Matt
Post like a butterfly, Mod like a bee.
Adepts
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Posts: 2297
King of the Jews!
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« on: September 14, 2009, 05:57:40 pm » |
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So this is my Kresh EDH list. Originally I had a token-based build, abusing things like Attrition and Doubling Season, but it wasn't performing well. I realized that making a bunch of tokens and killing them (for profit) to grow Kresh was taking the long way around, and it would be much simpler to just kill the opponent's dudes. So I rebuilt it:
//General Kresh, the Bloodbraided
//Equipment Lightning Greaves - Kresh is a VERY attractive target for control magic-type effects Whispersilk Cloak - same as Greaves, but making Kresh unblockable is stupid good
//Sweeps & other mass removal Ascendant Evincar Bloodfire Colossus Crater Hellion Deathbringer Thoctar Defiler of Souls Fleshbag Marauder Kagemaro, First to Suffer - Sadly, things that die to this have 0 power and so do not pump Kresh. FROWNTOWN! Also, I hate topdecking this after playing out all my lands and having few cards in hand. Magma Phoenix - I might cut this, not being able to die on command like Shard Phoenix is annoying Shard Phoenix - I am NEVER cutting this, he is Kresh's best friend and it's not even close... Thrashing Wumpus - ...unless The Wump is better, I haven't actually ever drawn this yet Woebringer Demon Grave Pact
//The last remnants of the token build Ant Queen - Unlike Liege below, this survives even Crater Hellion, so it can stay. Creakwood Liege - crazy dis-synergistic, probably next on the chopping block Pentavus - still crazy good with Grave Pact and V.Shadows Sprouting Thrinax - need some early plays, he certainly qualifies
//Utility and Bomb Spells //I may need more of this, Calming Verse is looking pretty strong now that Zur has reared his head. Kik-Jiki, Mirror Breaker Ingot Chewer Shriekmaw Spitebellows
Gleeful Sabotage Hull Breach Jund Charm Necrogenesis - holy fuck does this mess with people. This was one of the best cards in the token build, and is so here, too. I essentially had control of two different Debtor's Knells last week, that weren't even mine!
Insurrection Vicious Shadows Wound Reflection
//Draw Drumhunter - flies under the radar, but strong! Yavimaya Elder Demonic Tutor - possibly gonna cut this, but not for power reasons: it's just that my decision trees take too long! Cream of the Crop - Soooo easy to guys into each other here Greater Good - newest addition, seems strong Lurking Predators - incredible with Cream of the Crop Phyrexian Reclamation - insane with some guys (Elder zomg), weak with others Sylvan Library - 40 life is too much
//HUGE MEN Bloodshot Cyclops - heh, Kresh <3 Charnelhoard Wurm Forgotten Ancient Hamletback Goliath - Kresh #2? Hellkite Overlord Kaervek the Merciless - his capacity for teaming up with another player against a third keeps him alive a lot longer that I expected Lim-Dul the Necromancer - he doesn't have to be in play when his ability resolves, right? If so, very strong with a Crater Hellion or similar. Puppeteer Clique - was better in the deck with all the sac outlets like Spawning Pit, but still good here, as much for exile as the big hit Symbiotic Wurm Taurean Mauler Thicket Elemental Verdant Force Woodfall Primus
//Acceleration - pretty standard package, plus some tech Sol Ring Fellwar Stone Coalition Relic Darksteel Ingot Solemn Simulacrum
Carpet of Flowers - Usually Sol Ring #2, sometimes much, much more. Benefitted massively from M10. Search for Tomorrow Rampant Growth Kodama's Reach Explosive Vegetation Skyshroud Claim - works awesomely with duals. ETB untapped! Sakura-Tribe Elder
Seedguide Ash - also crazy strong with duals Elvish Piper Quicksilver Amulet - besides color fixing, giving things flash, and cheapening some of the huge dudes, not having to throw your entire turn's mana into a spell only to see it hit with a counterspell is awesome.
//Utility Lands Kher Keep - things to do with spare mana Mosswort Bridge - easy as anything Shizo, Death's Storehouse - Kresh evasion Skarrg, the Rage Pits - Kresh evasion Spinerock Knoll Volrath's Stronghold
//Mana Lands Badlands Bayou Blood Crypt Bloodstained Mire Forest Forest Forest Forest Forest Golgari Rot Farm Graven Cairns Gruul Turf Mountain Mountain Mountain Mountain Mountain Overgrown Tomb Rakdos Carnarium Savage Lands Shivan Oasis Swamp Swamp Swamp Swamp Taiga Thawing Glaciers - I don't understand why this isn't in every EDH deck Wooded Foothills
"Sideboard" cards that juuuust missed the cut: Reap, Compost, Fault Line, Call of the Wild, Viashino Heretic
Cards I would include if I owned them: Defense of the Heart, Lord of Extinction, possibly Spiritmonger
I'm thinking about adding the Survival/Squee/Anger/Brawn/Genesis package, but it's a lot of slots and takes a long time to play out (shuffling, boo), so I'd probably just use Buried Alive and the Incarnations (sounds like a New Wave band!).
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