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							urweak
							
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									 «  on: November 24, 2008, 03:54:10 pm »  | 
								
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							Edit: This is an on going thread with some results from local tournaments I have gone to. Check the end of the thread for updated deck lists.
  Well heres my deck list finally, I went to a tourny the other day and didnt do as well as I would have liked. I went 3-3 in a 41 player feild. I am looking for any useful insight on the deck. The problem i seem to have is it does really well, or just falls on its face and draws nothing useful.
  Lands: 4x Wasteland 3x Flooded Strand 3x Polluted Delta 2x Tropical Island 2x Tundra 2x Island 1x Plains 1x Strip Mine
  Creatures: 4x Tarmogoyf 4x Ethersowrn Canonist 4x Augury Adept 1x Trygon Predator 1x Darksteel Colossus
  Spells: 4x Force of Will 4x Thirst for Knowledge 3x Daze 2x Misdirection 2x Echoing Truth 1x Ancestral Recal 1x Time Walk 1x Tinker 1x Brainstorm 1x Ponder 
  Artifacts: 3x Null Rod 1x Black Lotus 1x Mox Emerald 1x Mox Sapphire 1x Mox Pearl 1x Sol Ring 
  Sideboard: 4x Propaganda 4x Tormod's Crypt 3x Energy Flux 2x Echoing Truth 2x Kataki, War's Wage 
  I have included my games at the tourniment to possibly give some idea of how the deck does, althought the games played are all from memory so their not that detailed.
  Round 1: Ellis N. w/ Slaver G1: He gets an early Triskelavus off Goblin Welder, not much I can do so I fold. Side in 2x Kataki, 2x Crypts, and what I though was 3x flux, but only end up w/2 somehow. G2: I put up alittle better fight, but lose to Triskelavus agian. 0-1
  Round 2: Kevin L. w/ Etherium Slaver G1: I dont get much out and lose quickly. Side in 2x Kataki, 3x Flux G2: Get an Adept into play and a Goyf, beat down for alittle and win. G3: Get a Flux and Adept into play waste some lands and he folds. 1-1
  Round 3: Jeff B. w/ Platz Control G1: I get him down to 4, he gets a platz off welder and i lose. Side in 2x Kataki, 3x Flux G2: Close game, but I seal the deal. Side in another Etruth G3: Its a back and forth game, he gets a Triskelion into play and starts going to work, gets me to 3 and I drop a goyf with an untapped land and two fetchs. He attacks and i block the trisk, sac the fetch and etruth his welder putting me at 2. he shots me with the last counter on trisk, and his 1/3 gets through ending the game. It was very close. 1-2
  Round 4: ??? w/ Ad Nauseam G1: Drop Null Rod and then draw into nothing useful with only two lands in play. Rod gets hit by Chain of Vapor and i lose. G2: No real sideboard options, and basicly same things happens, although i get a goyf out but never attack with it b/c it keeps getting bounced. 1-3
  Round 5: Mike M. w/ TPS G1: I drop two goyfs in the first 2 turns, and start beating for a ton and win. G2: Drop two canonists and a goyf and win. Wish i would have drew like that in the previous round. 2-3
  Round 6: Maura F. W/ BUG Fish G1: I walk, then drop tinker into colossus and win Side in 4x propaganda G2: I drop a goyf eairly, swing a few times. She plays goyf, i Etruth our goyfs and strip her tropical and replay mine. I win. 3-3
  So for what its worth, with that really terrible report, I am open to suggestions for the deck.
 
  Magic Work Station testing results. The numbers are Win/Lose out of best 2/3 matchs.
  Tendrils Combo 11/3 Slaver 9/5 Tyrant Oath 9/1 Akroma/Hellkite Oath 4/0 Painter 3/2 Tez Vault 4/3 Deez Naughts 1/1 Belcher 1/0 Shop Aggro 8/0 Stax/Control Shop 10/3 UW Artifact 5/0 Bomberman 1/0 BUG Fish 1/3 UW Fish 6/1 R/G Beats 3/0 Mono Black 6/3 Ichorid 2/1 Balance Top 0/2 Dawn of the Dead 0/1 Dragon Combo 1/1 Landstill 1/2 Random Aggro 13/2 Random Control 6/1 Random Crap 21/1 (Sliver decks and what not) 
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									« Last Edit: May 12, 2009, 04:51:18 pm by urweak »
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							CowWithHat
							
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									 « Reply #1 on: November 25, 2008, 04:32:10 pm »  | 
								
