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Author Topic: Mono Black  (Read 1467 times)
Kaiser von Hugal
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« on: April 04, 2008, 12:58:34 pm »

MBA

0 CC - 21
16 Swamp
3 Waste Land
1 Strip Mine
1 Black Lotus

1 CC – 19
4 Duress - combo
4 Dark Ritual – lots to do if I get this in opening hand.

These next 3 sets were included to fill out my one-drops – improvements are welcome
3 Cursed Scroll -
4 Extirpate
4 Carnophage – if there is a better one-drop critter in black what is it?

2 CC – 20
4 Hymn to Tourach – hymn hymn I win
4 Nantuku Shades - beats
4 Dark Confidant – new necro
4 Withered Wretch – handles Goyf and other GY tricks
4 Oona’s Prowler – flies without investing mana and reinforces hand-d strategy and beats for 3.

SB
4 Tormod's Crypt
3 Pithing Needle
4 Smother
4 Jailers

The old Necro decks were used to paying one life per card set aside – I want to achieve the same cost with Bob.  I wanted to generate an average CC of 1 per card paid for  in life by Dark Confidant – I went with 20ish 0cc 20ish 1cc and 20 2cc

My concern is that the card mix isn’t powerful enough – that too much was sacrificed for the CC distribution.

Also – I went with multiples rather than one-of’s for consistency’s sake.

Old School Necro used Disk to get rid of Necro - this one uses Scroll

Comments are welcome
« Last Edit: April 04, 2008, 01:41:30 pm by Kaiser von Hugal » Logged
nero angelo
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« Reply #1 on: April 04, 2008, 03:15:22 pm »

hi...

this is the supposed list I will take when and IF I make a sui black. (A list close to my friend's list...)

4 Dark Ritual
4 Duress
4 Hymn to Tourach
4 Smother/Cruel Edict/Contagion (Metagame dependent, alot of Oath = Cruel, a little aggro = Smother, aggro = Contagion)

3 Nantuko Shade
3 Withered Wretch (Saves you from Ichorid, and GY recursion decks such as storm)
4 Hypnotic Specter
4 Black Knight/Hand of Honor
2 Mesmeric Fiend
4 Dark Confidant

1 Demonic Tutor
1 Vampiric Tutor
2 Extirpate

3 Wasteland
1 Stripmine
16 Swamps


SB:

4 Leyline of the Void
3 Pithing Needle/Null Rod
3-4 Chalice of the Void
3 Engineered Plague
1-2 Random Card/Umezawa's Jitte


**Personal Insights

Carnophage is NOT good. it's basically a 2/2 that either eats your life only to be killed by blockers or becomes a useless tapped permanent. Shade can and will go larger than him.

Hypnotic Specter is a MUST because it disrupts your opponent's hand, and it is random.

Too much Extirpate. Usually, you Extripate their key card, not their entire deck.

Tutors are very useful since then can get what you need.

I don't trust Cursed Scroll, since it dies to Null Rod and can only kill creatures w/ power 2 or less. Plus it activates for 3. If you are planning to use Scroll to deal damage, Shade will do the job.

I can see you have a Power card. Use it. lol

You can cut down Wretch to 2-3, if you'll include Tutors.

If environment is more on combo, add Mesmeric Fiend.

Leyline of the Void is EXCELLENT against Flash (As well as Pithing, IF they are not into Slivers.)

Hypnotic Specter > Oona's Prowler, since it is a random discard and constantly deals 2 damage, and doesn't die to a single Fanatic spit or a lone Sharpshooter...

Dark Confidant is GOD, unless you have 3 or less life.
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Kaiser von Hugal
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« Reply #2 on: April 09, 2008, 01:53:31 pm »

Some revisions:

4 Dark Confidant
4 Carnophage
4 Sacromancy
4 Oona’s Prowler
4 Nantuko Shade
4 Duress
2 Cabal Therapy
2 Dark Blast
4 Hymn to Tourach
3 Jitte
4 Dark Ritual
1 Strip Mine
1 Black Lotus
3 Waste Land
1 Mox Jet
15 Swamp


4 Tormod’s Crypt
4 Pithing Needle
4 Engineered Plague
3 Cruel Edict


Im not sure adding Confidant and taking out Unmask is the correct play.  Unmask's alternate CC allows me to play a critter and still disrupt BUT it doesnt combine well with Dark COnfidant
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bakerorgg
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« Reply #3 on: April 09, 2008, 05:08:37 pm »

I've played decklists like this in the past at Vintage tournaments, and they rarely succeed.  Most decks pack enough draw, or have an explosive enough game to pull out against mono-black creature beatdown.  Once you send out the first few Duress, Hymm, creature, 3 turns latter they have a full hand again (or resolve a bomb) and slowly pull out of the nosedive.  Seen it, been there, done that.

