The puzzle box and megrim are GREAT but little slow, but Winds of Change is what I forgot! Two of them, A Hurkyl's Recall and misdirections and Negation Pacts in for the mana drains as this deck plans of killing in one turn (hopefully turn one) at least, and with two Dreams out this is very do-able as one draw seven plus a winds or even an A. Recall aimed at the opponent is 20 plus life. Thanks for the
proven list

1 Memory Jar
1 Timetwister
1 Windfall
1 Wheel of Fortune
4 Fork
4 Underworld Dreams
4 Dark Ritual
4 S.S.G.
1 D. Tutor
1 V. Tutor
1 I. Seal
1 Yawgmoth's Will
1 Mystical Tutor
1 Ancestral Recall
1 Time Walk
4 Force of Will
2 Misdirection
2 Negation Pact
1 Brainstorm
1 Ponder
1 Merchant Scroll
1 Gush
1 Hurkyl's Recall
2 Winds of Change
1 Mox Ruby
1 Mox Jet
1 Mox Saph
1 Mox Pearl
1 Mana Crypt
1 B. Lotus
1 L. Petal
3 Underground sea
3 Badlands
1 Island
2 Bloodstained Mire
2 Polluted delta
keep 'em coming!