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							The list looks to be solid in that it does the job that Fish needs to do (generate some card advantage so there are enough answers to the threats that get by mana disruption).  Your testing though is as subject as all testing lists of such small sample pools.  Beyond being small pools for testing it seems ridiculous for this fish list to have such a phenomenal matchup against near every powerhouse deck in the format 18 - 4 - 2 if I am reading it correctly.  However, looking through the list of which matchups aren't good I can't help but notice that BUG fish isn't a particularly good fight for you, so, for me at least, the question becomes "Why play this when I can play a deck with a similar strategy with similar matchups that beats this deck efficiently?"
  As a side note have you tested Negate over Daze?  If so how did it perform, if not tell me what you think of a harder counter for most spells that doesn't require a tempo loss. 
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							"From now on the enemy is more clever than you. From now on the enemy is stronger than you. From now on you are always about to lose." -Ender's Game 
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							Isaac85
							
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									 « Reply #2 on: November 25, 2008, 06:12:54 pm »  | 
								
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							I would think swords would answer most of your problems. Also orims chant seems to good in the side. Take out kataki and put that in. Also another predator in the side wouldn't hurt.  
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							urweak
							
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									 « Reply #3 on: November 25, 2008, 06:43:33 pm »  | 
								
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							Beyond being small pools for testing it seems ridiculous for this fish list to have such a phenomenal matchup against near every powerhouse deck in the format 18 - 4 - 2 if I am reading it correctly.  However, looking through the list of which matchups aren't good I can't help but notice that BUG fish isn't a particularly good fight for you, so, for me at least, the question becomes "Why play this when I can play a deck with a similar strategy with similar matchups that beats this deck efficiently?" The deck does suprisingly well, atleast when I play on MWS. I think that is why I was disapointed with its results at the tourniment. The deck does however have a key weak point, if an opponent can get big fattys into play and throw up some defense my 2/2's just dont stand a chance. With BUG Fish, its vary hard to win if they get goyf into play. My two loses from "random aggro" were to a deck with a bunch of 2/2's like white night, blood night and so on, the other was a deck that got a ton of beasts into play fast that were 4/4's, agian my 2/2's just didnt stand a chance. As a side note have you tested Negate over Daze?  If so how did it perform, if not tell me what you think of a harder counter for most spells that doesn't require a tempo loss. No I have not. I considered it and Mana Leak, but never tested them. Daze is almost always played within the first few turns, I go first, drop an island and then counter something on their turn, or I tap out early to play a creature and use Daze to protect it. Its like a baby FoW in a way. That would be the plus to me, the downside is that once the games progresses Daze is usally a dead card (which gets pitched to FoW of TFK then) since they will be able to pay the cost of 1. But I dont know if that downside make playing Negate or Mana Leak any better. They all have their downsides, but to me I think Daze had the biggest upside. I would think swords would answer most of your problems. Also orims chant seems to good in the side. Take out kataki and put that in. Also another predator in the side wouldn't hurt. 
  I tried Swords to Plowshares, personally didnt care for it. However, I am considering Orms Chant in the side, possibly replacing Etruth. Another Predator would be nice, but I dont know what to replace, I think at this point thats where I am. I have considered other cards but just dont know what to remove. Mean deck I am thinking about removing the Plains for another Null Rod, b/c I seem to get to much mana still (I dropped an Island before and added Predator), I am also thinking about dropping 1x Etruth for Mystical Tutor I figure this way I can tutor for tinker,recall,counters,whatever in a pinch. As for the sideboard, the cards I use the most are Energy Flux and Kataki, which both work very well. The cards I use the least would have to be Crypt, they are only their for Ichroid, but I have tried them for Slaver at times but found them not to be that great for Slaver I would much rather have a Null Rod in play instead. Propaganda is so-so I guess i could use it for Ichroid, but mostly I use it vs fish.  
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							CowWithHat
							
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									 « Reply #4 on: November 26, 2008, 02:23:56 am »  | 
								
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							What exactly about Swords to Plowshares didn't you care for?  It seems to solve a problem with random aggro, with an opponent resolving Confidant, big fattys as you called them like Tarmogoyf and it allows for a hit with Adept most of the time.  If not Swords then Echoing Truth seems to solve this problem in at least a minor way.  It surprises me that these are two cards you want to not be in your deck.
  You mentioned that BUG fish has a tough time with a big man.  This is pretty logical based on the fish strategy, but you also mentioned that big men are a problem for you.  I must reiterate, what does this deck have on BUG fish?  Do you find that the highly disruptive Canonist is equivalent to the card advantage potential of Confidant and the disruption of Duress/Thoughtseize?  I personally like white in my fish, but that is because I like Meddling Mage and Swords to Plowshares and they aren't making a happy appearance in your list.
  Have you considered Mystical, perhaps over Ponder, at any point during development?  It would appear to serve as a much needed way to find specific answers. 
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									« Last Edit: November 26, 2008, 02:27:27 am by CowWithHat »
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							"From now on the enemy is more clever than you. From now on the enemy is stronger than you. From now on you are always about to lose." -Ender's Game 
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							nineisnoone
							
