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Author Topic: [Report] Top 2 in Breda with GWSx  (Read 20964 times)
Twaun007
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« Reply #30 on: April 08, 2009, 03:36:08 pm »

Ya, that was him.  I said he was a better name than me, if I recall =p

Who are you again?  Build a deck that sees success in europe, then we'll talk...


I did this and no one asked me to sign any autographs.
Would you sign my Oath of Druids?
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« Reply #31 on: April 08, 2009, 03:47:07 pm »

Ya, that was him.  I said he was a better name than me, if I recall =p

Who are you again?  Build a deck that sees success in europe, then we'll talk...


I did this and no one asked me to sign any autographs.
Would you sign my Oath of Druids?

Only if I can draw pictures of myself flexing and playing guitar on them.
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« Reply #32 on: April 08, 2009, 03:52:00 pm »

Ya, that was him.  I said he was a better name than me, if I recall =p

Who are you again?  Build a deck that sees success in europe, then we'll talk...


I did this and no one asked me to sign any autographs.
Would you sign my Oath of Druids?

Only if I can draw pictures of myself flexing and playing guitar on them.
I wouldn't have it any other way.
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You can't ask a fish not to swim!
You can't ask a Chinese guy not to turn back into a tiger at midnight!
It's who I am.

Cleveland
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« Reply #33 on: April 08, 2009, 05:05:59 pm »

Ya, that was him.  I said he was a better name than me, if I recall =p

Who are you again?  Build a deck that sees success in europe, then we'll talk...


... or find my iPod...  Very Happy

Remind me again what your deck lost to?
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« Reply #34 on: April 08, 2009, 09:34:07 pm »

Did you ever consider running empty the warrens main deck instead of ill gotten gains, as you sideboarded the card in almost every match and it also gives you more agrro presence combined with 4 dark confidants? But the deck really seems nice, i just wonder why dont you run tinker and jar even without the robot, maybe they really are slow and clunky for your deck?
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« Reply #35 on: April 09, 2009, 01:36:11 am »

Did you ever consider running empty the warrens main deck instead of ill gotten gains, as you sideboarded the card in almost every match and it also gives you more agrro presence combined with 4 dark confidants? But the deck really seems nice, i just wonder why dont you run tinker and jar even without the robot, maybe they really are slow and clunky for your deck?


Duncan, maybe we should write a primer?    As for your question, it's to not make the deck weak to null rod / stifle. 
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« Reply #36 on: April 09, 2009, 02:24:32 am »

Did you ever consider running empty the warrens main deck instead of ill gotten gains, as you sideboarded the card in almost every match and it also gives you more agrro presence combined with 4 dark confidants?

I sideboarded out IGG almost every match because almost all my opponents were playing blue. This makes the card less powerful (but with a duress effect in the yard still good, I once IGG-ed for Duress, Confidant and Ancestral when TPS took Force, Tinker and a blue card; I duressed his Tinker and played Confidant into his force. Then I could resolve Ancestral for game-winning advantage). I have considered adding the Warrens to the maindeck, but preboard I have not (or rarely) been in a situation where Warrens would have saved me where Tendrils would not. The obvious card to cut for Warrens would be Tendrils at first glance, to prevent your deck getting clunked with win-conditions. But you don't want to do that because of Consultation and the mini/double Tendrils plan.

But the deck really seems nice, i just wonder why dont you run tinker and jar even without the robot, maybe they really are slow and clunky for your deck?
You don't want to run Tinker + Robot since you can't protect your robot afterwards. Tinker + Jar would open the deck up more to Null Rod hate. Plus the fact that Tinker is a dead draw when you already drew Desire. As Mike once said: "With this deck you wan't every draw count as much as you can".

Duncan, maybe we should write a primer?
Very true, I started to put some things on paper yesterday with the purpose of writing a primer. I wanted to discuss it the next time we'd talk. I'll email you the things I have so far.
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« Reply #37 on: April 09, 2009, 05:52:37 am »

How about the new robot: Inkwell Leviathan?

