver being outraced by my mindcensor. Time is called with neither of us capable of winning unless he can combo. he has exactly the right cards for it, but I have triple counter and more gas to follow. His line of play was complicated by my countering his heart sliver earlier in the match. He graciously offers the concession.
T8, UWB Fish
G1, We trade duress effects and he has mage naming yawgwill. While at 8 life I start to gain momentum when he duress's me to see: ponder, gush, cunning wish, echoing truth. While I believe this is a defensible play, he takes (and later regrets) the cunning wish. I gush into vampiric tutor, and ponder into lotus to set up a game ending yawgmoth's will.
G2, He goes with a mana denial strategy with stifle on fetch and 3x waste/strip (one of which he burned a DT on). However, I'm able to ponder and brainstorm into enough mana to keep above water. From there it's the usual strategy of trading life and tempo in 1-for-1's until I hit critical mass with psychatog and another big yawgwill.
T4, I'm paired with Shay, but we all agree it's late enough on a Saturday Night. Team Copes (our car coming from Cambridge) takes home half the finals and heads north.
Besides the usual task of trying to find a sideboard configuration for Ichorid and Workshops, the deck performed exactly as planned. While Flash is not a walk in the park, it is favorable from what I've seen. Combining this with solid matchups against Oath, storm combo and Tyrant Blue and I feel this deck is an excellent tool in a blue heavy NE metagame.
|