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									 « Reply #5 on: November 26, 2008, 03:14:37 am »  | 
								
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							There is this thread in the other forum http://www.themanadrain.com/index.php?topic=36820.0Just for ideas.  I'm quite happy with my build so far.   You're deck seems more like Blue control with some Fish elements to it, like two half decks.   That being said I would rather run Cold-Eye Selkie than Augury Adept.  The life gain is most relevant against combo and aggro.  And you won't get through against aggro and it will likely not be enough against combo.  Selkie on the other hand is unblockable card draw against all other decks with islands.   I would also just consider cutting the Adepts and not replace them with creatures. Cursecatcher is better than Daze and the 2nd Misdirection.  I've found that 4x Wast is excessive, so I would -1 Waste +1 Rod.    
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							I laugh a great deal because I like to laugh, but everything I say is deadly serious. 
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							Dr.KnowMaD
							
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									 « Reply #6 on: November 26, 2008, 03:52:42 am »  | 
								
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							What exactly about Swords to Plowshares didn't you care for?  It seems to solve a problem with random aggro, with an opponent resolving Confidant, big fattys as you called them like Tarmogoyf and it allows for a hit with Adept most of the time.  If not Swords then Echoing Truth seems to solve this problem in at least a minor way.  It surprises me that these are two cards you want to not be in your deck.
  You mentioned that BUG fish has a tough time with a big man.  This is pretty logical based on the fish strategy, but you also mentioned that big men are a problem for you.  I must reiterate, what does this deck have on BUG fish?  Do you find that the highly disruptive Canonist is equivalent to the card advantage potential of Confidant and the disruption of Duress/Thoughtseize?  I personally like white in my fish, but that is because I like Meddling Mage and Swords to Plowshares and they aren't making a happy appearance in your list.
  Have you considered Mystical, perhaps over Ponder, at any point during development?  It would appear to serve as a much needed way to find specific answers.
  I don't know if I could have said any of this better.  One of the only reasons for me to run white is swords and teeg.  After reading the problems and matchups I'm just not understanding distaste.  I even win a lot from not enough storm count on me while I swords my own creature.  Bonus!   Echoing Truth saved your ass, why consider that first? I'd run mystical over ponder. The Adept is cute, hows that working out?  Do you find it to be too slow?   Plus one Null Rod for sure.                                                                                                                                                                               That being said I would rather run Cold-Eye Selkie than Augury Adept.  The life gain is most relevant against combo and aggro.  And you won't get through against aggro and it will likely not be enough against combo.  Selkie on the other hand is unblockable card draw against all other decks with islands.  
  I would also just consider cutting the Adepts and not replace them with creatures.
  Cursecatcher is better than Daze and the 2nd Misdirection.  I've found that 4x Wast is excessive, so I would -1 Waste +1 Rod.  
                                                                                                                                                                              Cursecatcher is really good idea to try.  I don't agree with the selkie though, this coming from someone who really really likes the card and tried hard to get it to work. the problem is it is a little slow, to make it its most effective it needs to be out right away (usually not fitting my game plan) and I always wanted to drop rancor/equipment on to it to make it a real draw.  In the end game I always wanted to drop a bigger threat to win with and not mess around and die while I draw cards.  There is a time and place to stop drawing and start wining.  If you can get it to fly with no hiccups or build the deck to do first turn selkies  than cool, otherwise try a different route.  With that said do however think its a better idea than the adept.                                                                                                                                                                                                                                 
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							Who was that masked man? 
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							Isaac85
							
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									 « Reply #7 on: November 26, 2008, 08:23:36 pm »  | 
								
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							The main reason I was against kataki is its weak. Predator hits what you want it to and is almost always going to get through. I know you said you didn't like swords but think of it like this in the tourny you played in swords would have Won you the game.propaganda seems to cost to much without drains. So if do the -4 propaganda +3 chants 1 swords in the side 3 main deck. They are a must and everyone agrees with me 
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							urweak
							
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									 « Reply #8 on: November 29, 2008, 08:43:08 pm »  | 
								