Or maybe you just don't need a robot... you certainly didn't seem to miss it in Breda! Smile

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« Reply #38 on: April 09, 2009, 10:50:23 am »

When Brainstorm was legal as a 4 of, the robot made much more sense to sideboard, but now, drawing your jar/robot before tinker SUCKS because you can't thirst it away, or remove the Quickie Mart (7/11) to Force of Will with this deck.
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« Reply #39 on: April 10, 2009, 06:32:11 am »

Just wondering....Why no mana vault?  And is imperial seal lacking because of availability or did you just feel that it was not good enough or that you have enough topdeck tutors?

Kinda sad to see that Bargain isn't in the deck, but i guess it's just too expensive for the deck.

/Zeus
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« Reply #40 on: April 10, 2009, 12:55:55 pm »

Duncan,

I playtested your deck against my UBR Tez deck, and I have to admit that your deck wins with 65%
But during playstesting I always missed Tolarian academy (to play Mindīs Desire and mana acceleration)
Why did you not put the TA in your deck?

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« Reply #41 on: April 10, 2009, 03:02:03 pm »

Tolarian Academy isn't in the deck because the only blue spell that you want to play with it is Mind's Desire, which isn't enough for the inclusion.  This deck doesn't want to be hurt worse than it already is by Chalice of the Void or Sphere of Resistance effects.  You want your first land to ALWAYS count, regardless if you have artifacts in your hand or not.
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« Reply #42 on: April 10, 2009, 03:22:59 pm »

Me and my good friend tested this deck vs tezz (UBr) and tezz was winning more of the matches, also it seems in alot of instances when my friend playing the deck was holding bob...if the bob had been a grim tutor that would have equated in an AUTOWIN. But never the less the deck doesnt play grim tutor. Me and him both came to realize alot of the games he was loosing to having bob in hand would have been a win with a grim tutor. Idk the deck seems good but is only OK vs tezz IMO and why not just play grim long and not play bob?

...and lastly we were testing 2 tendrils, and 1 empty and it seemed pretty good where as we had tested vs fish and empty is just retarded vs fish
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« Reply #43 on: April 10, 2009, 04:11:40 pm »

Me and my good friend tested this deck vs tezz (UBr) and tezz was winning more of the matches, also it seems in alot of instances when my friend playing the deck was holding bob...if the bob had been a grim tutor that would have equated in an AUTOWIN. But never the less the deck doesnt play grim tutor. Me and him both came to realize alot of the games he was loosing to having bob in hand would have been a win with a grim tutor. Idk the deck seems good but is only OK vs tezz IMO and why not just play grim long and not play bob?

...and lastly we were testing 2 tendrils, and 1 empty and it seemed pretty good where as we had tested vs fish and empty is just stupid vs fish

/facepalm!

This post makes me very sad.  Dark Confidant is there because it gives you the "grind out" win.  You can just play the card advantage off it while doing 2 to your opponent, and then storm them out through all their counterspells.  Grim Tutor gives you NO late game agaisnt their counterspells/duress effects, and you're also going to get ROCKED by shops and fish by having uncastable bad sorceries.  Hell, even TPS doesn't run Grim Tutor anymore.

Empty is a fine card, until you find yourself removing 2 Tendrils to Demonic Consultation.   DC is one of the most versitile cards, and honestly, sometimes you DO have to go for a Restricted card, and the odds of removing your win conditions to DC increases.  Also, The double- Mini-Tendrils (Ritual, Ritual, Mox, Tendrils, Tendrils) is one of the  strongest plays this deck can do, and you eliminate this play almost complely.

