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Author Topic: New Basic Land  (Read 3946 times)
asi
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« on: September 13, 2008, 12:59:07 pm »

All of us want a new basic land type, if only for powering out better Tribal Flames. So, I present


[land name]
Legendary Basic Land- [type]
T: Add one colourless mana to your mana pool.
When this is put into a graveyard from play, you gain 1 life for every card named CARDNAME in your graveyard.


It's just an idea, the abilities are pretty much non-sense. I'd just like tom have a legendary Basic Land, preferabbly with a leaves play effect of some sort.
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zimmerbloke
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« Reply #1 on: September 14, 2008, 11:30:04 am »

As I recall, this idea has already been tossed around by WotC.

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/arcana/506
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asi
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« Reply #2 on: September 16, 2008, 06:16:47 am »

I know Barry's Land, of course. The problem is that, outside of a "basic-land-types"-matter block it's not interesting enough. So, I thought I could create an interesting twist by giving it Legendary status and some sort of leaves-play effect.
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Anusien
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« Reply #3 on: September 16, 2008, 11:04:45 am »

I think the 6th land type is revolutionary enough without having to burden it with extra complexity.  Flagstones of Trokair was also Legendary and had a leaves play ability; it wasn't trying to break new ground as a brand freaking new land type.
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Wobbles
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« Reply #4 on: October 15, 2008, 01:14:34 am »

Here's a question, for any interested. If I've got a sixth basic land type (lets call it Conflux), and instead of just having it add colorless mana, I have it able to add "conflux mana"  {Y}, which I use for abilities and the like. Then I print a card like:

Exotic Orchard
Basic Land- Forest Conflux
(T: add a  {G} or  {Y } to your mana pool)

Are you happy with a new cycle of cards that are really close to snow-covered basic lands and better than your normal basics? What if they replaced the basic land in your boosters?
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Anusien
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« Reply #5 on: October 15, 2008, 09:58:07 am »

Are you happy with a new cycle of cards that are really close to snow-covered basic lands and better than your normal basics? What if they replaced the basic land in your boosters?
No.  It's unlikely they'd ever make something strictly better than a basic land, and for a reason.
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dandan
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« Reply #6 on: November 27, 2008, 05:42:05 am »

Exotic Orchard
Basic Land- Conflux
(T: add {Y} to your mana pool)

No problem with that, chances are Y mana is less useful than B, U, R, G or W mana unless you printed a whole lot of Y-powered cards.
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orgcandman
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« Reply #7 on: November 28, 2008, 09:55:51 am »

Before giving a basic land a "neat" ability, you might want to reread rule 100.2

Basically, I'd build a deck with just this card. There's no choices needed, almost no way you could lose (except to graveyard hate), and you can always board in 15 artifacts/creatures. Hell, this + some regular mana generation would make phrexian processor and similar artifacts amazingly good.
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asi
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« Reply #8 on: November 28, 2008, 11:32:14 am »

I doubt it would ever be really good. To use it effectively, you would have to run quite a lot of them, and since they are legendary and only produce colourless mana, it might be quite hindering to do so.
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Norm4eva
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« Reply #9 on: November 29, 2008, 07:30:00 pm »

I feel like, as a new basic land type, Barry's Land is just always going to be strictly worse than any other given basic, because those guys all already sort of tap for  {1} anyway?  So functionally it'd be a basic land which by itself casts exactly one less color of spell than all the rest can on their own.

The way it plays with domain effects is sort of neat.  But that's kind of where the neat factor stops.  As proof, look at all the alternate versions in this post alone, begging for the effect to be non-bad.

Giving colorless a basic land is roughly on par with the 'sixth color' idea, only instead of adding some new dynamic to the mix it actually has less functionality and only pumps up a handful of cards that look for land types.
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Tabasco
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« Reply #10 on: December 03, 2008, 10:48:24 pm »

You could make it add  {2} to your mana pool, and be a Legendary Basic land.  That would give it an edge on other basic lands, but at the same time with Legendary status you can't build a deck with them.

The sixth color theory still applies, but that would disrupt the whole game, and they would have to redesign it unless the 6th color was n the center of the pentagon (see the back of a magic card) and it had a unique relationship with each color that was neither friendly nor foe-like

Maybe even make a basic land like Pillar of the Paruns
Have a basic land type that adds gold mana that can only be used to play multicolored spells
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Norm4eva
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« Reply #11 on: December 04, 2008, 02:04:09 am »

How can a Basic Land be Legendary, though?  I mean like aside from crazy card interactions that already exist.  There just seems to be a huge conflict of flavor there, I mean if it's 'basic' that means it's just any-old land, like any one of billions of Mountains across the Multiverse that you've tapped into.  It's like... it's like random stretch of land in Nebraska versus Chimney Rock.

I think it's too hard to make this card interesting, without making it nonbasic in nature.
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Anusien
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« Reply #12 on: December 04, 2008, 03:12:34 pm »

I think it's okay if this is worse than a normal Basic Land.  The five colors of Magic are iconic, and this really shouldn't get in the way of that.

Idea:
Barry's Land
Basic Land - Barryland
T: Add {1} to your mana pool.
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« Reply #13 on: December 04, 2008, 04:00:32 pm »

I think the point was that would either be fine and uninteresting, or essentially idential as adding a 6th color.  Because there's no differance between:

Land
T: {1}

{1} Creature - Dude 2/2
You may only use colorless mana to play this.

vrs

Land
T: {A}

{A} Creature - Dude 2/2
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