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							Lands: 3x Wasteland 3x Flooded Strand 3x Polluted Delta 2x Tropical Island 2x Tundra 2x Island 1x Plains 1x Strip Mine Creatures: 4x Tarmogoyf 4x Ethersowrn Canonist 3x Augury Adept 2x Trygon Predator 1x Darksteel Colossus Spells: 4x Force of Will 4x Thirst for Knowledge 2x Daze 2x Misdirection 2x Swords to Plowshares 1x Echoing Truth 1x Ancestral Recal 1x Time Walk 1x Tinker 1x Brainstorm 1x Mystical Tutor  Artifacts: 4x Null Rod 1x Black Lotus 1x Mox Emerald 1x Mox Sapphire 1x Mox Pearl 1x Sol Ring  Sideboard: 4x Tormod's Crypt 3x Energy Flux 3x Orim's Chant 2x Echoing Truth 2x Kataki, War's Wage 1x Swords to Plowshares Well heres my updated list, I took everyones ideas and modded the deck some. Took it to another tourny this weekend and Top8ed. So heres alittle recap of my games. Round 1: BUG Fish  G1: Dont remember much, I get a goyf out i think and win. Think i side in StP, and Etruth G2: I drop lotus, delta. Lotus for GGG, play sol ring, then drop goyf,goyf and pass. Attack a few turns and get him to 4, he drops Pernicious Deed and cleans my goyfs clock. After that I site there and watch myself lose. G3: Play Ethersworn Canonist, he plays goyf, i tinker my canonist for DSC and win. 1-0 Round 2: Ichorid G1: Waste his Bazzar, drop Adept, attack and gain life a few times. play more creatures and win. Side in Crypts, Etruths, and StP G2: I lose to Zombie tokens G3: Same thing, waste his bazzar, swords his Ichorid, get Adept into play draw and gain life, drop two goyfs and thats game. 2-0 Round 3: MUC w/Tezz G1: Misplay drop goyf that gets countered, Im tapped out, he drops back to basics on his turn and thats seals it for him, i cant recover. G2: Mull to 5 and lose to Tezz/Vault 2-1 Round 4: Slaver G1: He plays tinker into DSC i lose G2: forget, but i win. side in 2x Kataki, 2x Energy Flux. out goes Canonist G3: I get out goyf and Adept, attack for awhile, he plays Platz. I keep attacking and gain some off Adept to keep me afloat. get him to -20 and find 2 swords play one that gets Mana Drained, then play another that gets through, i win. 3-1 Top 8: Round1: Same person w/Ichorid (however i was paired with someone else, then they switch on me for some reason). G1: Lose to zombies Same sideboard G2: Mull to 5 and lose to zombies I walk away with a Force of Will. So with that said, thank you guys for the help. Swords is a nice card and it deffinitly helped. I am happy with the way the deck is right now. The Adept is cute, hows that working out?  Do you find it to be too slow? Adept is really nice, its almost a reverse dark confidant IMHO. The life gain has saved me countless times, and the card drawing makes it that much better.  
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									« Last Edit: March 19, 2009, 09:58:29 pm by urweak »
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							Dr.KnowMaD
							
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									 « Reply #9 on: November 30, 2008, 05:26:02 pm »  | 
								
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							Nice urweak, glad to see things are working out some.
  About the Adepts, I can see their usefulness,  I am not sure they fit my play style but if your doing good with them and think they're worth the slot than maybe I'll try them out sometime.  There tends to be more aggro around me though and that would be a problem, do you have troubles getting through?
  Dr.KnowmaD 
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							Who was that masked man? 
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							urweak
							
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									 « Reply #10 on: December 02, 2008, 01:36:04 am »  | 
								
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							Nice urweak, glad to see things are working out some.
  About the Adepts, I can see their usefulness,  I am not sure they fit my play style but if your doing good with them and think they're worth the slot than maybe I'll try them out sometime.  There tends to be more aggro around me though and that would be a problem, do you have troubles getting through?
  Dr.KnowmaD
  I dont think i have much of a problem, i attack and it dies, or it gets through. The only creature that gives me problems is tarmogoyf. everything else is fine (atleast that is commonly played in vintage).  
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							Isaac85
							
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									 « Reply #11 on: December 02, 2008, 04:52:13 pm »  | 
								
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							Nice job makeing too8 ichorid is nuts sometimes and even with the best of hands they seem to win. 
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							urweak
							
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									 « Reply #12 on: February 23, 2009, 12:34:51 am »  | 
								
