TheManaDrain.com
April 02, 2026, 04:26:08 pm *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Calendar Login Register  
Pages: [1]
  Print  
Author Topic: Extreme Trinket Mage  (Read 3965 times)
SpencerForHire
Adepts
Basic User
****
Posts: 1473



View Profile
« on: August 18, 2009, 09:44:25 am »

Now that the first of my home brewed set's (mythic rare) tutor cycle is looking  fairly complete (http://www.themanadrain.com/index.php?topic=38598.0) I'll bring on the second card...

Each card is going to be an extravagant tutor of some type utilizing or originating from past mechanics.  The black card utilized cascade as a tutor, the next card is using a play on affinity.  I'd like to aggressively cost all of these (as they are mythic rares) but I don't want them to just be absurd so please keep me in check community.

{5} {U} {U} {U}
Creature - Human Artificer

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)
When <this> comes into play, search your library for an artifact with converted casting cost equal to or less than
the number of artifacts you control and put that card into your hand.

2/2


I was very tempted to increase the power level of this guy since he is a measely 2/2 but making the tutor option to place the card in your hand or graveyard but that seemed asking for trouble so I refrained.

Current version:

Keeper of Relics
{4} {U} {U}
Artifact Creature - Sphinx

Flying.
When Keeper of Relics enters the battlefield, you may sacrifice an artifact.  If you do, search your library for an artifact with converted mana cost less than or equal to the number of artifacts you control and put it onto the battlefield.  Then shuffle your library.

4/4
« Last Edit: August 28, 2009, 08:02:26 pm by SpencerForHire » Logged

Team Technology - Strictly better than our previous name.
Anusien
Adepts
Basic User
****
Posts: 3669


Anusien
View Profile
« Reply #1 on: August 18, 2009, 05:11:46 pm »

Converted mana cost, not casting cost.

I like it.  I would make it an artifact creature if you can for flavor reasons.
Logged

Magic Level 3 Judge
Southern USA Regional Coordinator

Quote from: H.L. Mencken
The urge to save humanity is almost always a false front for the urge to rule.
SpencerForHire
Adepts
Basic User
****
Posts: 1473



View Profile
« Reply #2 on: August 18, 2009, 11:57:53 pm »

I need a name suggestion for this beaut as well.
Logged

Team Technology - Strictly better than our previous name.
Darkenslight
Basic User
**
Posts: 314


View Profile Email
« Reply #3 on: August 19, 2009, 06:52:42 am »

Master of Artifice for the name?

Other than that, seems strong.
Logged
Wagner
Basic User
**
Posts: 820


View Profile
« Reply #4 on: August 19, 2009, 07:06:24 am »

Seems a little weak to me. Look at Fabricate, even if you have 5 artifacts in play, it will still cost UUU, which is harder to cast, and you will still not have access to any artifact you want, but you get a crappy 2/2.

A couple of way to fix that, you could put a bigger body on there, 4/4 max.

OR

When <this> comes into play, search your library for any number of artifacts with total converted casting cost equal to or less than
the number of artifacts you control and put that card into your hand.

Still not busted, sure, you can take all artifacts that cost 0, but even then, you will likely get a 2CC and a 3CC artifact.
Logged
Anusien
Adepts
Basic User
****
Posts: 3669


Anusien
View Profile
« Reply #5 on: August 19, 2009, 09:37:50 am »

The problem with getting any number is then immediately it's a draw 7.

I agree with reducing his maximum cost (I forgot about Fabricate).  Maybe you could give him a cooler ability instead.  How broken is Tinkering for something with CMC <= the number of artifacts you control?  Something like:

{5} {U} {U} {U}
Artifact Creature - Human Artificer
Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)
When <this> comes into play, you may sacrifice an artifact.  If you do, search your library for an artifact with converted mana cost less than or equal to the number of artifacts you control and put it onto the battlefield.  Then shuffle your library.
2/2
Logged

Magic Level 3 Judge
Southern USA Regional Coordinator

Quote from: H.L. Mencken
The urge to save humanity is almost always a false front for the urge to rule.
SpencerForHire
Adepts
Basic User
****
Posts: 1473



View Profile
« Reply #6 on: August 19, 2009, 09:38:46 am »

" You just payed  {U} {U} {U} for all 5 moxen and a lotus, grats."

Not exactly something I'd be happy with.



As for Anusien's suggestion, this seems like something we could do after looking at the relative power level of other cards.
Logged

Team Technology - Strictly better than our previous name.
Wagner
Basic User
**
Posts: 820


View Profile
« Reply #7 on: August 19, 2009, 12:43:37 pm »

" You just payed  {U} {U} {U} for all 5 moxen and a lotus, grats."

Not exactly something I'd be happy with.



As for Anusien's suggestion, this seems like something we could do after looking at the relative power level of other cards.

So will you cast this guy with 5 artifacts in play that aren't Moxen? Anyway, I didn't proprose this ability for a deck/format that would run Moxen, he would be crappy anyway in those.

I like the Tinker option, but it still feels kind of weak. For UUU, you can Tinker for an artifact with CC 5, but at the time you can cast this guy, you should have no problem paying 5 to play an artifact, so it seems like it would not help you much, you would still only get an extra 2/2. Also, if you only have 4 artifacts, you pay 4 to get an artifact that costs 4, which is pretty weak, and it gets worse from there.

Not sure the power you want him to have, but this definitely feels like a rare, so it should have a bigger effect.

