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Author Topic: GBW baghdad bob, aka canonist/sculler.dec  (Read 11337 times)
nineisnoone
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« Reply #30 on: October 30, 2008, 12:15:59 am »

another route I just started trying today is cutting squees. Ive discovered that aether vial is so incredibly good at making mana irrelevent, that I can count on d-conf+every land in the deck, to keep bazaar sufficiently operational, that squees are unnecesary. also since dryad is dead, the recurring blocker isnt necessary.
this frees up slots for duress, or my new favorite: ravens crime.

Curious if you've actually tried this out.  I'm running a 4/2/2 Thoughtseize/Duress/Raven's Crime mix.  I'm thinking about upping Raven's to 3, but everytime I've done that I've wanted more Loams.  But then I really don't want more than one Loam....  Anyone else trying this out?
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Soon-Man
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« Reply #31 on: October 30, 2008, 11:30:09 pm »

So it's pretty much just Dawn of the Dead. Has anyone tried this with out Zombie Infestation/Bazaar/Loam? Playing it more like BUG Fish?
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DarkfnTemplar
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« Reply #32 on: November 02, 2008, 12:04:53 pm »

I would still run zaar and squee minus the singleton loam and zombfest. With aether vial as the primary source of making dudes after turn 3, your land is pretty much just cycling material. Otherwise, I would cut all of it. However, with leaving in the engine, there's no reason not to run at least one loam and zombfest.
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nineisnoone
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« Reply #33 on: November 02, 2008, 11:35:07 pm »

I think Bazaar is too important to cut.  It can't be run like BUG.  The individual cards in BWG are stronger, but the BUG cards synergize better together.  Sculler is better than Mage, and Cannonist is better than Cursecatcher and Stifle.  Swords isn't a better card than FoW, but we're packing enough Thoughtseize effects that Swords is better in this deck.  However, Null Rod, Stifle, and Cursecatcher are stronger together.  You need Bazaar, because unlike BUG where you can get a soft-lock, here you just have to keep taking steady shots at them.  Thus you don't want to hit them hard and then go blank for a few turns. 

I'm not sure on Squee though.  My first impulse is that Skullclamp would be better than Squee.  It's starting to be a staple for me in aggro decks.

Vroman also mentioned that Stax is a weak point.  Hunting through some cards and saw Serenity and Seeds of Innocence.  Serenity destroys all artifacts and enchantments on your next upkeep for  {1} {W}.  Seeds destroys all artifacts at sorcery speed for  {1} {G} {G}.  They would gain a lot of life though (equal to casting cost).  Both definitely seem better answers against Stax than Kataki.
« Last Edit: November 03, 2008, 12:04:13 am by nineisnoone » Logged

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DarkfnTemplar
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« Reply #34 on: November 03, 2008, 12:39:40 pm »

My version is fine against stax. The stronger base plus kataki is fine. Serenity is a double edged sword here. It's probably a terrible idea in vromans list since it knocks out your scullers, moxen, and vial. Without a strong mana base, the ability to drop teed and/or sculler is compromised.
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nineisnoone
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« Reply #35 on: November 03, 2008, 02:29:27 pm »

It's a sideboard suggestion.  Kataki interferes with the artifacts cards as well.  Even if you lose a few pieces, wrath of artifacts would still be heavily in your favor.  Plus Sculler/Cannonist don't do anything against Stax anyways so pulling them is really a non-issue.
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DarkfnTemplar
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« Reply #36 on: November 05, 2008, 12:25:28 pm »

Good point but Scullers are VERY good against stax seeing it's not discarded. They don't have a lot of outs to creatures besides tapping them down and making you sac them.
I'd tap one mana to keep my vial alive any day.

I dunno. If you wrath and are left with say, three lands, there's going to be at least one card you can't play. On the other side of the field, they have the lands needed to cast anything they have plus the chance of top decking wastes/strips. I don't want to face stax at a top deck war.
I guess I'm also assuming a lot. I dunno, I've just had bad experiences with banking on art wrath to win me the game.
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