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« Reply #44 on: April 10, 2009, 07:25:09 pm »

Me and my good friend tested this deck vs tezz (UBr) and tezz was winning more of the matches, also it seems in alot of instances when my friend playing the deck was holding bob...if the bob had been a grim tutor that would have equated in an AUTOWIN. But never the less the deck doesnt play grim tutor. Me and him both came to realize alot of the games he was loosing to having bob in hand would have been a win with a grim tutor. Idk the deck seems good but is only OK vs tezz IMO and why not just play grim long and not play bob?

...and lastly we were testing 2 tendrils, and 1 empty and it seemed pretty good where as we had tested vs fish and empty is just stupid vs fish

/facepalm!

This post makes me very sad.  Dark Confidant is there because it gives you the "grind out" win.  You can just play the card advantage off it while doing 2 to your opponent, and then storm them out through all their counterspells.  Grim Tutor gives you NO late game agaisnt their counterspells/duress effects, and you're also going to get ROCKED by shops and fish by having uncastable bad sorceries.  Hell, even TPS doesn't run Grim Tutor anymore.

Empty is a fine card, until you find yourself removing 2 Tendrils to Demonic Consultation.   DC is one of the most versitile cards, and honestly, sometimes you DO have to go for a Restricted card, and the odds of removing your win conditions to DC increases.  Also, The double- Mini-Tendrils (Ritual, Ritual, Mox, Tendrils, Tendrils) is one of the  strongest plays this deck can do, and you eliminate this play almost complely.


Ok fair enough I just wanted an explanation idk maybe it just seemed as though every time he cast bob if it were grim tutor the game would have been over that turn. The deck I tested against played 6 duress effects so hes gonna nuke my hand enough to beat the counters...then laying a bob out there refills your hand where as if it were a grom tutor he can do something retarded like cabal rit ~ grim tuto ~ WIN??!! I mean I understand what your saying it just seemed alot of the games he was playing a bob where if it were grim tutor it was GG for me (playing tezz)

And I like your explanation about the 3 tendrils over the empty. Mini-tendrils' seem good
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« Reply #45 on: April 11, 2009, 12:56:58 am »

The deck I tested against played 6 duress effects so hes gonna nuke my hand enough to beat the counters...then laying a bob out there refills your hand where as if it were a grom tutor he can do something stupid like cabal rit ~ grim tuto ~ WIN??!! I mean I understand what your saying it just seemed alot of the games he was playing a bob where if it were grim tutor it was GG for me (playing tezz)

To me, [honest assumption: not meant as a rip on you ] it seems like you're just playing Tezzeret wrong.   Grim Tutor is awful against a tezz pilot, who should always be playing Mana Drain or Force of Will or Duress against you.   
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« Reply #46 on: April 11, 2009, 06:32:12 am »

Hi all; first post on TMD - great forums! Lurked for a bit but felt I had to post something about this deck, because I think it's really quite awesome.

Quote from: M.Solymossy
Me and my good friend tested this deck vs tezz (UBr) and tezz was winning more of the matches, also it seems in alot of instances when my friend playing the deck was holding bob...if the bob had been a grim tutor that would have equated in an AUTOWIN. But never the less the deck doesnt play grim tutor. Me and him both came to realize alot of the games he was loosing to having bob in hand would have been a win with a grim tutor. Idk the deck seems good but is only OK vs tezz IMO and why not just play grim long and not play bob?

...and lastly we were testing 2 tendrils, and 1 empty and it seemed pretty good where as we had tested vs fish and empty is just stupid vs fish

/facepalm!

This post makes me very sad. 

This post made me laugh.