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							Creatures: 4x Tarmogoyf 4x Ethersworn Canonist 3x Augury Adept 2x Trygon Predator 1x Darksteel Colossus
  Spells: 4x Thirst for Knowledge 4x Force of Will 2x Swords to Plowshares 2x Daze 2x Mana Leak 2x Misdirection 1x Tinker 1x Brainstorm 1x Mystical Tutor 1x Time Walk 1x Ancestral Recall
  Artifacts: 4x Null Rod 1x Sol Ring 1x Black Lotus 1x Mox Pearl 1x Mox Emerald 1x Mox Sapphire
  Lands: 3x Wasteland 3x Polluted Delta 3x Flooded Strand 2x Island 2x Tundra 2x Tropical Island 1x Plains 1x Strip Mine
  SB: 3x Energy Flux 2x Kataki, War's Wage 2x Echoing Truth 2x Tormod's Crypt 2x Relic of Progenitus 1x Swords to Plowshares 3x Windborn Muse
  So I went to another tournament this weekend. Heres my updated list and a little recap.
  Round 1: Zach w/GAT G1: I lose to Dryads G2: I win G3: Time is called and we go to turns, he gets within 1 point of killing me and the game is a draw I must say these 3 games were a lot of fun, very interative, Zach later went on to win the event. 0-0-1
  Round 2: ?? w/Ad Nauseam G1: Didnt get much he kills me turn 2 SB in 2x Echoing Truth out 2x Swords G2: I drop null rod, then Canonist and swing with Canonist a few times for the win. same board G3: Canonist first, then Null Rod. Swing a few then add goyf to the party and win. 1-0-1
  Round 3: Francis w/UB Tezz Vault or something with Key/Vault G1: I Win SB in 2x Kataki and 2x E. Flux, and 2x E. Truth out goes 4x Canonist and two swords G2: I lose to key and vault. Sameboard G3: I get out early Null Rod and Kataki. I waste one of his lands and attack with Kataki. Get him to 1 and he tinkers for DSC, pass go for awhile and i find Mystical Tutor and get E. Truth to bounce his colossus, and I win. 2-0-1
  Round 4: "Rick Shay" w/UW Artifacts/Affinity G1: Null Rod spells doom for his artifact lands and moxen SB in Kataki and E.Flux out go Canonist G2: Null Rod + 2 Trygon Predators end it fast 3-0-1
  Round 5: Draw into top 8 But we play a short game for fun, I beat him, he was playing Ad Naw IIRC.
  Top 8: Zohar w/ManaIchorid G1: Draw 4 FoW and nothing else, doesnt help me with Dredge. I lose. SB in 2x Crypt 2x Relic 2x Etruth 3x Muse out goes 4x Null Rod 2x Misdirection 2x Daze 1x Canonist G2: I drop Windborn Muse and two Crypts and seal the deal. SB: same as above G3: I get another Muse out, keeping him at bay for awhile, find another Muse but dont have enought to play it, he kills my Muse with Angel of Dispair and kills me with zombies.
  So I lose to Dredge in the top 8 once agian. I walk away with a Foil Tinker. I really like Windborn Muse for that match up, works very well. However, it feels like even with all the hate in my SB it still wasnt enough. Do I need more? Thinking of something like Honor the Fallen, or maybe just 4x each of the crypt and relic. 
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							Dr_Phibes
							
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									 « Reply #13 on: February 23, 2009, 06:01:15 am »  | 
								
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							Id cut 1 Misdirection and try to use Ponder. Have u considered Dimir Cutpurse over Augury Adept?
  No Painters or Oaths in your metagame? 
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									« Last Edit: February 23, 2009, 06:12:49 am by Dr_Phibes »
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									 « Reply #14 on: February 23, 2009, 11:44:13 am »  | 
								
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							Id cut 1 Misdirection and try to use Ponder. Have u considered Dimir Cutpurse over Augury Adept?
  No Painters or Oaths in your metagame?
  No I havent, but since Dimir is Blue and Black, it wouldnt even fit into the deck since I am not playing black. Also, being able to gain life off Adept is the key for me, and its ability doesnt "draw" the card, so it saves you from stuff like Uba Mask. Yes there are both oath and painter, and both are favorable matchups for me.  
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							the boogie man
							
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									 « Reply #15 on: February 23, 2009, 07:06:45 pm »  | 
								
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							I think that cold-eye selkie is much better than adept, simply because it's unblockable most of the time. And why not run noble hierarch? He is acceleration that goes through null rod, and plays many of your spells. He is also good when you are low on cards, making a selkie draw twice as many cards, and making tarmogoyf able to kill their goyf, which could be relevant.
  and have you tested vendilion clique? apparently they are really good. They do have 3 power and fly, and they are castable at instant speed, which is key with cannonist. I might try them in place of the predators. 
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							Unrestrict: Gush, Flash, Frantic search, fact or fiction (probably), and burning wish if it doesn't suck now.
  this may be the last time you hear the boogie song. 
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									 « Reply #16 on: February 23, 2009, 09:53:20 pm »  | 
								