How about giving him another ability like: Artifacts spells you play cost 2 less to play?



« Last Edit: August 19, 2009, 12:48:05 pm by Wagner » Logged
Harlequin
Full Members
Basic User
***
Posts: 1860


View Profile
« Reply #8 on: August 19, 2009, 03:27:20 pm »

How about not making him an artifact?  That way he's not too abusable with welder and doesn't chain with himself.
Logged

Member of Team ~ R&D ~
SpencerForHire
Adepts
Basic User
****
Posts: 1473



View Profile
« Reply #9 on: August 20, 2009, 05:32:32 pm »

The artifact was to make him more competitive and synergistic but I do think that it's a toss up.  Does anyone think removing a {U} from the cost would make this too insane?  What about lowering the colorless cost?  I'm all ears.
Logged

Team Technology - Strictly better than our previous name.
Matt
Post like a butterfly, Mod like a bee.
Moderator
Basic User
*****
Posts: 2297


King of the Jews!


View Profile
« Reply #10 on: August 20, 2009, 09:04:33 pm »

The biggest problem with making him an artifact is that a lot of players won't remember to include him when counting how many artifacts they control.
Logged

http://www.goodgamery.com/pmo/c025.GIF
----------------------
SpenceForHire2k7: Its unessisary
SpenceForHire2k7: only spelled right
SpenceForHire2k7: <= world english teach evar
----------------------
noitcelfeRmaeT
{Team Hindsight}
jro
Basic User
**
Posts: 170


View Profile
« Reply #11 on: August 20, 2009, 10:40:37 pm »

The biggest problem with making him an artifact is that a lot of players won't remember to include him when counting how many artifacts they control.
It is kind of strange that you search for an artifact costing 1 more than your "affinity discount".

I'm not sure that this guy really works in a sensible manner.  Let's say you've just got him and a bunch of basic lands.  You pay 8 for him and he searches something that costs 1.  That's the worst trinket mage ever.  Now let's look at the other end-- you've got a ton of artifacts in play.  He costs UUU and gets something that costs 5 or maybe even more.  That's very good.  Point being, there's already incentive to keep him in hand until you have a bunch of artifacts in play.  Giving him affinity might make sense if he was dangerous when you controlled too few artifacts, but he's not.

I think he can just cost UUU and skip the affinity.  He'd then vary between an awkward costed Trinket Mage and a Fabricate attached to a 2/2.

Either way, I don't think this guy makes for a good mythic rare. He's a utility guy with a very mechanic-driven ability, not the kind of thing that knocks your socks off.
Logged
SpencerForHire
Adepts
Basic User
****
Posts: 1473



View Profile
« Reply #12 on: August 20, 2009, 11:14:31 pm »

If it's knock your socks off we could easily make him a 4/4 creature, remove the affinity and just cost him higher.  Make him a Serra Angel/Tinker as it were.
Logged

Team Technology - Strictly better than our previous name.
SpencerForHire
Adepts
Basic User
****
Posts: 1473



View Profile
« Reply #13 on: August 24, 2009, 04:32:12 pm »

Keeper of Relics
{3} {U} {U} {U}
Artifact Creature - Sphinx

Flying.
When Keeper of Relics comes into play, you may sacrifice an artifact.  If you do, search your library for an artifact with converted mana cost less than or equal to the number of artifacts you control and put it onto the battlefield.  Then shuffle your library.

4/4
Logged

Team Technology - Strictly better than our previous name.
jro
Basic User
**
Posts: 170


View Profile
« Reply #14 on: August 24, 2009, 05:38:44 pm »

Keeper of Relics
{3} {U} {U} {U}
Artifact Creature - Sphinx

Flying.
When Keeper of Relics comes into play, you may sacrifice an artifact.  If you do, search your library for an artifact with converted mana cost less than or equal to the number of artifacts you control and put it onto the battlefield.  Then shuffle your library.

4/4
That's so much better.  It's a big flier that gives you a not-quite Tinker.  I think it could possibly cost 4UU.
Logged
Matt
Post like a butterfly, Mod like a bee.
Moderator
Basic User
*****
Posts: 2297


King of the Jews!


View Profile
« Reply #15 on: August 24, 2009, 09:57:18 pm »

Being a sphinx is, approximately, infinitely cooler than a human wizard.
Logged

http://www.goodgamery.com/pmo/c025.GIF
----------------------
SpenceForHire2k7: Its unessisary
SpenceForHire2k7: only spelled right
SpenceForHire2k7: <= world english teach evar
----------------------
noitcelfeRmaeT
{Team Hindsight}
Anusien
Adepts
Basic User
****
Posts: 3669


Anusien
View Profile
« Reply #16 on: August 28, 2009, 01:36:17 pm »

Sphinxes are one of the best tribes there is.

Replace the first "comes into play" with "enters the battlefield" and I love it.
Logged

Magic Level 3 Judge
Southern USA Regional Coordinator

Quote from: H.L. Mencken
The urge to save humanity is almost always a false front for the urge to rule.
SpencerForHire
Adepts
Basic User
****
Posts: 1473



View Profile
« Reply #17 on: August 28, 2009, 08:02:38 pm »

24 hour clock.
Logged

Team Technology - Strictly better than our previous name.
jro
Basic User
**
Posts: 170


View Profile
« Reply #18 on: September 01, 2009, 12:37:13 am »

I just want to say that I think this thread is a great example of somebody turning their concept into a really good final product.  Well done, OP.
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.055 seconds with 22 queries.