...but seriously, what soly says in his previous post is the exact reason why this deck is good - it doesn't run out of gas, and can play the drawn-out card advantage game quite comfortably vs. tezzeret. To say that"'if bob had been a grim tutor that would have equated in an AUTOWIN" is missing the point as far as why this deck is good. In the current meta dominated by drain decks, GWSx is easily the best storm-based deck owing to its ability grind out wins and stay in the game, which trumps the fact that it goldfishes the slowest (compared to TPS/ANT) and lacks FoW/Pact protection. To me, grim tutor is quite terrible, as it costs 3 mana to get you one card, so unless you're fetching yawgwill (which means you had 6 mana available at least), it's going to be a negative mana play that won't = win unless you already have a good hand with excellent resources already. I get the feeling that you've been either goldfishing too much or playing against a poor control player. With GWSx, 3 mana allows me to wheel or twister for 7 fresh cards and the extra resources to push through for the W without relying on yawgwill (although with 7 new cards I'm likely to draw it or a tutor, as well as extra mana and duress effects), instead of fetching me a single card. (I've interpreted your grim tutor=autowin statement as meaning grim tutor-->resolved yawgwill-->win; sorry if I've totally misunderstood what you meant).

To illustrate, I just played a game against oath. On the play, my hand was petal, sea, mox jet, wheel, dark ritual, cabal ritual and something else. I played land and passed the turn. He dropped orchard and mox and played demonic tutor. I was already regretting keeping that hand when i drew top, and played it off a ritual hoping to see a duress, instead seeing lotus, and played that then wheeled after dropping my hand (wheel>duress lol). drew into lotus, twister, duresses, and mana, played them, twistered for another 7 cards. The sad part of this story is that despite 2 draw7s and 12+ storm, i didn't see any tutors or tendrils, so I had to be content with cleaning up my floating mana by playing two confidants and a duress (which got forced) and won a turn or two later (off a rebuild and tendrils courtesy of my confidants) despite his resolving oath on his next turn. Point is, for 3 mana, I can be doing so much crazier shit than grim tutor. A resolved confidant is such a beating, as allows you, the combo player, to sit back and let the other guy be the aggressor as he struggles to answer confidant or quickly win himself, as each turn bob is unanswered is -1 storm and +1 card for me. This puts them on the back foot, and has forced them to tinker for DSC immediately when they would rather've gone for the guaranteed win via vault-key, which usually then buys me enough time to win via tendrils.

A question for soly/duncan - Bob is totally the superstar of this deck imo, and I find that in games where he gets countered, I tend to struggle and end up being losing via being buried in card advantage unless i topdeck some bombs asap. So lets say its turn 1/2 and I have 2 mana available and I have a confidant and draw duress. Do you think iit worth duressing this turn to ensure bob resolves next turn, or play bob into a possible counter and duress them next turn and take one of their bombs to hopefully regain parity? And does this change depending on whether they are drain mana up?

As for the mini-tendrils plan - it's not the greatest thing you can do vs tezz, but its a beating against other storm decks, which are probably the worst matchup for GWSx. TPS/ANT revolve around one big (usually involving yawgwill) turn that generates 10+ storm for the win), but a mini-tendrils for ~10 a turn before they go off really screws up their game plan, as they then need 15+ storm to win, which is hard to achieve, so you end up buying more time for another mini-tendrils that is usually lethal, especially if accompanied by an attack or two from bob. That you can fairly safely consult for this mini-tendrils can be quite important, and is the reason why don't run EtW MD, since the mini-tendrils plan is almost always better.

I've tested with tinker-->jar/DSC and it's been underwhelming. GWSx is focused on the storm win which is its strength, and wasting cards on the DSC wincon is a storm deck trying to what tezz does better, and is not really playing to its strengths. Tinker-->jar is effectively another 3 mana draw7, but like soly mentioned, there are games when jar is in hand and you can't get rid of it, which just isn't good enough if you have to hardcast it (likewise bargain), since nothing costs more than 3 mana other than tendrils/desire/IGG. Speaking of IGG, this is the one card I not sure about because its quite expensive (4CC), seems a bit of a weak for its cost, and isn't good against blue. I tend to SB it out a lot, although that's probably cos there's too much tezz floating around. I like it as a card to SB in though if I'm not playing drains.