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							I think that cold-eye selkie is much better than adept, simply because it's unblockable most of the time. And why not run noble hierarch? He is acceleration that goes through null rod, and plays many of your spells. He is also good when you are low on cards, making a selkie draw twice as many cards, and making tarmogoyf able to kill their goyf, which could be relevant.
  and have you tested vendilion clique? apparently they are really good. They do have 3 power and fly, and they are castable at instant speed, which is key with cannonist. I might try them in place of the predators.
  People seem to really like Coldeye, Ill have to try them out in place of Adept. But then the question is, what do i remove for the noble hierarch? If i drop moxen that limits stuff to pitch to thirst and tinker targets, I cant really drop counters b/c I feel the deck needs more at times. I guess ill have to mess around with some things and see what works out.  
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							the boogie man
							
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									 « Reply #17 on: February 24, 2009, 10:19:15 am »  | 
								
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							You could try -1 sol-ring, -1 fetch(you probably should run 4 flooded strand, since you run a plains), -1 misd(not really a counter anyway, and is card disadvantage), and maybe even another fetch, since hiercarch gives you mana. I might bump the plains for another tropical, considering hierarch gives you any kind of mana you need.
  With soo many 3cc spells, do you find that daze puts you off a lot of your spells when they are needed? playing an eot thirst turn 3-4 comes later, and you won't be dropping selkie/adept till at least a turn later usually. 
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							Unrestrict: Gush, Flash, Frantic search, fact or fiction (probably), and burning wish if it doesn't suck now.
  this may be the last time you hear the boogie song. 
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							Mantis
							
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									 « Reply #18 on: February 24, 2009, 10:56:22 am »  | 
								
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							Cold Eyed Selkie is really fragile, it can be blocked by Welder, Gorilla Shaman and Cursecatcher. Also, there are people that still run Darkblast/Lava Dart in their sideboard and if you play 4 Selkie and 4 Hierarch you basically die to a Lava Dart. You are just really opening yourself up to hate.
  What I don't get is how Augury Adept is better than Dimir Cutpurse. Cutpurse gives a cardadvantage of 2 instead of 1 if it connects. The discard effect just potentiates your Null Rods, Dazes and Wastes they get to pick their posoin between discarding mana sources or discarding spells. It also opens you up to black which allows for Duress and Confidant. Then we basically get back to the Sullivan Solution with Goys, so that begs the question, why this over SS (aside from Goyfs which you can easily put in)? 
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							Qube
							
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									 « Reply #19 on: February 24, 2009, 12:07:58 pm »  | 
								
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							Why not try out selkie with unstable mutation? First turn +4, Second T, +3 third t, +2 ... Until he died, you will draw 10 cards 
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							Man, Gush not only bounces lands, it bounces on and off the restricted list. It's like the DCI's very own superball.
   
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									 « Reply #20 on: February 24, 2009, 03:07:42 pm »  | 
								
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							He is fragile and blockable by those guys if they don't have an island. against decks that don't run islands, you can get your tempo other ways, like sower of temptation, or terravore. plus, cannonist prevents lava dart from 2-for-1ing you in one turn, and maybe you could fry the mountain if you had a waste.
  clique could also help, removing removal from their hand eot, perhaps giving you enough time to do something. clique also hits for 4 in the air w/ hierarch. 
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							Unrestrict: Gush, Flash, Frantic search, fact or fiction (probably), and burning wish if it doesn't suck now.
  this may be the last time you hear the boogie song. 
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							urweak
							
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									 « Reply #21 on: February 24, 2009, 04:31:55 pm »  | 
								
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							What I don't get is how Augury Adept is better than Dimir Cutpurse. Cutpurse gives a cardadvantage of 2 instead of 1 if it connects. The discard effect just potentiates your Null Rods, Dazes and Wastes they get to pick their posoin between discarding mana sources or discarding spells. It also opens you up to black which allows for Duress and Confidant. Then we basically get back to the Sullivan Solution with Goys, so that begs the question, why this over SS (aside from Goyfs which you can easily put in)?
  The reason its not good for ME, is becasue this deck doesnt run black. If I add in black then I am at 4 colors, I might as well run BUG fish at that point, not to mention what do I remove to make room for all the other black spells like duress effects and black tutors.  
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							urweak
							
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									 « Reply #22 on: May 03, 2009, 05:26:09 pm »  | 
								
