This is Jake's report--he can't post here yet.
heres a quick report on how the UR painter-pile worked out
5 reb/pyro
4 fow
4 impulse
4 painter
3 moonman
2 gorilla shaman
2 trinket mage
1 tinker
1 merchant scroll
4 acall, bs, ponder, top
3 twalk, thirst, fof
2 grindstone
1 dsc
1 relic
----37----
6 fetch
6 island
3 volc
1 academy
1 lotus
1 jet
1 ruby
1 sapphire
1 crypt
1 vault
1 sol ring
----23-----
sb
3 chewy
3 annul
3 sower/threads
1 relic
1 tormods
2 needle
1 glen elendra
1 meloku
rnd 1
bob homer w bob tendrils
g1 we go back and forth a few turns after he lands a bob. i fow something relevant and he eventually tutors into necro @ 10 life w. a bob on board.
i have a couple guys swinging in and eventually he gets locked under his necro after blocking w. bob
g2 i get 1st turn lotus mox island into glen and he duresses me so i cast the acall in my hand. he takes something irrelevant. we go back and forth for a bit and i end up glenning his demo tutor after a rit but he darkblasts it and eventually gets a bunch of spells lined up. He ends up dropping jar and breaking it but doesnt play the chain of vapor IN HIS HAND so he ends up a spell short of killing me. eventually i get t-dsc and swing in for the w.
rnd 2
trogdon playing GW
g1 i get a lucky painter grindstone assembled after casting an acall on his first upk. his zero cards in library dont give him enough turns for the isamaru+armadillo cloak to beat me
g2 i mull to five and eventually draw into lotus and cast acall+impulse. i should have played the painter here because i could have kept up reb, but he stripmines my land the next turn anyway to keep me off mana. i have another land in hand, but no creatures plus 1 land doesnt beat his army of guys
g3 i cast ANOTHER acall on his first upk. i threads his goyf and eventually swing in there w multiple counters in hand
rnd 3
brandon adams playing adnaus
g1 i mull into first turn relic, second turn grindstone. he duresses me on his turn 2 and whifs into two lands. within two turns he is dead via a topdecked painter
g2 he mulls into a quick necro into adnaus and the game is over
g3 he muls again and gets an adnaus off, but hits tendrils tendrils adnaus putting him @ one life and stops. he dies to his own pact activation after i drop moonman
rnd 4
ben swartz playing ichorid
g1 i mull into a quick painter/grindstone and own him
g2 he mulls to 4 and i get a moonman down before he has a chance
won the ichorid match w.o ever drawing any sb hate...pretty lucky
rnd 5
ethan becker playing 3 color painter-key
g1 he turn ones lotus, mox, mana crypt into acall, braintorm, trinket mage+top, and something else. i lose shortly thereafter
g2 i get a turn 2 moonman followed shortly by glen, which locks down the game enough to finish him off w. a t-dsc
g3 this was a fun game because i actually just went the fish route and beat him down w. moonman (taking out 4 of his lands) plus a trinket mage for several turns.
rnd 6 ID
rnd 7 i scoop so i dont have to play owen in top 8 (prob should have so at least one of us wouldve t4d)
top 8
jerry yang playing BR stax
g1 he gets 1st turn trini, which i force. t2 he goes lotus welder bob...gets a couple tangle wire plus crucible and i lose
g2 i keep a one lander w. force plus blue card and annul, along with a grindstone. i annul his first turn thorn and then force his welder. i get stuck on one land until about turn 5, which allows him to assemble a lock and destroy me
--------------------------------
overall the deck played really well. at no point did it feel underpowered, the only games i lost were to my own mistakes, other than g1 against yangtime but those draws are pretty tough to beat
one IMPORTANT POINT- the deck is not a drain deck. it is more fish based w. the gorilla shamans and other 2/2s.
i decided to go this route because after losing tfk, painter doesnt really need drains to operate.
i cut gifts because i cut the drains and cut mystical for the second trinket mage
moonman was the absolute nuts all day
5 rebs was plenty
impulse served its purpose well and was pretty good in the deck
ponder played surprisingly well throughout the day, because you have quite a few shuffle effects so u usually can avoid getting the 3rd card down if it sucks really bad
the relic could prob be a needle too, but the draw was nice and it did cut off a yawgwillkill once
never got a chance for the shamans to be relevant but the seem to fit the theme of the deck pretty well
as for the sb--
i think the 4 cards are enough against ichorid, plus you have the chewys to get rid of bridge and hit chalice
i had zero combo hate but beat it twice--mostly due to my opponents being donks and luck, i wish i had combo hate, maybe 3-4 slots
even with like 6-7 cards against stax i still lost but that was mostly due to his awesome draw g1 and my decision to not mulligan game 2
this is prob what ill play at gencon with some minor changes but overall i loved how the deck played. its incredibly consistent and moonman was the nuts.