This is really an excellent deck in the current meta; I'm definitely going to take it to a tourney soon and let it loose lol.
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« Reply #47 on: April 11, 2009, 08:34:26 am »

To answer your two questions:

 {1}   It's perfectly fine to duress your opponent first, depending on the matchup, and if you're on the play/draw.  On the draw against Drains, I will try to drop confidant turn 1, because at least then if they counter, you Mind Rot them, unless they have drain up (which doesn't happen often on turn 1).  on the play, I will duress them first, to try and take a recall/brainstorm/fow/insanity, so that my confidant resolves turn two.

 {2}  I have been underwhelmed by both IGG and Windfall, and for today's tournament (leaving in about 20 minutes!) I decided I'm going to run an old favorite of mine:  Skeletal Scrying!  The rest of my deck is exactly Duncan's Maindeck.

My sideboard looks like this:

2 Leyline of the void
2 Tormods Crypt
1 Yixlid Jailer
1 Bayou
3 Xantid Swarm
1 Island
1 Hurkyl's Recall
1 Rebuild
1 energy flux / wipe away*
1 Empty the Warrens
1 Pithing Needle
(maybe 2 Extirpate in place of 1 leyline and the needle)

Energy Flux is actually there for the OATH matchup.   They play so light on their mana sources, that if you can resolve this, it really hurts their Chalice/Null rod plan against you.  Obviously, it's also decent against shops (moreso if they don't play da Joblin Weldar!)  Wipe Away might be the call because of Dexter's Lab (the Arcane Variety) and again, chalice against oath/fish.


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oshkoshhaitsyosh
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« Reply #48 on: April 11, 2009, 09:52:57 am »

The deck I tested against played 6 duress effects so hes gonna nuke my hand enough to beat the counters...then laying a bob out there refills your hand where as if it were a grom tutor he can do something stupid like cabal rit ~ grim tuto ~ WIN??!! I mean I understand what your saying it just seemed alot of the games he was playing a bob where if it were grim tutor it was GG for me (playing tezz)

To me, [honest assumption: not meant as a rip on you ] it seems like you're just playing Tezzeret wrong.   Grim Tutor is awful against a tezz pilot, who should always be playing Mana Drain or Force of Will or Duress against you.   

To be honest your wrong...I have done very well with tezz I got top 4 a while ago at a blue bell tourney, top 8 day 2 at the recent waterbery, and I just got 2nd place at bluebell winning a timetwister...so on that note your honest assumption is wrong. Maybe my opponent playing the deck was drawing poorly. Grim tutor is not the best but as i said b4 there were many games it would have won the game regardless of you thinking im playing tezz wrong, because im not. And you turn this into an argument weather I think the deck is good or not, im not saying its not good. Grim tutor was just an idea and for you to rip on my play skills is just childish you may be a well known player but i dont care I was simply giving an idea
« Last Edit: April 11, 2009, 09:55:49 am by oshkoshhaitsyosh » Logged

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« Reply #49 on: April 11, 2009, 09:55:00 am »

What does this deck against decks with 9 sphere effects in main like staxx (4 sphere of resistance, 4 thorn, 4 chalice, 4 tangle wire, 4 smokestack, 4 goblin welder and 3 crusilbe of worlds). I have tested against this deck and i lose because chalice @ 1 is very painfull and GWSX don't like sphere effects. Also wastelands in combination with spheres give me to little mana to bounce his threats.
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« Reply #50 on: April 11, 2009, 07:29:07 pm »

and further more not playing force of will in type 1 seems bad because alot of the games that this bob long or "GWSx" deck was loosing to not having enough duress to hit good cards or simply not having a FOW to counter a good top deck. In general TPS IMO is better you can bash my tezz playing skills all you want but fact of thematter is im a compitent player and know how to play tezz.
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« Reply #51 on: April 12, 2009, 12:05:57 am »

not playing force of will in type 1 seems bad

That's funny, I thought there were other non-bad decks in vintage that used bazaar/workshop/ritual without force. But seriously, if you believe that any deck without force is bad, then what is the purpose of posting in threads relating to non-FoW decks, other than to "bash" them? Oh, and speaking of bashing, this:

you can bash my tezz playing skills all you want but fact of thematter is im a compitent player and know how to play tezz.

sounds pretty childish and isn't really persuasive w.r.t. your points.