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							Went to another event. Played basicly the same deck with some updates. 
  Creatures: 4x Tarmogoyf 4x Ethersworn Canonist 3x Augury Adept 2x Trygon Predator 1x Inkwell Laviathian
  Spells: 4x Force of Will 3x Thirst for Knowledge 2x Swords to Plowshares 2x Daze 2x Mana Leak 2x Misdirection 1x Tinker 1x Brainstorm 1x Mystical Tutor 1x Time Walk 1x Ancestral Recall
  Artifacts: 4x Null Rod 1x Sol Ring 1x Black Lotus 1x Mox Pearl 1x Mox Emerald 1x Mox Sapphire
  Lands: 3x Wasteland 3x Polluted Delta 3x Flooded Strand 2x Island 2x Tundra 2x Tropical Island 1x Plains 1x Strip Mine
  SB: 3x Windborn Muse 2x Hurkly's Recall 2x Kataki, War's Wage 2x Echoing Truth 2x Tormod's Crypt 2x Relic of Progenitus 1x Swords to Plowshares 1x Energy Flux
  Round 1: Nat Moes w/Belcher G1: Get out Null Rod and beat down with a 2/2, i think it was trygon/canonist and ride that to victory. Side out 2 swords, in 2 Etruth G2: He drops belcher first turn, then pitches three Guides to activate it and I lose. G3: Beat down with Trygon then later get Adept for the win maybe had Null Rod out too. 1-0
  Round 2: Anthony M. w/5color stax G1: Spheres and stax plus crucible and i fold Side in every peice of artifact hate i have G2: Trinisphere + more crap and i lose 1-1
  Round 3: "The Cheater" Combo Elves G1: Canonist spells doom for him and he dies. side in maybe Etruth thinking i might need to bounce his elves. G2: Canonist spells doom agian for him, however he plays Gleeful Sabotage at the end of my turn, I force it and lose a canonist (had 2) He plays a second Gleeful Sabotage on his turn, and I say wait a minute thats a sorcery, how did you even play that EOT. Judge says we cant go back, he combos off on me. I had him at 3 w/ trygon pred in play 2 goyfs, 1 adept in play plus would have had the 1 canonist. So he would have been dead next turn. (I had double Force in my hand). G3: So we move to game three, i dont get much up really and lose. Rather upset about this.... 1-2
  Round 4: Rob w/BUG Fish G1: Get an Adept into play gain some and slowly kill him off then i think i get a goyf or something. SB: maybe a swords and 2x Windorn Muse G2: Close game, he gets the upper hand and I lose G3: This was a fun game, very close, I get him to 2-3 and hes taken damage off Bob, he flips Tendrils and loses. 2-2
  Round 5: David w/Hellkite,Akroma,Prog Oath G1: Doesnt seem to get good draws, I walk all over him with dudes Side in Etruth G2: Drops Oath fast, tutors for orchard and i fold G3: I drop canonist turn 1, he double forces it, get him to about 8 and he finds oath, i lose. 2-3
  So even with a bad result, i still love the deck. After round 3 I wasnt even interested in play and was about to just leave, but figured i would stick around and play. The last two rounds were fun, but my head wasnt completly in the game. Who knows how I would have done had I actually taken round 3 like I should have, maybe made the top8 or lost.
  I think my sideboard needs work, I just dont know what to do with it. Stax/Shop decks anymore seem like an auto lose to me, but from the results with MWS with the older version of the deck, it was a really favorable matchup. 
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							GrandpaBelcher
							
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									 « Reply #23 on: May 03, 2009, 05:58:30 pm »  | 
								
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							Round 1: Nat Moes w/Belcher G1: Get out Null Rod and beat down with a 2/2, i think it was trygon and ride that to victory. Side out 2 swords, in 2 Etruth G2: He drops belcher first turn, then pitches three Guides to activate it and I lose. G3: Get Null Rod into play agian, beat down with Adept and Goyf for the win. 1-0
  To be fair, I did mull to five in games one and three, which is unusual for me and was the start of a long, frustrating day.  You didn't drop the Null Rod in game one until turn two, and it was the Canonist you were attacking with that really slowed me down that game, since the win condition I kept on was Empty the Warrens.  In game three, you opened with Trygon Predator, off Lotus I think.  I had the mana to Timetwister despite mulling to five and opened an insane hand that would have won had you not had Force to back up your Daze. Good games, sir.  I hope we'll meet again someday.  
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							urweak
							
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									 « Reply #24 on: May 03, 2009, 06:40:11 pm »  | 
								
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							Round 1: Nat Moes w/Belcher G1: Get out Null Rod and beat down with a 2/2, i think it was trygon and ride that to victory. Side out 2 swords, in 2 Etruth G2: He drops belcher first turn, then pitches three Guides to activate it and I lose. G3: Get Null Rod into play agian, beat down with Adept and Goyf for the win. 1-0
  To be fair, I did mull to five in games one and three, which is unusual for me and was the start of a long, frustrating day.  You didn't drop the Null Rod in game one until turn two, and it was the Canonist you were attacking with that really slowed me down that game, since the win condition I kept on was Empty the Warrens.  In game three, you opened with Trygon Predator, off Lotus I think.  I had the mana to Timetwister despite mulling to five and opened an insane hand that would have won had you not had Force to back up your Daze. Good games, sir.  I hope we'll meet again someday. Ok, cool, i was hopping you would post b/c I wasnt sure what I played, I was just going off the life totals and it was droping by 2 each time then by like 4, so i must have had 2 2/2's out. In any event gg's agian.   
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									 « Reply #25 on: May 12, 2009, 04:54:23 pm »  | 
								