I think a key to a deck like this is you really need to step on their throat when they are initally disrupted.  Normally a deck like suicide/mono black goes like this: there's disruption, then drop a creature, and start beating.  It's during the "start beating" that they usually pull out the answers, because the "start beating" only disrupts their life total, which doesn't prevent them from WINNING until it reaches zero.  Flash, GAT, Oath, etc all can win with 1 life left, and in one turn.

The process needs to go more like: disrupt, step on throat, start beating.

The "step on throat" answer depends on your disrupt model. 

Mana disruption (wasteland, strip mine, null rod) ?  Drop a Nether Void/Trinisphere, and win with a Mishra's Factory.

Hand disruption (duress, cabal therapy) catch something critical? Follow up with an Extirpate (on Gush, Oath, Welder).

Most decks like GAT, Oath need drawing to help them reach a critical mass.  As soon as you can, clear the path with a duress/therapy and drop a Chains of Mephistopheles.  Or a Chalice at 1 or something.

My point is Duress/Therapy/Hymn are great 1 time answers, but they only take out 1/2 cards at a time, and once their gone, their gone.
Follow up with an effect that takes much more of their deck out of the equation (Needle, Extirpate, Chalice, Void, Chains, Engineed Plague, etc) on a more permanent basis.

Once you can hobble them on a more permanent basis, winning won't require 20 creatures in your deck.

I would take out some of the average beaters (Oona, Carno, Sarco), put in some Hypies, and add some tutoring and some silver bullets for your meta-game that don't conflict with your disruption strategy.
« Last Edit: April 10, 2008, 03:55:40 pm by bakerorgg » Logged
madmanmike25
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« Reply #4 on: April 10, 2008, 02:36:30 pm »

That's a pretty sizeable gap above, you might want to trim it up.

My main concern is this;  Why would you play Sui Black(or any variant) WITHOUT 4 copies of Leyline of the Void maindeck??  It isn't bad against any deck, and it can simply steal some wins for you vs. quite a few of the decks out there.   First turn LL and Duress/Seize is pretty much a win vs. Flash.  Most Ichorid decks have no chance at recovery(few run Chain in the main).  And yes, LL is good vs. Stax.  It neuters Welder and Crucible while severely compromising Bazaar and Smokestack.  Bomberman?  You betcha.  Psychatog?  Sure.  YawgWill?  Of course.  Did I mention that if it is in your opening hand it is uncounterable?  and free?  If it isn't in your opening hand you can still hardcast it(turn 2 with a Ritual).

Im not sure adding Confidant and taking out Unmask is the correct play.  Unmask's alternate CC allows me to play a critter and still disrupt BUT it doesnt combine well with Dark COnfidant

Dark Confidant is the very first creature that should go in this kind of deck.  Unmask is just too rough a trade at 2-for-1.  The small chance it could be Misdirected makes that even worse.

I would keep Demonic Tutor in the deck.  At worst it can turn 2 mana into 3 by fetching Black Lotus.  At best it can save your ass by fetching disruption.

Demonic Consultation is good with so many 4-of's.  It's instant speed, and besides, you weren't planning on using all 60 of your cards anyways, were you?

I usually prefer Edicts in the maindeck over Darkblast, but it depends on your meta.

I also agree that Carnophage is an inferior creature.  Not that Sarcomancy is great, but at least it creates 2 permanents and doesn't make you take damage for using it to attack.

If your meta is becoming creature light, a first turn Negator(via Ritual) complemented with a CotV@0 or LL is a pretty good start.  But then again, you could easily add in a few Bayou's and put in 'Goyf and not take away the 'essence' of Sui Black.  Green gives you MANY anti-artifact and anti-enchantment options in the SB.  It's worth looking into.  Ok to help the cause, I'm make a quick B/G deck.

Born on the Bayou

Critters: 16
4 Dark Confidant
4 Tarmogoyf
4 Oona's Prowler
4 Hypnotic Specter

Spells and such: 18
4 Leyline of the Void
4 Hymn
4 Duress
2 Thoughtseize(or 1 Consultation and +1 Edict)
1 Demonic Tutor
3 Edict

Lands+Mana: 26
4 Bayou
3 Bloodstained Mire
3 Polluted Delta
8 Swamp
1 Stripmine
2 Mox
1 Black Lotus
4 Dark Ritual

SB:15
Whaterver you want:  Naturalize, Oxidize, Seal of Primordium, etc. etc..

I like Nantuko Shade and all, but he's pretty worthless when he has a twin unless you are vs. aggro.

I thought about Chalice but went for Hymn since the list currently has Rituals.

I just made that up, so feel free to change anything.  Go ahead and add in Wastelands if needed.  If Hippy's were taken out, you might not even need the Rituals(dare I say such a thing???)  Vials and maybe Clamps could be added too, who knows?  Just keep Goyf in there, he's the best aggro creature you are gonna get.  Or not, and just stick with mono-black.

Good luck and I hope some of that helps,
Mike
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