Now I didn't make this deck, but I get the feeling it built for the current tezz-dominated meta. In this MU, running FoW over confidant not very effective imo. They have more counters and more draw, so you're less likely to win your counterwars, and less able to refuel afterwards, which is playing right into their hands. Likewise, trying to race tezz for tinker-->DSC is a losing proposition as they have more draw to find tinker, and more counters+duress to ensure it resolves, compared to you. I think you should just stick to being a "compitent" tezz player.


As for the sphere effects, I haven't played stax too much, but if they're packing 9spheres, I've found that their clock/lock is slow enough to develop to allow me to EOT hurkyl's in time and win the turn after. And as has been mentioned before, bob is very strong here, doing damage to mitigate the difficulty in generating enough storm against spheres, and ensuring you hit your land drops. chain (1CC), hurkyl's (2CC) and rebuild (3CC) are all maindeck, which really helps vs. stax and also to dodge chalice.

Be careful to avoid flaming. I'm not going to give you a warning because you're new here and both your posts are great, but comments like the "childish" one I've struck above can fan the flames and help lead a thread to flaming out (as has happened here).  So please be careful in the future.  -Eastman
« Last Edit: April 12, 2009, 05:08:59 pm by Eastman » Logged
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« Reply #52 on: April 12, 2009, 12:32:32 am »


To be honest your wrong...I have done very well with tezz I got top 4 a while ago at a blue bell tourney, top 8 day 2 at the recent waterbery, and I just got 2nd place at bluebell winning a timetwister...so on that note your honest assumption is wrong. Maybe my opponent playing the deck was drawing poorly. Grim tutor is not the best but as i said b4 there were many games it would have won the game regardless of you thinking im playing tezz wrong, because im not. And you turn this into an argument weather I think the deck is good or not, im not saying its not good. Grim tutor was just an idea and for you to rip on my play skills is just childish you may be a well known player but i dont care I was simply giving an idea

Well, I was just stating an opinion, so you are the one with the childish attack.  Oh, and: http://www.themanadrain.com/index.php?topic=37530.0.  I won a 14 man, but in doing so I beat TK, Owen, AND Jimmy McCarthy.  Playing without FOW is fine.  People who say "playing without fow is bad" are the players who need it as a crutch.
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« Reply #53 on: April 12, 2009, 07:36:15 am »

''As for the sphere effects, I haven't played stax too much, but if they're packing 9spheres, I've found that their clock/lock is slow enough to develop to allow me to EOT hurkyl's in time and win the turn after. And as has been mentioned before, bob is very strong here, doing damage to mitigate the difficulty in generating enough storm against spheres, and ensuring you hit your land drops. chain (1CC), hurkyl's (2CC) and rebuild (3CC) are all maindeck, which really helps vs. stax and also to dodge chalice.''

I drop Bob very early in this game against 9 spheres, but I hit no lands:(, so whit a sphere, welder and smokestack in play I lost. I had 3 moxen + led in play and some rituals in my hand. When I sac the LED for the smokestack in play, my opponent welder my mox out for the LED. So I can produce not enough mana to bounce his threats. I think bad luck in this game:(
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« Reply #54 on: April 12, 2009, 10:28:14 am »

Well after two tournaments, and a LOT* of testing, I think LED is getting cut.  As for stax, I did beat TK through Trinisphere, Tangle Wire (at 4) and a Smokestack (at two).  I didn't have a problem hitting my land drops.  Stax can be problems, but you have 5 bounce spells (I also had an Energy Flux, which I resolved against Owen when he had two null rods, a Crucible, a Sphere of Resistance, and a Mox Emerald in play with 1 Taiga and 2 Shop's in play). 
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« Reply #55 on: April 12, 2009, 01:04:46 pm »