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							Latly I have been thinking about removing Thirst for Knowledge and replacing it with Mystic Remora. After some testing I am still torn, the card really helps my shop/sphere match-up and improves the combo match up even more. However, at times I feel like my oppoenet holds everything back till the remora dies till they do something. Which in a way is good, but if that happens I dont draw anything off it. It also adds an enchantment to the deck, making goyf a 6/7. Anyone have insight on this idea? 
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							Cyberpunker
							
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									 « Reply #26 on: May 12, 2009, 07:10:09 pm »  | 
								
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							Remora works if you have the mana to keep it going and have the spells to take advantage of it. For example: 1 Mystic Remora in play Play Night's Whisper.  I don't know much about how your deck really works because I haven't playtested WUG Fish at all. But if you feel that you can take advantage of Remora, than by all means use it. Thirst for Knowledge is very hard to cast in Fish. If you feel that Remora is too slow or too cumbersome, you can try  Sylvan Library + Lorescale Coatl. Or...just Sylvan Library. Whatever floats your boat. But what I want to comment on is your sideboard. Do you feel that a 2/2 Propaganda is worth      ? Because my only concern is that the extra mana cost would make it uncastable for me. And plus its     not    . So that means it is unpitchable and it cannot be cast if you don't have a Tundra, Lotus, or Pearl.  For your sideboard, I would simply go -1 Energy Flux +1 Wasteland. 1 Energy Flux isn't enough to put Stax away. And if you aren't running 3 or 4, you should just be running more Wastelands or maybe Oxidize/Seal/Predator.   
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							Kaiser von Hugal
							
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									 « Reply #27 on: May 12, 2009, 10:39:20 pm »  | 
								
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							Love the deck and appreciate you keeping us up to date on its tournament performance.  Im wondering if Aura of Silence slows down Tinker 
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									 « Reply #28 on: May 14, 2009, 02:04:57 pm »  | 
								
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							Remora works if you have the mana to keep it going and have the spells to take advantage of it. For example: 1 Mystic Remora in play Play Night's Whisper.  I don't know much about how your deck really works because I haven't playtested WUG Fish at all. But if you feel that you can take advantage of Remora, than by all means use it. Thirst for Knowledge is very hard to cast in Fish. If you feel that Remora is too slow or too cumbersome, you can try  Sylvan Library + Lorescale Coatl. Or...just Sylvan Library. Whatever floats your boat. But what I want to comment on is your sideboard. Do you feel that a 2/2 Propaganda is worth      ? Because my only concern is that the extra mana cost would make it uncastable for me. And plus its     not    . So that means it is unpitchable and it cannot be cast if you don't have a Tundra, Lotus, or Pearl.  For your sideboard, I would simply go -1 Energy Flux +1 Wasteland. 1 Energy Flux isn't enough to put Stax away. And if you aren't running 3 or 4, you should just be running more Wastelands or maybe Oxidize/Seal/Predator.  At one point I was running Propaganda, but dropped it for something else then found Windborn Muse. I think paying one extra for a 2/3 Flyer is worth it. If I played Propaganda/Ghostly Prison, the game would be tuff to win. They would probably have an army of ground creatures and I would too. Adding the Flying ability is key, not just for ichroid, but for other aggro matchups. Also, being that Muse is a creature it dodges just about everything Irchorid runs (in terms of enchantment hate) even Contagion isnt able to take care of it. But if I were to go back to that, I would run Ghostly Prison probably over Propaganda, I think the ability to avoid REB and Pryoblast is much better then being able to pitch to FoW. Also, this is my sideboard now, I bought some Qasali Pridemage at the last tournament so I added them in. 3x Windborn Muse 2x Hurkly's Recall 2x Kataki, War's Wage 2x Echoing Truth 2x Tormod's Crypt 2x Relic of Progenitus 2x Qasali Pridemage Love the deck and appreciate you keeping us up to date on its tournament performance.  Im wondering if Aura of Silence slows down Tinker
  Thank you. In what way do you wonder about Aura of Silence? It doesnt stop them from searching if thats what you mean, but it does slow them down by making them pay 2 fpr moxen/lotus instead of zero. I would run Aven Mindcensor over Aura of Silence if you want to stop Tinker.  
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