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Author Topic: Painters+Mold Adder  (Read 3144 times)
lord_garfio
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« on: August 10, 2009, 06:01:40 am »

Hi everybody:

I'm a new member since today and this is my first post.

I have seen that Mold Adder could be a good complement to Painter's Servant. Not a win condition but can do a good job.  My firs list is as follow:

La lista es la siguiente:

MAIN   

4X Painter's Servant   
4X Tarmogoyf
3X Mold Adder   
1X Inkwell Leviathan   

4X Force of will
4X Mana Drain   
1X Time Walk
1X Ancestral Recall   
1X Brainstorm 
1X Thirst for Knowledge
3X Thoughtcast
1X Echoing Truth
1X Hurkyl's Recall
1X Tinker

1X Demonic Tutor 
1X Vampiric tutor   
3X Toughtseize   
1X Duress

5X Mox
1X Black Lotus   
1X Mana Crypt   
2X Grindstone

4X Polluted Delta   
2X Flooded Strand 
3X Topical Island   
3X Underground sea   
2X Island
1X swamp   
   

SIDE   

3X Trygon Predator   
3X Seal of Primordium   
1X Krosan Grip
2X Yixlid Jailer   
1X Tormod's Crypt   
2X Diabolic edict 
1X Extirpate
2X Threads of Disloyalty   
1X Sphinx of the Steel Wind   

I'm Still working on it, perhaps i'll include red for red Elemental Blast and Pyroblast, but i'm still thinking.

I would thanks very much your changes, ideas, etc.. about this deck.

Thanks in advance and best regards
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tito del monte
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« Reply #1 on: August 10, 2009, 06:36:28 am »

Quote
perhaps i'll include red for red Elemental Blast and Pyroblast, but i'm still thinking.

Instead of splashing an extra colour, have you tried Lifeforce? I guess GG is hard to come by, and red blasts have the advantage of being able to take out Null Rods with Painter on the table, but might be worth trying. Smile
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Doomsday
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« Reply #2 on: August 10, 2009, 07:30:27 pm »

Is "Blue" definitely the best color to name, making everything pitch to FoW and vulnerable to REB?  I saw a list that named "Black" and had a bunch of Reaps in the deck and wondered if that was at all effective for anyone in testing?
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Sporkcore
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« Reply #3 on: August 10, 2009, 09:08:44 pm »

When I played Painter, I rarely named blue as it also makes your opponents Forces better. I typically named black as to not worry about cards like Snuff Out that could be used against Painter to kill off the scarecrow before going off. The only time I would name blue is if I had a hand with an abnormally high amount of Reb effects and Forces. The only other time would be if I knew I was paired off against a Stax player G1 where I could get Painter out there and Reb away lock pieces since they didn't have Reb effects till G2.
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I haev a first turn Llanowar Elf. He casts Ancestral, a slightly stronger card from the same set.
MirariKnight
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« Reply #4 on: August 11, 2009, 12:41:22 am »

I know this might sound stupid but is Seedtime any good if you name blue?
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Sporkcore
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« Reply #5 on: August 11, 2009, 12:46:15 am »

I've never ran a green splash in Painter, but if you're running green, might as well run Seedtime as most of the playable instants in the format are blue anyway.
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I haev a first turn Llanowar Elf. He casts Ancestral, a slightly stronger card from the same set.
JudasKilled
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« Reply #6 on: August 11, 2009, 07:29:02 am »

so i have one integral question about this list.......... why the hell are you running painters/grindstone combo......and aggro......... tezz wins off tinker vault key...why do you have like 4 win conditions when 2 seem to be the staple of the format.......and mold adder why cause maybe it will be a 5/5......... who gives a shit?
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lord_garfio
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« Reply #7 on: August 11, 2009, 08:41:49 am »

Hi again:

The idea of this list is list is make the rival to spend the maximum amount of resources on Tarmogoyf and Mold Adder as possible. Mold adder is not a win condition, no body would leave Tarmo or mold Adder to much time in game. Of course, the win condition is Painter+Grindstone, but there are to much hate against artifact and cementery, so i thought that could be a good idea to include some creatures that makes a good job with painters.

All comments are welcome, i have only a few time to test and i usually go to tournements without testing.

Thanks very much for your ideas/comments,
Lord_Garfio
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MirariKnight
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« Reply #8 on: August 11, 2009, 11:03:05 am »

I've never ran a green splash in Painter, but if you're running green, might as well run Seedtime as most of the playable instants in the format are blue anyway.

Mold Adder is green
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zeus-online
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« Reply #9 on: August 11, 2009, 11:08:48 am »

I've never understood why people add more cards to make painter better when they're not even playing with 4 grindstone...Which is, for obvious reasons, the strongest synergy with painter.
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Harlequin
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« Reply #10 on: August 11, 2009, 11:31:44 am »

Not that I've ever played Painter - but it makes sense to me.  Painter-Grindstone is very easy to hate.  Instant speed removal for either creatures or artifacts or blue pemenants interupts the combo.  Not to mention Blessing, uba mask, or active welder + plats.

If you were able to play Mold Adder and then drop painter for Black.  Then they spend 4 spells finding thier "answer" to painter.  At least when they fire off ancient grudge you're left with a 5/5 that can still grow.  Much better than having your win become Millstone IMO.
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zeus-online
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« Reply #11 on: August 11, 2009, 12:12:32 pm »

Not that I've ever played Painter - but it makes sense to me.  Painter-Grindstone is very easy to hate.  Instant speed removal for either creatures or artifacts or blue pemenants interupts the combo.  Not to mention Blessing, uba mask, or active welder + plats.

If you were able to play Mold Adder and then drop painter for Black.  Then they spend 4 spells finding thier "answer" to painter.  At least when they fire off ancient grudge you're left with a 5/5 that can still grow.  Much better than having your win become Millstone IMO.

But there's a good chance that you would've just won with grindstone in that situation.
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Harlequin
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« Reply #12 on: August 11, 2009, 12:23:51 pm »

Its not really a question of win or not win.  In either case, the'res a good chance you -win- if they don't have an answer.  

Its a question of what are you left with -if- they have the answer for painter.  If they are sitting on Ancient Grudge or something like that, if your deck is all Grindstones - they might as well be mill stones.  At least Adder is something else that needs to be answered in addition to painter.  The fallout of having painter removed is at bear minimum a 2/2 (but likely much larger if they had to "dig" for an answer).  The result of a failed grindstone is a near useless millstone.

And to be clear, I think you should run Grindstone in your deck. But saying you should run 4 grindstones before ANY other win condition has its drawbacks, and makes for a weaker deck than one running more diverse ways to abuse Painter outside of grindstone and reb.
« Last Edit: August 11, 2009, 12:27:19 pm by Harlequin » Logged

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JudasKilled
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« Reply #13 on: August 14, 2009, 07:09:08 pm »

so play painters gstone as yer win.....and through shitty aggro in just in case yer deck win condition cant get there........really bad if yer worried about null rod then just run bounce, ingot whatever and win....
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