To be honest your wrong...I have done very well with tezz I got top 4 a while ago at a blue bell tourney, top 8 day 2 at the recent waterbery, and I just got 2nd place at bluebell winning a timetwister...so on that note your honest assumption is wrong. Maybe my opponent playing the deck was drawing poorly. Grim tutor is not the best but as i said b4 there were many games it would have won the game regardless of you thinking im playing tezz wrong, because im not. And you turn this into an argument weather I think the deck is good or not, im not saying its not good. Grim tutor was just an idea and for you to rip on my play skills is just childish you may be a well known player but i dont care I was simply giving an idea

Well, I was just stating an opinion, so you are the one with the childish attack.  Oh, and: http://www.themanadrain.com/index.php?topic=37530.0.  I won a 14 man, but in doing so I beat TK, Owen, AND Jimmy McCarthy.  Playing without FOW is fine.  People who say "playing without fow is bad" are the players who need it as a crutch.

Ok but what your trying to tell me im playing tezz wrong yet I top 8 at waterbery day 2 (40+ ppl!!!) top 4 a while ago with it at a blue bell tourney (always 30+) and just got 2nd place winning a twister (40+ ppl!!!!) But your the one trying to tell me im playign tezz wrong????? Doesnt seem like im playing it wrong when I seem to beat GWSx and do so well at tourneys with the deck, so maybe next time state it in a more polite way and not make urself look like a donkey. And sure you beat good players but its 14 ppl and the competition at BlueBell events arent cake walks!

Hard to call this anything but a flame.  Full Warning.  -Eastman
« Last Edit: April 12, 2009, 05:10:29 pm by Eastman » Logged

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« Reply #56 on: April 12, 2009, 01:14:13 pm »


To be honest your wrong...I have done very well with tezz I got top 4 a while ago at a blue bell tourney, top 8 day 2 at the recent waterbery, and I just got 2nd place at bluebell winning a timetwister...so on that note your honest assumption is wrong. Maybe my opponent playing the deck was drawing poorly. Grim tutor is not the best but as i said b4 there were many games it would have won the game regardless of you thinking im playing tezz wrong, because im not. And you turn this into an argument weather I think the deck is good or not, im not saying its not good. Grim tutor was just an idea and for you to rip on my play skills is just childish you may be a well known player but i dont care I was simply giving an idea

Well, I was just stating an opinion, so you are the one with the childish attack.  Oh, and: http://www.themanadrain.com/index.php?topic=37530.0.  I won a 14 man, but in doing so I beat TK, Owen, AND Jimmy McCarthy.  Playing without FOW is fine.  People who say "playing without fow is bad" are the players who need it as a crutch.

Ok but what your trying to tell me im playing tezz wrong yet I top 8 at waterbery day 2 (40+ ppl!!!) top 4 a while ago with it at a blue bell tourney (always 30+) and just got 2nd place winning a twister (40+ ppl!!!!) But your the one trying to tell me im playign tezz wrong????? Doesnt seem like im playing it wrong when I seem to beat GWSx and do so well at tourneys with the deck, so maybe next time state it in a more polite way and not make urself look like a donkey. And sure you beat good players but its 14 ppl and the competition at BlueBell events arent cake walks!


If Tezzeret beats GWSx, why have I not lost to it in my last two tournaments?   and "look like a donkey" definitely makes u the child, and will make me ignore every post you ever make.   IDK why you're looking for so much credibility:  You top 8ed a couple tournaments.  Nice Job!   Top 8 more, and top 8 even more, and you'll get your name known.  But for now, you're just looking ridiculous when EVERY post you make is "i did this and this and this and this and this".  It doesn't matter what you did, you still are playing the deck wrong if you think Tezzeret beats GWSx. Either you are, or the other guy is.    the matchup is definitely 60/40 preboard, and gets more favorable post.  I've played at least 100 games against it in tournament and testing.

Soly I understand you didn't start this, but these comments don't help.  I'll only give you a verbal warning here, but the next time a thread starts to break down, please stay out of it or it'll have to be a full warning.  -Eastman
« Last Edit: April 12, 2009, 05:14:13 pm by Eastman » Logged

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« Reply #57 on: April 12, 2009, 02:29:37 pm »

Well after two tournaments, and a LOT* of testing, I think LED is getting cut. 

LED cutting for which card? And what about Ill-goten-gains then?

You can also PM me Wink
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« Reply #58 on: April 12, 2009, 03:07:41 pm »


To be honest your wrong...I have done very well with tezz I got top 4 a while ago at a blue bell tourney, top 8 day 2 at the recent waterbery, and I just got 2nd place at bluebell winning a timetwister...so on that note your honest assumption is wrong. Maybe my opponent playing the deck was drawing poorly. Grim tutor is not the best but as i said b4 there were many games it would have won the game regardless of you thinking im playing tezz wrong, because im not. And you turn this into an argument weather I think the deck is good or not, im not saying its not good. Grim tutor was just an idea and for you to rip on my play skills is just childish you may be a well known player but i dont care I was simply giving an idea

Well, I was just stating an opinion, so you are the one with the childish attack.  Oh, and: http://www.themanadrain.com/index.php?topic=37530.0.  I won a 14 man, but in doing so I beat TK, Owen, AND Jimmy McCarthy.  Playing without FOW is fine.  People who say "playing without fow is bad" are the players who need it as a crutch.

Ok but what your trying to tell me im playing tezz wrong yet I top 8 at waterbery day 2 (40+ ppl!!!) top 4 a while ago with it at a blue bell tourney (always 30+) and just got 2nd place winning a twister (40+ ppl!!!!) But your the one trying to tell me im playign tezz wrong????? Doesnt seem like im playing it wrong when I seem to beat GWSx and do so well at tourneys with the deck, so maybe next time state it in a more polite way and not make urself look like a donkey. And sure you beat good players but its 14 ppl and the competition at BlueBell events arent cake walks!


If Tezzeret beats GWSx, why have I not lost to it in my last two tournaments?   and "look like a donkey" definitely makes u the child, and will make me ignore every post you ever make.   IDK why you're looking for so much credibility:  You top 8ed a couple tournaments.  Nice Job!   Top 8 more, and top 8 even more, and you'll get your name known.  But for now, you're just looking ridiculous when EVERY post you make is "i did this and this and this and this and this".  It doesn't matter what you did, you still are playing the deck wrong if you think Tezzeret beats GWSx.  Either you are, or the other guy is.    the matchup is definitely 60/40 preboard, and gets more favorable post.  I've played at least 100 games against it in tournament and testing.

Im saying "this and this and this and this" because im sticking up for myself when you say I dont know how to play a deck! YOU bashed at me first, if you cant take the heat stay out the kitchen!!! 1 word for you...........egocentric!

See the full warning given above.  There is not to be any heat on TMD, this is a no-flame zone. -Eastman
« Last Edit: April 12, 2009, 05:18:31 pm by Eastman » Logged

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« Reply #59 on: April 12, 2009, 03:31:03 pm »

If Tezzeret beats GWSx, why have I not lost to it in my last two tournaments?

How many people combined where at these tournaments?  And who was playing tezz?  Statements like this don't help your credibility.

According to your last report you didn't even play against it.


This is just piling on.  Try to stay out of these fights when you see them.  Any kind of flaming on TMD only leads to warnings,bannings, and  locked threads. -Eastman
« Last Edit: April 12, 2009, 05:21:21 pm by Eastman » Logged
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